Player Matchup

Hera
Hera
DesertHandss
Hera
Level 126
God Stats
0W - 1L
1,641 SR
Queue Stats
22W - 15L
1,637 Elo+
Party 1
Nox
Nox
Lil PixieD
Nox
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,459 Elo+
Party 1
Chiron
Chiron
NusIretac
Chiron
Level 109
God Stats
15W - 21L
1,442 SR
Queue Stats
329W - 313L
1,546 Elo+
Solo
Horus
Horus
Sir Pantsu LXIX
Horus
Level 157
God Stats
0W - 1L
1,297 SR
Queue Stats
61W - 71L
1,524 Elo+
Party 3
Fafnir
Fafnir
UmbruhOG
Fafnir
Level 7
God Stats
2W - 1L
1,715 SR
Queue Stats
19W - 31L
1,502 Elo+
Party 3
Team Averages
Level 83
1,519 SR
1,534 Elo+

VS

Team Averages
Level 73
1,625 SR
1,575 Elo+
Izanami
Izanami
BronsLeftNut
Izanami
Level 111
God Stats
1W - 1L
1,578 SR
Queue Stats
84W - 88L
1,534 Elo+
Party 2
Susano
Susano
GShawv
Susano
Level 33
God Stats
6W - 2L
1,871 SR
Queue Stats
403W - 194L
1,719 Elo+
Party 2
Artio
Artio
PapaChandler777
Artio
Level 126
God Stats
1W - 1L
1,555 SR
Queue Stats
121W - 129L
1,510 Elo+
Party 2
Tyr
Tyr
brankofamerica
Tyr
Level 78
God Stats
10W - 9L
1,620 SR
Queue Stats
319W - 268L
1,592 Elo+
Solo
Yu Huang
Yu Huang
trubahamian
Yu Huang
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 32L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 0
10,315
607
11,125
17,517
9,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
0 / 9 / 1
9,631
567
4,272
19,037
9,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
NusIretac
Chiron
18
0 / 3 / 3
10,715
630
19,009
22,801
11,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
3 / 6 / 1
11,393
670
11,224
30,105
33,790
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
UmbruhOG
Fafnir
15
0 / 8 / 2
9,769
575
6,807
24,583
31,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BronsLeftNut
Izanami
20
7 / 0 / 16
13,246
779
17,610
13,764
6,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
GShawv
Susano
20
13 / 0 / 15
13,674
804
27,994
20,101
11,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 0 / 24
12,721
748
8,514
22,276
37,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
5 / 3 / 19
12,114
713
15,664
23,078
29,264
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
trubahamian
Yu Huang
20
7 / 1 / 23
13,178
775
29,583
11,288
6,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
131
3
Kills
34
34
Deaths
4
7
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Izanami
BronsLeftNut
Izanami
7
0
16
15
L
0
8
0
0
W
Susano
GShawv
Susano
13
0
15
20.5
L
0
9
1
0.06
L
Chiron
NusIretac
Chiron
0
3
3
0.5
W
2
0
24
14
L
3
6
1
0.58
L
Fafnir
UmbruhOG
Fafnir
0
8
2
0.13
W
5
3
19
4.83
W
Yu Huang
trubahamian
Yu Huang
7
1
23
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,437
Damage
99,365
114,043
Taken
90,507
95,891
Mitigated
90,841
17,188
Healing
26,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BronsLeftNut
Izanami
17,610
11,704
0
4,217
13,764
6,947
3,935
2,400
10,281
0
75,079
L
11,125
2,282
0
620
17,517
9,080
17
6,615
10,600
52,010
0
W
Susano
GShawv
Susano
27,994
8,910
0
3,571
20,101
11,534
2,170
7,429
12,672
0
78,436
L
4,272
0
0
72
19,037
9,844
0
4,918
13,769
8,403
0
L
Chiron
NusIretac
Chiron
19,009
5,774
1,080
6,242
22,801
11,183
0
7,319
15,129
0
61,644
W
8,514
1,361
3,849
6,205
22,276
37,002
97
4,385
17,891
15,881
0
L
11,224
5,205
2,454
4,732
30,105
33,790
0
8,906
20,500
0
33,387
L
Fafnir
UmbruhOG
Fafnir
6,807
2,371
0
1,988
24,583
31,994
0
8,588
15,250
13,555
0
W
15,664
1,229
0
4,989
23,078
29,264
174
3,977
19,101
0
33,123
W
Yu Huang
trubahamian
Yu Huang
29,583
1,975
108
3,081
11,288
6,094
1,214
4,013
7,275
54,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,823
Gold Earned
64,933
239
Minions Killed
295
0
Camps Cleared
0
1,413,816
Distance Traveled
1,912,887
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,246
779
98
6
0
385,212
4
L
Hera
10,315
607
90
5
0
295,497
3
W
Susano
13,674
804
84
5
0
408,612
2
L
Nox
9,631
567
19
1
0
257,843
0
L
Chiron
10,715
630
77
5
0
324,088
9
W
Artio
12,721
748
8
0
0
382,371
1
L
Horus
11,393
670
39
2
0
289,447
0
L
Fafnir
9,769
575
14
1
0
246,941
0
W
Tyr
12,114
713
34
2
0
391,395
4
W
Yu Huang
13,178
775
71
4
0
345,297
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role