Player Matchup

Sylvanus
Sylvanus
Sadman791
Sylvanus
Level 87
God Stats
3W - 3L
1,711 SR
Queue Stats
123W - 154L
1,420 Elo+
Solo
Danzaburou
Danzaburou
bobo9913
Danzaburou
Level 69
God Stats
5W - 2L
1,913 SR
Queue Stats
87W - 139L
1,359 Elo+
Party 2
Yu Huang
Yu Huang
bonbo18
Yu Huang
Level 62
God Stats
4W - 8L
1,410 SR
Queue Stats
76W - 105L
1,355 Elo+
Party 2
Team Averages
Level 73
1,678 SR
1,378 Elo+

VS

Team Averages
Level 90
1,628 SR
1,431 Elo+
Ah Puch
Ah Puch
A SmallAlterBoy
Ah Puch
Level 97
God Stats
15W - 10L
1,588 SR
Queue Stats
27W - 24L
1,508 Elo+
Solo
Atlas
Atlas
DingleDunce
Atlas
Level 109
God Stats
3W - 0L
1,739 SR
Queue Stats
58W - 80L
1,377 Elo+
Party 1
Hou Yi
Hou Yi
WeeWeeWrangles
Hou Yi
Level 65
God Stats
17W - 13L
1,558 SR
Queue Stats
78W - 111L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Sadman791
Sylvanus
10
0 / 4 / 0
6,525
653
4,498
11,795
7,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
bobo9913
Danzaburou
10
1 / 3 / 0
6,328
633
4,822
6,914
3,046
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yu Huang
bonbo18
Yu Huang
11
0 / 3 / 2
6,184
618
4,041
8,598
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 5
7,920
792
9,613
4,994
2,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 2 / 5
7,607
761
4,844
9,459
7,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 5
7,425
743
9,915
6,416
2,987
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
10
10
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
W
2
2
5
2.25
L
Sylvanus
Sadman791
Sylvanus
0
4
0
0
W
3
0
5
5.5
L
Danzaburou
bobo9913
Danzaburou
1
3
0
0.33
L
Yu Huang
bonbo18
Yu Huang
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,361
Damage
24,372
27,307
Taken
20,869
14,284
Mitigated
12,811
6,301
Healing
3,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,613
256
0
1,038
4,994
2,071
434
1,830
3,164
31,605
0
W
4,844
2,132
0
1,818
9,459
7,753
84
4,228
5,231
11,320
0
L
Sylvanus
Sadman791
Sylvanus
4,498
791
2,049
3,099
11,795
7,494
74
6,882
4,913
9,522
0
W
9,915
3,083
0
1,133
6,416
2,987
388
2,986
3,430
0
31,759
L
Danzaburou
bobo9913
Danzaburou
4,822
1,749
0
774
6,914
3,046
213
2,899
4,015
0
18,265
L
Yu Huang
bonbo18
Yu Huang
4,041
404
0
379
8,598
3,744
0
4,739
3,859
22,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,037
Gold Earned
22,952
102
Minions Killed
133
4
Camps Cleared
5
485,031
Distance Traveled
548,879
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,920
792
61
6
0
181,600
2
W
Atlas
7,607
761
20
2
0
184,629
1
L
Sylvanus
6,525
653
20
2
1
170,095
1
W
Hou Yi
7,425
743
52
5
5
182,650
2
L
Danzaburou
6,328
633
37
4
0
149,764
2
L
Yu Huang
6,184
618
45
5
3
165,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role