Player Matchup

Ah Puch
Ah Puch
ChefBoyarDMO
Ah Puch
Level 126
God Stats
4W - 3L
1,581 SR
Queue Stats
65W - 46L
1,596 Elo+
Party 2
Da Ji
Da Ji
Floppyjointz420
Da Ji
Level 148
God Stats
1W - 0L
1,748 SR
Queue Stats
118W - 77L
1,654 Elo+
Party 2
Osiris
Osiris
Totes4
Osiris
Level 68
God Stats
1W - 0L
1,357 SR
Queue Stats
33W - 25L
1,608 Elo+
Party 2
Team Averages
Level 114
1,562 SR
1,620 Elo+

VS

Team Averages
Level 57
1,479 SR
1,479 Elo+
Hel
Hel
Lambicous
Hel
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Lancelot
Lancelot
QuantimToaszta
Lancelot
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SteelZephyr
Ah Muzen Cab
Level 41
God Stats
14W - 13L
1,437 SR
Queue Stats
42W - 45L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ChefBoyarDMO
Ah Puch
15
4 / 0 / 6
8,585
780
10,788
6,194
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 2 / 7
8,244
749
6,463
7,395
3,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Totes4
Osiris
13
3 / 2 / 6
8,641
786
8,353
11,279
12,087
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,524
684
4,697
8,671
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
10
1 / 4 / 1
7,113
647
6,117
9,312
3,528
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
SteelZephyr
Ah Muzen Cab
12
1 / 4 / 2
7,461
678
6,507
10,788
4,335
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
10
Kills
4
4
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ChefBoyarDMO
Ah Puch
4
0
6
7
W
3
2
7
3.25
L
2
2
2
1.5
L
Lancelot
1
4
1
0.38
L
Ah Muzen Cab
SteelZephyr
Ah Muzen Cab
1
4
2
0.5
W
Osiris
Totes4
Osiris
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,604
Damage
17,321
24,868
Taken
28,771
18,043
Mitigated
11,817
4,025
Healing
5,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ChefBoyarDMO
Ah Puch
10,788
168
0
1,404
6,194
2,387
495
817
5,377
35,808
0
W
6,463
2,257
0
331
7,395
3,569
539
2,202
5,193
0
24,590
L
4,697
873
1,130
2,955
8,671
3,954
0
3,746
4,925
17,969
0
L
Lancelot
6,117
1,229
0
100
9,312
3,528
0
3,766
5,546
0
12,504
L
Ah Muzen Cab
SteelZephyr
Ah Muzen Cab
6,507
1,471
0
1,637
10,788
4,335
360
3,386
7,402
0
30,447
W
Osiris
Totes4
Osiris
8,353
2,319
401
1,889
11,279
12,087
360
2,045
9,234
0
19,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,470
Gold Earned
22,098
144
Minions Killed
122
7
Camps Cleared
3
664,640
Distance Traveled
663,645
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,585
780
73
7
1
221,161
1
W
Da Ji
8,244
749
40
4
6
207,820
3
L
Hel
7,524
684
43
4
2
214,103
4
L
Lancelot
7,113
647
17
2
0
238,651
3
L
Ah Muzen Cab
7,461
678
62
6
1
210,891
3
W
Osiris
8,641
786
31
3
0
235,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role