Player Matchup

Freya
Freya
Mobydyl1999
Freya
Level 48
God Stats
1W - 0L
1,322 SR
Queue Stats
1W - 1L
1,238 Elo+
Solo
Mulan
Mulan
SoOoOo Long ago
Mulan
Level 128
God Stats
16W - 18L
1,489 SR
Queue Stats
137W - 182L
1,236 Elo+
Party 2
Cupid
Cupid
TheGears2707
Cupid
Level 106
God Stats
42W - 45L
1,617 SR
Queue Stats
465W - 518L
1,386 Elo+
Solo
Loki
Loki
ares_will09
Loki
Level 47
God Stats
22W - 27L
1,396 SR
Queue Stats
128W - 150L
1,381 Elo+
Solo
Ymir
Ymir
blackheart1289
Ymir
Level 145
God Stats
14W - 11L
1,509 SR
Queue Stats
140W - 150L
1,302 Elo+
Party 2
Team Averages
Level 95
1,467 SR
1,309 Elo+

VS

Team Averages
Level 29
1,268 SR
1,270 Elo+
Guan Yu
Guan Yu
ArmyX-X
Guan Yu
Level 22
God Stats
0W - 6L
1,113 SR
Queue Stats
1W - 14L
1,250 Elo+
Party 1
Izanami
Izanami
Meliche04
Izanami
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 14L
1,250 Elo+
Party 1
Mercury
Mercury
RoyaL_AKimBo-
Mercury
Level 31
God Stats
3W - 12L
1,150 SR
Queue Stats
6W - 27L
1,250 Elo+
Party 1
Hades
Hades
RoyaL_Gionny
Hades
Level 27
God Stats
4W - 15L
1,320 SR
Queue Stats
4W - 24L
1,250 Elo+
Party 1
Artio
Artio
pwnftw101
Artio
Level 49
God Stats
0W - 2L
1,258 SR
Queue Stats
163W - 187L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,339
634
6,556
6,223
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
5 / 3 / 1
6,577
658
7,132
10,137
6,693
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
7 / 0 / 3
6,291
629
9,743
3,557
1,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 5
6,011
601
2,670
6,754
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
3 / 1 / 6
6,080
608
4,869
9,930
5,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ArmyX-X
Guan Yu
8
2 / 5 / 1
5,157
516
3,549
9,189
8,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Meliche04
Izanami
6
0 / 6 / 0
4,062
406
4,322
9,363
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
8
0 / 2 / 2
4,872
487
2,823
8,155
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 4 / 0
4,997
500
2,874
8,766
4,372
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
pwnftw101
Artio
6
0 / 4 / 0
3,869
387
2,707
9,754
4,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
20
Kills
3
5
Deaths
21
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ArmyX-X
Guan Yu
2
5
1
0.5
L
Izanami
Meliche04
Izanami
0
6
0
0
W
4
0
1
4.5
L
Mercury
0
2
2
0.5
L
1
4
0
0.25
W
5
3
1
1.83
W
7
0
3
8.5
W
1
1
5
3.5
W
3
1
6
6
L
Artio
pwnftw101
Artio
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,970
Damage
16,275
36,601
Taken
45,227
17,604
Mitigated
23,012
15,991
Healing
12,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ArmyX-X
Guan Yu
3,549
857
128
2,424
9,189
8,900
0
0
9,189
0
18,187
L
Izanami
Meliche04
Izanami
4,322
3,607
0
1,025
9,363
2,473
0
1,872
7,491
0
19,814
W
6,556
2,550
0
4,472
6,223
2,498
551
2,356
3,867
35,728
0
L
Mercury
2,823
1,560
0
2,815
8,155
2,605
0
1,137
7,018
0
24,053
L
2,874
462
35
3,273
8,766
4,372
0
5,419
3,347
21,809
0
W
7,132
1,437
0
918
10,137
6,693
0
0
9,731
0
32,831
W
9,743
6,662
0
2,159
3,557
1,099
2,264
332
3,120
0
40,012
W
2,670
395
0
3,462
6,754
2,258
0
560
6,185
0
37,339
W
4,869
1,428
171
4,809
9,930
5,056
1,017
1,729
7,711
17,978
0
L
Artio
pwnftw101
Artio
2,707
580
215
2,240
9,754
4,662
0
2,997
6,757
7,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,298
Gold Earned
22,957
274
Minions Killed
153
0
Camps Cleared
0
864,607
Distance Traveled
893,803
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,157
516
29
3
0
201,861
1
L
Izanami
4,062
406
26
3
0
148,002
0
W
Freya
6,339
634
61
6
0
167,935
0
L
Mercury
4,872
487
44
4
0
181,026
0
L
Hades
4,997
500
39
4
0
187,676
1
W
Mulan
6,577
658
64
6
0
176,429
1
W
Cupid
6,291
629
53
5
0
155,337
0
W
Loki
6,011
601
71
7
0
197,310
1
W
Ymir
6,080
608
25
3
0
167,596
2
L
Artio
3,869
387
15
2
0
175,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role