Player Matchup

Baron Samedi
Baron Samedi
B-RAYNE96
Baron Samedi
Level 158
God Stats
27W - 19L
1,640 SR
Queue Stats
765W - 732L
1,522 Elo+
Party 2
King Arthur
King Arthur
Foxtrot573
King Arthur
Level 157
God Stats
212W - 243L
1,532 SR
Queue Stats
923W - 877L
1,522 Elo+
Party 2
Hachiman
Hachiman
LigitTORQUER
Hachiman
Level 128
God Stats
2W - 4L
1,682 SR
Queue Stats
492W - 494L
1,476 Elo+
Party 3
Raijin
Raijin
WhiteGuy202
Raijin
Level 108
God Stats
7W - 10L
1,650 SR
Queue Stats
108W - 95L
1,547 Elo+
Party 3
Thanatos
Thanatos
drip101
Thanatos
Level 128
God Stats
2W - 2L
1,589 SR
Queue Stats
523W - 509L
1,488 Elo+
Party 3
Team Averages
Level 136
1,619 SR
1,511 Elo+

VS

Team Averages
Level 93
1,491 SR
1,526 Elo+
Nike
Nike
CorruptedIrish32
Nike
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
427W - 415L
1,516 Elo+
Party 1
Ao Kuang
Ao Kuang
El_Gordo2306
Ao Kuang
Level 75
God Stats
3W - 1L
1,420 SR
Queue Stats
171W - 163L
1,524 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Fellaxis
Ah Muzen Cab
Level 144
God Stats
2W - 3L
1,431 SR
Queue Stats
349W - 347L
1,489 Elo+
Party 1
Neith
Neith
GrrGoLeM
Neith
Level 47
God Stats
3W - 0L
1,796 SR
Queue Stats
52W - 40L
1,559 Elo+
Solo
Sol
Sol
dcfan007
Sol
Level 68
God Stats
2W - 4L
1,307 SR
Queue Stats
197W - 164L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
B-RAYNE96
Baron Samedi
11
1 / 2 / 1
7,626
424
4,414
10,427
5,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Foxtrot573
King Arthur
16
0 / 1 / 0
9,337
519
7,718
18,647
13,223
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
LigitTORQUER
Hachiman
13
1 / 2 / 0
8,154
453
6,212
11,296
3,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
17
2 / 0 / 1
10,075
560
6,750
6,747
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
drip101
Thanatos
13
0 / 3 / 3
8,117
451
3,477
15,761
6,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
8,710
484
3,056
7,439
5,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
El_Gordo2306
Ao Kuang
16
3 / 1 / 3
9,398
522
9,160
14,690
6,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
Fellaxis
Ah Muzen Cab
15
0 / 1 / 0
9,251
514
3,287
7,940
3,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Neith
GrrGoLeM
Neith
17
1 / 0 / 0
10,321
573
13,857
10,467
6,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
2 / 1 / 2
9,474
526
10,253
13,312
5,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
4
Kills
8
8
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
B-RAYNE96
Baron Samedi
1
2
1
0.75
W
2
1
1
2.5
W
Ao Kuang
El_Gordo2306
Ao Kuang
3
1
3
4.5
W
Ah Muzen Cab
Fellaxis
Ah Muzen Cab
0
1
0
0
L
King Arthur
Foxtrot573
King Arthur
0
1
0
0
W
Neith
GrrGoLeM
Neith
1
0
0
1
L
Hachiman
LigitTORQUER
Hachiman
1
2
0
0.5
L
Raijin
2
0
1
2.5
W
2
1
2
3
L
Thanatos
drip101
Thanatos
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,571
Damage
39,613
62,878
Taken
53,848
32,619
Mitigated
27,026
30,643
Healing
26,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
B-RAYNE96
Baron Samedi
4,414
161
453
3,738
10,427
5,720
0
5,665
4,762
33,269
0
W
3,056
142
36
2,783
7,439
5,948
0
2,557
4,882
0
29,779
W
Ao Kuang
El_Gordo2306
Ao Kuang
9,160
2,269
0
7,206
14,690
6,340
0
1,533
13,157
94,082
0
W
Ah Muzen Cab
Fellaxis
Ah Muzen Cab
3,287
771
0
2,869
7,940
3,259
0
4,384
3,556
0
94,784
L
King Arthur
Foxtrot573
King Arthur
7,718
422
0
7,490
18,647
13,223
0
1,148
17,499
0
79,502
W
Neith
GrrGoLeM
Neith
13,857
8,169
0
4,725
10,467
6,053
123
726
9,741
0
102,382
L
Hachiman
LigitTORQUER
Hachiman
6,212
3,625
0
1,460
11,296
3,998
0
7,618
3,678
0
55,957
L
Raijin
6,750
282
40
3,241
6,747
2,900
0
536
6,211
97,974
0
W
10,253
5,181
0
9,036
13,312
5,426
972
1,964
11,348
95,068
0
L
Thanatos
drip101
Thanatos
3,477
678
0
14,221
15,761
6,778
0
4,446
11,315
0
68,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,309
Gold Earned
47,154
603
Minions Killed
679
0
Camps Cleared
0
1,768,823
Distance Traveled
1,835,772
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,626
424
46
3
0
301,159
4
W
Nike
8,710
484
38
2
0
389,332
6
W
Ao Kuang
9,398
522
128
7
0
385,444
5
W
Ah Muzen Cab
9,251
514
186
10
0
395,907
1
L
King Arthur
9,337
519
144
8
0
387,719
9
W
Neith
10,321
573
181
10
0
342,520
3
L
Hachiman
8,154
453
105
6
0
336,001
4
L
Raijin
10,075
560
186
10
0
357,015
6
W
Sol
9,474
526
146
8
0
322,569
2
L
Thanatos
8,117
451
122
7
0
386,929
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role