Player Matchup

Chiron
Chiron
Crehann
Chiron
Level 18
God Stats
1W - 1L
1,695 SR
Queue Stats
31W - 32L
1,508 Elo+
Party 2
Janus
Janus
D3athEatEr465
Janus
Level 107
God Stats
0W - 4L
1,316 SR
Queue Stats
133W - 143L
1,522 Elo+
Party 2
Atlas
Atlas
Predatory654
Atlas
Level 73
God Stats
5W - 6L
1,496 SR
Queue Stats
94W - 99L
1,480 Elo+
Party 2
Yemoja
Yemoja
StevenChilton
Yemoja
Level 114
God Stats
0W - 3L
1,500 SR
Queue Stats
165W - 193L
1,471 Elo+
Solo
Susano
Susano
lllLucifer666
Susano
Level 89
God Stats
8W - 11L
1,493 SR
Queue Stats
238W - 248L
1,421 Elo+
Solo
Team Averages
Level 80
1,500 SR
1,480 Elo+

VS

Team Averages
Level 94
1,560 SR
1,502 Elo+
Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BussyBopper69
Nemesis
Level 103
God Stats
5W - 4L
1,547 SR
Queue Stats
61W - 56L
1,497 Elo+
Party 1
Bacchus
Bacchus
Loganrm1010
Bacchus
Level 29
God Stats
2W - 1L
1,672 SR
Queue Stats
18W - 12L
1,532 Elo+
Party 1
Chaac
Chaac
PinkSheepKilla
Chaac
Level 106
God Stats
3W - 2L
1,478 SR
Queue Stats
15W - 16L
1,469 Elo+
Party 1
Neith
Neith
Spanky13oy
Neith
Level 109
God Stats
3W - 1L
1,603 SR
Queue Stats
30W - 28L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Crehann
Chiron
14
4 / 3 / 0
8,691
543
11,202
10,481
3,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 2
7,783
486
5,486
7,450
3,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 2 / 1
8,136
509
10,911
14,136
11,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 1 / 1
6,770
423
3,687
9,050
6,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 4 / 1
6,181
386
5,640
10,544
3,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 0 / 2
8,196
512
7,285
11,942
4,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
15
7 / 1 / 3
8,914
557
8,654
10,753
4,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Loganrm1010
Bacchus
12
1 / 0 / 5
7,698
481
3,442
9,613
9,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 3 / 1
7,806
488
6,472
13,771
8,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
13
2 / 3 / 5
7,675
480
8,259
11,106
4,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
7
Kills
12
12
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
2
2
W
Nemesis
7
1
3
8.5
L
Chiron
Crehann
Chiron
4
3
0
1.33
L
0
2
2
0.5
W
Bacchus
Loganrm1010
Bacchus
1
0
5
3.5
W
1
3
1
0.5
L
2
2
1
1.25
W
Neith
2
3
5
1.5
L
0
1
1
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,926
Damage
34,112
51,661
Taken
57,185
28,798
Mitigated
30,027
15,517
Healing
24,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,285
1,746
0
8,477
11,942
4,238
1,020
5,603
6,019
73,546
0
W
Nemesis
8,654
4,892
0
5,208
10,753
4,595
0
1,664
8,999
0
52,656
L
Chiron
Crehann
Chiron
11,202
3,871
861
2,602
10,481
3,966
1,122
953
9,528
0
80,019
L
5,486
351
2
464
7,450
3,221
0
3,808
3,642
61,742
0
W
Bacchus
Loganrm1010
Bacchus
3,442
459
0
1,691
9,613
9,104
0
2,153
7,448
19,638
0
W
6,472
1,185
213
4,897
13,771
8,036
0
8,414
4,632
0
53,407
L
10,911
3,752
0
3,624
14,136
11,218
0
1,227
12,909
50,569
0
W
Neith
8,259
2,111
0
4,480
11,106
4,054
1,160
1,103
10,003
0
52,962
L
3,687
558
2,423
2,935
9,050
6,485
360
2,910
6,140
20,174
0
L
5,640
1,594
0
2,606
10,544
3,908
0
1,829
8,715
0
24,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,561
Gold Earned
40,289
412
Minions Killed
452
0
Camps Cleared
0
1,377,234
Distance Traveled
1,435,629
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,196
512
129
8
0
287,142
9
W
Nemesis
8,914
557
98
6
0
310,668
8
L
Chiron
8,691
543
129
8
0
274,875
1
L
Janus
7,783
486
124
8
0
310,582
7
W
Bacchus
7,698
481
27
2
0
297,457
1
W
Chaac
7,806
488
102
6
0
295,926
4
L
Atlas
8,136
509
95
6
0
284,829
4
W
Neith
7,675
480
96
6
0
244,436
3
L
Yemoja
6,770
423
25
2
0
201,234
2
L
Susano
6,181
386
39
2
0
305,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role