Player Matchup

Cthulhu
Cthulhu
A-1992-Buick
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
AcidicWrld
Ah Muzen Cab
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 90L
1,445 Elo+
Party 3
Kukulkan
Kukulkan
BraindeadBeamer
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,428 Elo+
Party 3
Ne Zha
Ne Zha
Syntheory-
Ne Zha
Level 62
God Stats
1W - 1L
1,251 SR
Queue Stats
70W - 58L
1,444 Elo+
Party 3
Mulan
Mulan
ZealousMal
Mulan
Level 77
God Stats
2W - 0L
1,435 SR
Queue Stats
78W - 63L
1,509 Elo+
Party 3
Team Averages
Level 42
1,437 SR
1,465 Elo+

VS

Team Averages
Level 69
1,491 SR
1,405 Elo+
Chiron
Chiron
 
Chiron
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Bifrost_Blade
Merlin
Level 37
God Stats
0W - 1L
1,396 SR
Queue Stats
5W - 10L
1,243 Elo+
Party 2
Amaterasu
Amaterasu
SorryBxddy
Amaterasu
Level 91
God Stats
2W - 2L
1,665 SR
Queue Stats
40W - 33L
1,561 Elo+
Party 1
Ymir
Ymir
TookYoCooki
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,178 Elo+
Party 1
Susano
Susano
breeze72012
Susano
Level 93
God Stats
9W - 6L
1,392 SR
Queue Stats
55W - 50L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A-1992-Buick
Cthulhu
2
0 / 0 / 0
4,755
317
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
AcidicWrld
Ah Muzen Cab
14
1 / 1 / 0
8,449
563
6,965
10,030
4,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
14
2 / 0 / 2
8,327
555
2,698
3,685
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
Syntheory-
Ne Zha
14
2 / 0 / 3
8,591
573
9,496
9,995
4,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
15
7 / 1 / 0
9,282
619
17,464
13,341
9,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
1 / 1 / 0
7,712
514
5,675
8,602
3,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 3 / 0
6,787
452
711
7,738
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
SorryBxddy
Amaterasu
11
0 / 2 / 1
6,091
406
4,315
13,144
6,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 1
6,138
409
3,013
10,923
10,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
12
1 / 2 / 1
7,319
488
4,882
14,256
5,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
12
Kills
2
2
Deaths
12
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
1
0
1
W
Cthulhu
A-1992-Buick
Cthulhu
0
0
0
0
W
Ah Muzen Cab
AcidicWrld
Ah Muzen Cab
1
1
0
1
L
0
3
0
0
W
Kukulkan
2
0
2
3
L
Amaterasu
SorryBxddy
Amaterasu
0
2
1
0.25
W
Ne Zha
Syntheory-
Ne Zha
2
0
3
3.5
L
0
4
1
0.13
W
Mulan
7
1
0
7
L
Susano
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,623
Damage
18,596
37,051
Taken
54,663
18,751
Mitigated
29,378
18,549
Healing
15,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,675
693
110
2,711
8,602
3,430
816
0
8,594
0
57,817
W
Cthulhu
A-1992-Buick
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
AcidicWrld
Ah Muzen Cab
6,965
2,612
0
4,242
10,030
4,029
2,250
0
10,030
0
64,559
L
711
0
0
539
7,738
3,018
0
1,589
6,149
46,072
0
W
Kukulkan
2,698
170
0
250
3,685
1,626
1,450
587
3,098
42,856
0
L
Amaterasu
SorryBxddy
Amaterasu
4,315
2,035
0
5,168
13,144
6,416
0
0
13,144
0
42,626
W
Ne Zha
Syntheory-
Ne Zha
9,496
4,903
0
7,026
9,995
4,059
0
828
9,167
0
68,309
L
3,013
1,282
0
558
10,923
10,686
0
0
10,923
8,099
0
W
Mulan
17,464
3,741
0
7,031
13,341
9,037
1,054
2,309
11,032
0
78,114
L
Susano
4,882
1,063
0
6,718
14,256
5,828
0
1,109
13,147
0
52,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,404
Gold Earned
34,047
439
Minions Killed
367
0
Camps Cleared
0
1,193,531
Distance Traveled
1,299,106
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,712
514
115
8
0
264,088
2
W
Cthulhu
4,755
317
0
0
0
3,934
0
W
Ah Muzen Cab
8,449
563
113
8
0
281,488
1
L
Merlin
6,787
452
90
6
0
247,325
1
W
Kukulkan
8,327
555
86
6
0
298,277
2
L
Amaterasu
6,091
406
54
4
0
263,318
1
W
Ne Zha
8,591
573
116
8
0
338,737
5
L
Ymir
6,138
409
25
2
0
229,176
0
W
Mulan
9,282
619
124
8
0
271,095
4
L
Susano
7,319
488
83
6
0
295,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role