Player Matchup

Sol
Sol
ChibiGoblin
Sol
Level 69
God Stats
0W - 2L
1,201 SR
Queue Stats
77W - 65L
1,502 Elo+
Party 1
Nemesis
Nemesis
DestroyrZuzu117
Nemesis
Level 144
God Stats
1W - 2L
1,286 SR
Queue Stats
365W - 312L
1,536 Elo+
Party 1
Gilgamesh
Gilgamesh
TH3xMaDxH4TT3R
Gilgamesh
Level 97
God Stats
7W - 4L
1,637 SR
Queue Stats
167W - 100L
1,535 Elo+
Party 1
Team Averages
Level 103
1,375 SR
1,524 Elo+

VS

Team Averages
Level 93
1,560 SR
1,503 Elo+
Osiris
Osiris
ChampagneScott
Osiris
Level 105
God Stats
14W - 16L
1,533 SR
Queue Stats
316W - 312L
1,483 Elo+
Party 2
Chernobog
Chernobog
Nola crumb
Chernobog
Level 55
God Stats
23W - 14L
1,647 SR
Queue Stats
135W - 146L
1,454 Elo+
Party 2
Sol
Sol
dragonhunter492
Sol
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 201L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 1
10,448
615
14,500
16,410
7,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 4
10,004
588
9,171
19,276
13,204
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
TH3xMaDxH4TT3R
Gilgamesh
15
4 / 4 / 3
10,437
614
14,126
18,127
22,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 5
10,441
614
8,255
16,617
18,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
Nola crumb
Chernobog
19
9 / 0 / 3
13,142
773
15,382
12,688
7,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
2 / 3 / 8
11,721
689
19,787
14,811
7,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
12
12
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
4
5
0.88
L
3
5
1
0.7
L
0
3
4
0.67
W
Chernobog
Nola crumb
Chernobog
9
0
3
10.5
L
Gilgamesh
TH3xMaDxH4TT3R
Gilgamesh
4
4
3
1.38
W
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,797
Damage
43,424
53,813
Taken
44,116
43,483
Mitigated
32,913
8,794
Healing
13,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,255
3,426
0
500
16,617
18,481
180
4,713
11,338
0
17,227
L
14,500
4,612
0
2,634
16,410
7,585
152
6,655
9,755
51,930
0
L
9,171
2,668
360
4,913
19,276
13,204
0
5,193
14,083
0
29,837
W
Chernobog
Nola crumb
Chernobog
15,382
10,033
0
6,807
12,688
7,002
778
4,086
8,350
0
59,640
L
Gilgamesh
TH3xMaDxH4TT3R
Gilgamesh
14,126
2,899
0
887
18,127
22,694
0
6,280
11,847
0
25,469
W
19,787
7,076
0
5,783
14,811
7,430
1,502
6,089
8,449
55,230
5,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,889
Gold Earned
35,304
151
Minions Killed
203
8
Camps Cleared
6
893,561
Distance Traveled
913,724
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,441
614
16
1
0
314,251
1
L
Sol
10,448
615
91
5
3
270,934
1
L
Nemesis
10,004
588
36
2
5
322,321
5
W
Chernobog
13,142
773
112
7
5
310,454
1
L
Gilgamesh
10,437
614
24
1
0
300,306
2
W
Sol
11,721
689
75
4
1
289,019
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role