Player Matchup

Merlin
Merlin
EliteGamer100
Merlin
Level 48
God Stats
2W - 0L
1,931 SR
Queue Stats
6W - 4L
1,506 Elo+
Party 2
Jing Wei
Jing Wei
Jordanaguilarr
Jing Wei
Level 28
God Stats
1W - 0L
1,479 SR
Queue Stats
6W - 4L
1,506 Elo+
Party 2
Thanatos
Thanatos
Smitemeharderplz
Thanatos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,506 Elo+
Party 2
Geb
Geb
miniman3400
Geb
Level 107
God Stats
1W - 1L
1,264 SR
Queue Stats
7W - 2L
1,639 Elo+
Party 2
Tyr
Tyr
smashergames
Tyr
Level 103
God Stats
1W - 0L
1,569 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Team Averages
Level 63
1,549 SR
1,532 Elo+

VS

Team Averages
Level 82
1,509 SR
1,494 Elo+
Awilix
Awilix
Anxiety4
Awilix
Level 87
God Stats
7W - 10L
1,296 SR
Queue Stats
333W - 332L
1,496 Elo+
Party 1
Gilgamesh
Gilgamesh
IHateAnime69420
Gilgamesh
Level 80
God Stats
2W - 3L
1,562 SR
Queue Stats
74W - 90L
1,467 Elo+
Party 1
Baron Samedi
Baron Samedi
ReandoroSenpai
Baron Samedi
Level 105
God Stats
3W - 6L
1,756 SR
Queue Stats
334W - 342L
1,479 Elo+
Party 1
Izanami
Izanami
Wanabana
Izanami
Level 13
God Stats
4W - 4L
1,512 SR
Queue Stats
38W - 37L
1,543 Elo+
Party 1
Vamana
Vamana
YaliPapi
Vamana
Level 125
God Stats
2W - 4L
1,419 SR
Queue Stats
298W - 307L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 2
10,237
445
9,692
13,854
6,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
19
3 / 0 / 5
12,203
531
20,297
11,164
5,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 4 / 2
10,126
440
6,036
21,412
10,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 1 / 5
10,907
474
10,168
18,980
26,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 1 / 4
12,046
524
22,221
19,188
27,347
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Anxiety4
Awilix
17
5 / 3 / 5
10,766
468
9,215
19,655
9,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
IHateAnime69420
Gilgamesh
17
3 / 3 / 3
10,287
447
7,398
19,530
21,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
ReandoroSenpai
Baron Samedi
16
5 / 6 / 2
10,261
446
14,149
15,239
8,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Wanabana
Izanami
1
0 / 0 / 0
4,367
190
0
0
0
Vamana
YaliPapi
Vamana
18
1 / 2 / 4
11,245
489
17,993
30,381
29,404
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
14
Kills
14
14
Deaths
14
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Awilix
Anxiety4
Awilix
5
3
5
2.5
W
2
8
2
0.38
L
Gilgamesh
IHateAnime69420
Gilgamesh
3
3
3
1.5
W
Jing Wei
3
0
5
5.5
L
Baron Samedi
ReandoroSenpai
Baron Samedi
5
6
2
1
W
1
4
2
0.5
L
Izanami
Wanabana
Izanami
0
0
0
0
L
Vamana
YaliPapi
Vamana
1
2
4
1.5
W
3
1
5
5.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,414
Damage
48,755
84,598
Taken
84,805
77,043
Mitigated
69,731
35,188
Healing
19,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Anxiety4
Awilix
9,215
3,564
0
1,217
19,655
9,992
0
4,486
15,169
0
92,613
W
9,692
1,208
0
1,249
13,854
6,663
185
4,034
9,820
74,963
0
L
Gilgamesh
IHateAnime69420
Gilgamesh
7,398
1,388
444
4,522
19,530
21,727
144
5,003
14,527
0
57,734
W
Jing Wei
20,297
17,635
0
6,896
11,164
5,707
4,088
2,322
8,842
0
118,410
L
Baron Samedi
ReandoroSenpai
Baron Samedi
14,149
496
1,011
2,380
15,239
8,608
0
6,209
9,030
67,782
0
W
6,036
1,196
0
18,108
21,412
10,929
0
1,649
19,763
0
89,839
L
Izanami
Wanabana
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
YaliPapi
Vamana
17,993
7,447
0
9,733
30,381
29,404
18
4,162
26,219
998
98,387
W
10,168
1,094
0
1,916
18,980
26,397
125
3,528
15,452
35,642
0
W
22,221
2,186
466
6,553
19,188
27,347
842
3,233
15,955
0
86,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,519
Gold Earned
46,926
589
Minions Killed
508
0
Camps Cleared
0
2,178,797
Distance Traveled
1,776,832
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,766
468
124
5
0
459,366
0
W
Merlin
10,237
445
112
5
0
351,494
1
L
Gilgamesh
10,287
447
79
3
0
436,146
3
W
Jing Wei
12,203
531
198
9
0
443,848
2
L
Baron Samedi
10,261
446
116
5
0
405,888
6
W
Thanatos
10,126
440
114
5
0
423,092
0
L
Izanami
4,367
190
0
0
0
0
0
L
Vamana
11,245
489
189
8
0
475,432
4
W
Geb
10,907
474
31
1
0
446,699
8
W
Tyr
12,046
524
134
6
0
513,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role