Player Matchup

Cabrakan
Cabrakan
BruhkennyVI6098
Cabrakan
Level 29
God Stats
1W - 2L
1,895 SR
Queue Stats
20W - 34L
1,308 Elo+
Party 1
Ao Kuang
Ao Kuang
RoxasKiller365
Ao Kuang
Level 14
God Stats
1W - 1L
1,895 SR
Queue Stats
9W - 32L
1,174 Elo+
Party 1
Kali
Kali
xREZOQx
Kali
Level 53
God Stats
31W - 49L
1,435 SR
Queue Stats
59W - 109L
1,307 Elo+
Party 1
Team Averages
Level 32
1,742 SR
1,263 Elo+

VS

Team Averages
Level 61
1,574 SR
1,413 Elo+
King Arthur
King Arthur
AngelsWave82788
King Arthur
Level 89
God Stats
2W - 7L
1,500 SR
Queue Stats
72W - 121L
1,202 Elo+
Solo
Izanami
Izanami
BuicyJoner
Izanami
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
TheeeDongerLord
Zhong Kui
Level 89
God Stats
19W - 7L
1,723 SR
Queue Stats
113W - 96L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
2 / 9 / 6
10,855
678
12,032
22,280
12,624
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
16
5 / 9 / 3
11,973
748
12,107
20,001
9,125
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kali
xREZOQx
Kali
15
1 / 8 / 5
10,068
629
12,323
22,114
11,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AngelsWave82788
King Arthur
14
4 / 3 / 16
11,587
724
10,794
16,641
19,487
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
BuicyJoner
Izanami
18
10 / 2 / 10
13,058
816
19,429
13,033
6,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
TheeeDongerLord
Zhong Kui
18
12 / 3 / 9
13,294
831
22,094
16,822
13,641
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
8
Kills
26
26
Deaths
8
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AngelsWave82788
King Arthur
4
3
16
4
L
Cabrakan
2
9
6
0.56
W
Izanami
BuicyJoner
Izanami
10
2
10
7.5
L
Ao Kuang
5
9
3
0.72
W
Zhong Kui
TheeeDongerLord
Zhong Kui
12
3
9
5.5
L
Kali
xREZOQx
Kali
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,462
Damage
52,317
64,395
Taken
46,496
32,792
Mitigated
39,979
12,061
Healing
13,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AngelsWave82788
King Arthur
10,794
1,425
0
2,418
16,641
19,487
0
9,056
7,585
0
27,664
L
Cabrakan
12,032
1,732
0
2,113
22,280
12,624
0
7,676
14,604
28,497
0
W
Izanami
BuicyJoner
Izanami
19,429
12,077
0
2,114
13,033
6,851
2,267
6,345
6,688
0
76,099
L
Ao Kuang
12,107
3,711
21
5,065
20,001
9,125
0
5,751
14,250
32,520
0
W
Zhong Kui
TheeeDongerLord
Zhong Kui
22,094
2,331
218
8,470
16,822
13,641
871
10,260
6,562
44,245
0
L
Kali
xREZOQx
Kali
12,323
4,190
715
4,147
22,114
11,043
0
9,172
12,942
0
51,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,896
Gold Earned
37,939
136
Minions Killed
175
7
Camps Cleared
6
777,426
Distance Traveled
727,856
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,587
724
25
2
2
242,237
2
L
Cabrakan
10,855
678
29
2
0
233,351
0
W
Izanami
13,058
816
101
6
2
239,581
2
L
Ao Kuang
11,973
748
45
3
4
270,328
2
W
Zhong Kui
13,294
831
49
3
2
246,038
0
L
Kali
10,068
629
62
4
3
273,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role