Player Matchup

Gilgamesh
Gilgamesh
DemonDeathD
Gilgamesh
Level 83
God Stats
4W - 3L
1,593 SR
Queue Stats
280W - 258L
1,608 Elo+
Solo
Xing Tian
Xing Tian
Difficult ok
Xing Tian
Level 160
God Stats
3W - 0L
1,360 SR
Queue Stats
324W - 265L
1,693 Elo+
Solo
Chaac
Chaac
HisBuns
Chaac
Level 153
God Stats
3W - 1L
1,668 SR
Queue Stats
21W - 18L
1,700 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
eh CT
Ah Muzen Cab
Level 146
God Stats
2W - 3L
1,501 SR
Queue Stats
82W - 60L
1,643 Elo+
Solo
Nu Wa
Nu Wa
xGmaster
Nu Wa
Level 144
God Stats
11W - 8L
1,650 SR
Queue Stats
155W - 146L
1,615 Elo+
Solo
Team Averages
Level 137
1,554 SR
1,652 Elo+

VS

Team Averages
Level 156
1,599 SR
1,643 Elo+
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
CareLess_Style-
Discordia
Level 147
God Stats
10W - 10L
1,682 SR
Queue Stats
48W - 41L
1,665 Elo+
Party 2
Gilgamesh
Gilgamesh
DRPHLEXXPHD
Gilgamesh
Level 156
God Stats
12W - 12L
1,600 SR
Queue Stats
259W - 235L
1,694 Elo+
Party 1
Pele
Pele
DragonsAreRealYo
Pele
Level 159
God Stats
9W - 4L
1,814 SR
Queue Stats
114W - 79L
1,717 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PepperoniusJeff
Ah Muzen Cab
Level 160
God Stats
2W - 6L
1,396 SR
Queue Stats
323W - 300L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DemonDeathD
Gilgamesh
20
8 / 3 / 3
13,984
608
17,970
19,362
8,091
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Xing Tian
Difficult ok
Xing Tian
18
4 / 4 / 10
12,020
523
11,152
26,035
30,990
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
HisBuns
Chaac
19
4 / 2 / 8
13,624
592
19,223
34,057
36,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
eh CT
Ah Muzen Cab
20
5 / 2 / 9
14,324
623
20,521
19,673
9,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
xGmaster
Nu Wa
20
11 / 1 / 9
14,276
621
34,197
14,014
7,181
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
0 / 6 / 6
9,884
430
9,207
29,265
25,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
CareLess_Style-
Discordia
19
1 / 2 / 4
11,581
504
9,533
15,577
6,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
DRPHLEXXPHD
Gilgamesh
18
1 / 9 / 2
11,151
485
16,758
31,286
24,413
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 9 / 1
11,238
489
7,839
27,685
8,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
PepperoniusJeff
Ah Muzen Cab
20
6 / 6 / 3
12,808
557
15,908
22,045
9,493
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
32
Kills
12
12
Deaths
32
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
6
6
0.5
L
Discordia
CareLess_Style-
Discordia
1
2
4
1.5
L
Gilgamesh
DRPHLEXXPHD
Gilgamesh
1
9
2
0.22
W
Gilgamesh
DemonDeathD
Gilgamesh
8
3
3
3.17
W
Xing Tian
Difficult ok
Xing Tian
4
4
10
2.25
L
4
9
1
0.5
W
Chaac
HisBuns
Chaac
4
2
8
4
L
Ah Muzen Cab
PepperoniusJeff
Ah Muzen Cab
6
6
3
1.25
W
Ah Muzen Cab
eh CT
Ah Muzen Cab
5
2
9
4.75
W
Nu Wa
xGmaster
Nu Wa
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,063
Damage
59,245
113,141
Taken
125,858
92,396
Mitigated
75,170
36,979
Healing
24,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,207
3,215
774
3,655
29,265
25,847
0
11,602
17,663
34,731
0
L
Discordia
CareLess_Style-
Discordia
9,533
805
0
2,828
15,577
6,734
0
7,326
8,251
121,064
0
L
Gilgamesh
DRPHLEXXPHD
Gilgamesh
16,758
6,608
0
5,687
31,286
24,413
0
5,621
25,665
0
110,249
W
Gilgamesh
DemonDeathD
Gilgamesh
17,970
6,750
0
3,653
19,362
8,091
0
1,630
17,732
0
121,345
W
Xing Tian
Difficult ok
Xing Tian
11,152
2,236
363
3,627
26,035
30,990
278
5,958
20,077
28,024
0
L
7,839
1,305
0
7,735
27,685
8,683
869
12,086
15,599
0
88,886
W
Chaac
HisBuns
Chaac
19,223
5,043
0
16,746
34,057
36,447
1,650
3,121
30,936
0
103,861
L
Ah Muzen Cab
PepperoniusJeff
Ah Muzen Cab
15,908
7,048
0
3,351
22,045
9,493
0
8,714
13,331
0
101,240
W
Ah Muzen Cab
eh CT
Ah Muzen Cab
20,521
6,320
0
6,397
19,673
9,687
9,414
4,932
14,741
0
167,726
W
Nu Wa
xGmaster
Nu Wa
34,197
4,429
137
6,056
14,014
7,181
1,891
4,959
9,055
147,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,228
Gold Earned
56,662
770
Minions Killed
731
0
Camps Cleared
0
2,336,167
Distance Traveled
2,065,102
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,884
430
35
2
0
414,008
6
L
Discordia
11,581
504
183
8
0
427,633
6
L
Gilgamesh
11,151
485
183
8
0
400,139
6
W
Gilgamesh
13,984
608
153
7
0
502,284
3
W
Xing Tian
12,020
523
35
2
0
471,214
3
L
Pele
11,238
489
143
6
0
433,998
1
W
Chaac
13,624
592
142
6
0
474,628
6
L
Ah Muzen Cab
12,808
557
187
8
0
389,324
2
W
Ah Muzen Cab
14,324
623
240
10
0
442,203
2
W
Nu Wa
14,276
621
200
9
0
445,838
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role