Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Golfer-DizzWang
Danzaburou
Level 48
God Stats
49W - 42L
1,514 SR
Queue Stats
154W - 187L
1,484 Elo+
Party 1
Athena
Athena
ITz-Antagonist
Athena
Level 102
God Stats
9W - 17L
1,625 SR
Queue Stats
229W - 202L
1,557 Elo+
Party 1
Tyr
Tyr
IsssTragic
Tyr
Level 149
God Stats
21W - 30L
1,427 SR
Queue Stats
463W - 453L
1,543 Elo+
Party 1
Nu Wa
Nu Wa
opssie
Nu Wa
Level 43
God Stats
19W - 22L
1,551 SR
Queue Stats
108W - 134L
1,419 Elo+
Solo
Team Averages
Level 88
1,524 SR
1,501 Elo+

VS

Team Averages
Level 69
1,643 SR
1,577 Elo+
Thanatos
Thanatos
GeneralOtter822
Thanatos
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,568 Elo+
Solo
Horus
Horus
MJF56
Horus
Level 106
God Stats
8W - 3L
1,533 SR
Queue Stats
44W - 34L
1,612 Elo+
Party 2
Discordia
Discordia
dslide95
Discordia
Level 84
God Stats
15W - 12L
1,605 SR
Queue Stats
69W - 56L
1,589 Elo+
Party 2
Kumbhakarna
Kumbhakarna
jerzeynightmare
Kumbhakarna
Level 17
God Stats
3W - 0L
1,825 SR
Queue Stats
5W - 4L
1,483 Elo+
Party 2
Artemis
Artemis
papaFONZ
Artemis
Level 125
God Stats
18W - 6L
1,752 SR
Queue Stats
97W - 75L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
2 / 5 / 3
12,808
640
8,016
25,682
12,084
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Golfer-DizzWang
Danzaburou
15
0 / 0 / 2
10,832
542
2,055
3,739
1,346
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

19
4 / 3 / 5
13,654
683
10,316
23,062
30,633
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 3 / 4
13,809
690
24,986
26,977
29,160
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
opssie
Nu Wa
20
1 / 3 / 5
13,818
691
17,717
12,381
5,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
4 / 6 / 4
13,514
676
11,879
16,725
9,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Horus
MJF56
Horus
20
1 / 1 / 8
13,111
656
13,432
21,783
25,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Discordia
dslide95
Discordia
20
2 / 2 / 5
13,299
665
19,575
13,898
6,856
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
jerzeynightmare
Kumbhakarna
19
0 / 2 / 3
13,504
675
3,620
18,639
19,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
papaFONZ
Artemis
20
7 / 0 / 2
16,471
824
24,449
19,333
11,087
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
11
Kills
14
14
Deaths
11
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
5
3
0.7
W
Thanatos
4
6
4
1
L
Danzaburou
Golfer-DizzWang
Danzaburou
0
0
2
1
L
4
3
5
2.17
L
4
3
4
2
W
Horus
MJF56
Horus
1
1
8
5
W
Discordia
dslide95
Discordia
2
2
5
2.25
W
Kumbhakarna
jerzeynightmare
Kumbhakarna
0
2
3
0.75
L
Nu Wa
opssie
Nu Wa
1
3
5
1.17
W
Artemis
papaFONZ
Artemis
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,090
Damage
72,955
91,841
Taken
90,378
78,439
Mitigated
71,912
28,342
Healing
46,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,016
1,969
0
6,675
25,682
12,084
383
4,780
20,615
0
39,065
W
Thanatos
11,879
2,090
0
11,200
16,725
9,129
254
4,872
11,853
0
43,613
L
Danzaburou
Golfer-DizzWang
Danzaburou
2,055
866
0
895
3,739
1,346
0
1,314
2,334
0
11,833
L
10,316
2,375
0
4,000
23,062
30,633
0
5,628
16,654
25,947
0
L
24,986
877
0
12,952
26,977
29,160
0
6,575
19,645
0
65,632
W
Horus
MJF56
Horus
13,432
4,742
3,465
10,069
21,783
25,090
549
4,847
16,936
0
31,617
W
Discordia
dslide95
Discordia
19,575
818
518
3,130
13,898
6,856
0
4,458
9,440
76,597
0
W
Kumbhakarna
jerzeynightmare
Kumbhakarna
3,620
383
0
3,921
18,639
19,750
63
6,529
11,051
16,766
0
L
Nu Wa
opssie
Nu Wa
17,717
4,661
233
3,587
12,381
5,216
3,953
4,266
7,898
87,099
0
W
Artemis
papaFONZ
Artemis
24,449
15,308
0
14,258
19,333
11,087
6,613
7,327
12,006
0
152,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,921
Gold Earned
69,899
331
Minions Killed
430
0
Camps Cleared
0
1,600,076
Distance Traveled
1,975,167
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,808
640
57
3
0
365,487
0
W
Thanatos
13,514
676
53
3
0
441,954
2
L
Danzaburou
10,832
542
19
1
0
113,837
2
L
Athena
13,654
683
30
2
0
351,917
0
L
Tyr
13,809
690
99
5
0
412,029
2
W
Horus
13,111
656
31
2
0
435,047
3
W
Discordia
13,299
665
124
6
0
385,413
1
W
Kumbhakarna
13,504
675
27
1
0
353,590
0
L
Nu Wa
13,818
691
126
6
0
356,806
8
W
Artemis
16,471
824
195
10
0
359,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role