Player Matchup

King Arthur
King Arthur
DopeScopeBaller
King Arthur
Level 79
God Stats
5W - 9L
1,455 SR
Queue Stats
107W - 121L
1,387 Elo+
Party 2
Izanami
Izanami
JJ2TURNT
Izanami
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,579 Elo+
Party 2
Janus
Janus
Jaketoocomp
Janus
Level 119
God Stats
3W - 2L
1,749 SR
Queue Stats
142W - 108L
1,561 Elo+
Party 2
Team Averages
Level 83
1,568 SR
1,509 Elo+

VS

Team Averages
Level 69
1,588 SR
1,320 Elo+
Cernunnos
Cernunnos
FallenChemist
Cernunnos
Level 63
God Stats
5W - 3L
1,493 SR
Queue Stats
550W - 527L
1,372 Elo+
Party 1
Ao Kuang
Ao Kuang
TMGmathers
Ao Kuang
Level 129
God Stats
22W - 15L
1,537 SR
Queue Stats
494W - 413L
1,430 Elo+
Party 1
Bacchus
Bacchus
VividColt360737
Bacchus
Level 16
God Stats
2W - 1L
1,734 SR
Queue Stats
11W - 17L
1,159 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DopeScopeBaller
King Arthur
16
7 / 2 / 10
11,747
904
15,570
14,556
13,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
JJ2TURNT
Izanami
13
3 / 4 / 7
9,339
718
10,444
11,384
4,609
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
9 / 0 / 10
11,409
878
15,358
5,984
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FallenChemist
Cernunnos
11
1 / 7 / 5
8,004
616
8,886
13,958
6,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
TMGmathers
Ao Kuang
13
5 / 8 / 1
8,742
672
13,348
18,707
8,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 5 / 4
8,370
644
4,178
17,636
18,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
19
Kills
6
6
Deaths
20
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DopeScopeBaller
King Arthur
7
2
10
6
L
Cernunnos
FallenChemist
Cernunnos
1
7
5
0.5
W
Izanami
JJ2TURNT
Izanami
3
4
7
1.63
W
9
0
10
14
L
Ao Kuang
TMGmathers
Ao Kuang
5
8
1
0.69
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,372
Damage
26,412
31,924
Taken
50,301
20,460
Mitigated
33,681
9,958
Healing
8,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DopeScopeBaller
King Arthur
15,570
2,163
362
5,919
14,556
13,302
172
6,971
7,585
0
27,469
L
Cernunnos
FallenChemist
Cernunnos
8,886
3,546
0
939
13,958
6,447
0
5,479
8,479
0
22,888
W
Izanami
JJ2TURNT
Izanami
10,444
6,204
0
2,255
11,384
4,609
1,147
7,941
3,443
0
29,935
W
15,358
1,833
0
1,422
5,984
2,549
1,296
3,141
2,843
62,178
0
L
Ao Kuang
TMGmathers
Ao Kuang
13,348
2,803
0
6,386
18,707
8,464
0
6,095
12,612
30,359
0
L
4,178
299
0
900
17,636
18,770
0
4,264
13,372
16,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,495
Gold Earned
25,116
171
Minions Killed
86
9
Camps Cleared
3
776,126
Distance Traveled
597,418
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,747
904
22
2
1
277,227
1
L
Cernunnos
8,004
616
32
2
0
184,514
0
W
Izanami
9,339
718
32
2
1
233,284
2
W
Janus
11,409
878
117
9
7
265,615
1
L
Ao Kuang
8,742
672
30
2
3
191,398
0
L
Bacchus
8,370
644
24
2
0
221,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role