Player Matchup

Kukulkan
Kukulkan
Constellune
Kukulkan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Party 2
Lancelot
Lancelot
SpaceWalrus12
Lancelot
Level 23
God Stats
1W - 3L
1,254 SR
Queue Stats
4W - 10L
1,303 Elo+
Party 2
Cu Chulainn
Cu Chulainn
mcclutch
Cu Chulainn
Level 38
God Stats
0W - 3L
1,254 SR
Queue Stats
9W - 22L
1,199 Elo+
Party 2
Team Averages
Level 28
1,336 SR
1,334 Elo+

VS

Team Averages
Level 106
1,646 SR
1,416 Elo+
Janus
Janus
ESTEBAN9812
Janus
Level 154
God Stats
13W - 3L
1,776 SR
Queue Stats
143W - 150L
1,597 Elo+
Solo
King Arthur
King Arthur
SWAGK1LLEUR
King Arthur
Level 143
God Stats
3W - 1L
1,661 SR
Queue Stats
76W - 72L
1,520 Elo+
Party 1
Cliodhna
Cliodhna
poilu21
Cliodhna
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,131 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Constellune
Kukulkan
15
0 / 7 / 7
10,430
579
12,674
12,261
5,378
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
SpaceWalrus12
Lancelot
16
3 / 9 / 5
11,738
652
7,592
17,570
8,710
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cu Chulainn
mcclutch
Cu Chulainn
16
5 / 5 / 4
11,345
630
11,772
19,272
19,244
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 7
14,234
791
24,501
9,684
4,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
SWAGK1LLEUR
King Arthur
17
6 / 5 / 11
12,785
710
10,269
21,646
23,316
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
poilu21
Cliodhna
17
2 / 3 / 15
11,962
665
7,006
12,027
5,533
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
8
Kills
21
21
Deaths
9
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Constellune
Kukulkan
0
7
7
0.5
W
13
1
7
16.5
W
King Arthur
SWAGK1LLEUR
King Arthur
6
5
11
2.3
L
Lancelot
SpaceWalrus12
Lancelot
3
9
5
0.61
L
Cu Chulainn
mcclutch
Cu Chulainn
5
5
4
1.4
W
Cliodhna
poilu21
Cliodhna
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,038
Damage
41,776
49,103
Taken
43,357
33,332
Mitigated
33,430
1,504
Healing
6,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Constellune
Kukulkan
12,674
1,149
0
424
12,261
5,378
0
7,410
4,851
55,523
0
W
24,501
746
0
250
9,684
4,581
1,862
4,049
5,635
78,465
0
W
King Arthur
SWAGK1LLEUR
King Arthur
10,269
947
0
3,896
21,646
23,316
102
4,301
17,113
371
40,473
L
Lancelot
SpaceWalrus12
Lancelot
7,592
1,231
0
330
17,570
8,710
0
8,937
8,633
0
25,855
L
Cu Chulainn
mcclutch
Cu Chulainn
11,772
1,040
0
750
19,272
19,244
0
8,456
10,816
0
29,029
W
Cliodhna
poilu21
Cliodhna
7,006
1,082
0
2,428
12,027
5,533
657
4,925
7,102
0
28,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,513
Gold Earned
38,981
162
Minions Killed
213
3
Camps Cleared
11
880,069
Distance Traveled
980,178
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,430
579
84
5
1
261,795
3
W
Janus
14,234
791
127
7
9
348,975
3
W
King Arthur
12,785
710
41
2
1
293,019
3
L
Lancelot
11,738
652
43
2
2
307,170
1
L
Cu Chulainn
11,345
630
35
2
0
311,104
3
W
Cliodhna
11,962
665
45
3
1
338,184
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role