Player Matchup

Artemis
Artemis
Bronze III
Ovsu
Artemis
Bronze III
Level 63
God Stats
1W - 1L
1,644 SR
Queue Stats
4W - 5L
1,554 MMR
Solo
Sobek
Sobek
Bronze V
Zr1p
Sobek
Bronze V
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 4L
1,625 MMR
Party 2
Baba Yaga
Baba Yaga
Silver II
iLocus
Baba Yaga
Silver II
Level 141
God Stats
1W - 0L
1,817 SR
Queue Stats
14W - 12L
1,527 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 104
1,653 SR
1,569 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 75
1,626 SR
1,551 MMR
Chronos
Chronos
Silver V
 
Chronos
Silver V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
BigShoj
Fenrir
Gold III
Level 49
God Stats
2W - 1L
1,877 SR
Queue Stats
28W - 31L
1,607 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
OldHornyGuys
Gilgamesh
Gold III
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,547 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ovsu
Artemis
16
6 / 7 / 8
12,739
708
21,896
15,654
7,324
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
Zr1p
Sobek
18
5 / 5 / 12
13,122
729
11,663
23,314
26,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baba Yaga
iLocus
Baba Yaga
19
8 / 1 / 10
13,823
768
24,417
14,304
8,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
PersephoneAtlasAh Muzen CabAresAphrodite

VS

Bans
AchillesScyllaThothHelBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
2 / 8 / 8
11,691
650
14,629
21,640
9,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
BigShoj
Fenrir
19
7 / 3 / 6
12,991
722
13,445
24,894
13,849
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
OldHornyGuys
Gilgamesh
15
3 / 8 / 7
11,217
623
11,387
24,284
30,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
19
Kills
12
13
Deaths
19
30
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
8
8
0.75
L
Fenrir
BigShoj
Fenrir
7
3
6
3.33
L
Gilgamesh
OldHornyGuys
Gilgamesh
3
8
7
0.81
W
Artemis
Ovsu
Artemis
6
7
8
1.43
W
Sobek
Zr1p
Sobek
5
5
12
2.2
W
Baba Yaga
iLocus
Baba Yaga
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,976
Damage
39,461
53,272
Taken
70,818
42,281
Mitigated
54,088
12,863
Healing
8,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
14,629
2,960
0
3,403
21,640
9,660
494
13,356
7,956
51,085
0
L
Fenrir
BigShoj
Fenrir
13,445
2,536
0
3,380
24,894
13,849
713
9,766
14,802
0
46,571
L
Gilgamesh
OldHornyGuys
Gilgamesh
11,387
2,140
0
1,807
24,284
30,579
454
12,180
11,586
0
30,965
W
Artemis
Ovsu
Artemis
21,896
9,994
0
2,807
15,654
7,324
1,281
3,311
12,343
0
46,894
W
Sobek
Zr1p
Sobek
11,663
1,312
841
5,279
23,314
26,798
333
7,931
15,383
29,144
0
W
Baba Yaga
iLocus
Baba Yaga
24,417
2,174
0
3,936
14,304
8,159
1,681
3,739
10,565
77,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,684
Gold Earned
35,899
198
Minions Killed
145
7
Camps Cleared
8
992,191
Distance Traveled
953,993
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,691
650
70
4
3
320,155
4
L
Fenrir
12,991
722
55
3
4
333,821
4
L
Gilgamesh
11,217
623
20
1
1
300,017
0
W
Artemis
12,739
708
47
3
2
285,018
5
W
Sobek
13,122
729
40
2
1
348,111
5
W
Baba Yaga
13,823
768
111
6
4
359,062
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role