Player Matchup

Awilix
Awilix
SynVT
Awilix
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,619 Elo+
Party 1
Cthulhu
Cthulhu
deadfreightt
Cthulhu
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,619 Elo+
Party 1
Zhong Kui
Zhong Kui
kermit_tha_frogg
Zhong Kui
Level 107
God Stats
0W - 1L
1,182 SR
Queue Stats
3W - 12L
1,619 Elo+
Party 1
Team Averages
Level 42
1,394 SR
1,619 Elo+

VS

Team Averages
Level 72
1,441 SR
1,285 Elo+
Atlas
Atlas
McSquick
Atlas
Level 28
God Stats
144W - 159L
1,512 SR
Queue Stats
190W - 233L
1,405 Elo+
Party 2
Nu Wa
Nu Wa
daphpunk69
Nu Wa
Level 79
God Stats
188W - 179L
1,513 SR
Queue Stats
252W - 297L
1,385 Elo+
Party 2
Chaac
Chaac
x LoOn3yZ x
Chaac
Level 110
God Stats
2W - 4L
1,297 SR
Queue Stats
13W - 13L
1,066 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
SynVT
Awilix
10
1 / 8 / 1
7,768
598
8,119
13,695
4,705
Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
deadfreightt
Cthulhu
12
1 / 3 / 1
8,756
674
9,157
15,804
17,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
11
0 / 7 / 1
7,558
581
8,155
16,122
8,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
McSquick
Atlas
15
4 / 0 / 14
10,998
846
9,371
13,699
16,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
14
6 / 2 / 11
10,178
783
10,150
9,198
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
7 / 0 / 9
10,193
784
15,694
9,905
7,127
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
2
Kills
17
18
Deaths
2
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Atlas
McSquick
Atlas
4
0
14
11
L
Awilix
SynVT
Awilix
1
8
1
0.19
W
Nu Wa
6
2
11
5.75
L
Cthulhu
deadfreightt
Cthulhu
1
3
1
0.5
L
Zhong Kui
0
7
1
0.07
W
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,431
Damage
35,215
45,621
Taken
32,802
30,907
Mitigated
27,443
4,381
Healing
11,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
McSquick
Atlas
9,371
3,354
526
4,034
13,699
16,343
180
8,339
5,360
27,226
0
L
Awilix
SynVT
Awilix
8,119
2,449
0
510
13,695
4,705
0
5,852
7,589
0
20,194
W
Nu Wa
10,150
2,951
1,443
1,198
9,198
3,973
809
2,888
6,310
31,620
0
L
Cthulhu
deadfreightt
Cthulhu
9,157
896
0
1,520
15,804
17,494
0
6,432
8,885
27,728
0
L
Zhong Kui
8,155
322
0
2,351
16,122
8,708
0
6,492
9,306
29,546
0
W
15,694
3,305
0
3,854
9,905
7,127
1,243
6,576
3,329
0
34,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,082
Gold Earned
31,369
105
Minions Killed
129
2
Camps Cleared
8
664,685
Distance Traveled
723,860
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,998
846
24
2
2
254,876
4
L
Awilix
7,768
598
25
2
1
243,685
2
W
Nu Wa
10,178
783
59
5
4
203,840
4
L
Cthulhu
8,756
674
26
2
0
233,692
0
L
Zhong Kui
7,558
581
54
4
1
187,308
2
W
Chaac
10,193
784
46
4
2
265,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role