Player Matchup

Olorun
Olorun
Johannesla
Olorun
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 40L
1,649 Elo+
Solo
Cu Chulainn
Cu Chulainn
Khtek_DZ_19
Cu Chulainn
Level 76
God Stats
3W - 1L
1,693 SR
Queue Stats
70W - 74L
1,385 Elo+
Party 1
Heimdallr
Heimdallr
OZZYJD
Heimdallr
Level 127
God Stats
2W - 4L
1,302 SR
Queue Stats
178W - 187L
1,550 Elo+
Solo
Loki
Loki
RahMOuN
Loki
Level 106
God Stats
11W - 2L
1,672 SR
Queue Stats
71W - 83L
1,485 Elo+
Party 1
Hercules
Hercules
SirDaniel15
Hercules
Level 102
God Stats
5W - 3L
1,500 SR
Queue Stats
213W - 195L
1,530 Elo+
Solo
Team Averages
Level 96
1,533 SR
1,520 Elo+

VS

Team Averages
Level 103
1,517 SR
1,477 Elo+
Mercury
Mercury
 
Mercury
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
ErNToW
Artemis
Level 108
God Stats
2W - 3L
1,780 SR
Queue Stats
27W - 24L
1,539 Elo+
Party 2
Discordia
Discordia
GetStomped2040
Discordia
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,302 Elo+
Solo
Geb
Geb
Jaqueezy
Geb
Level 122
God Stats
2W - 5L
1,305 SR
Queue Stats
431W - 433L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Johannesla
Olorun
12
0 / 1 / 6
7,185
553
5,916
9,954
4,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
Khtek_DZ_19
Cu Chulainn
12
1 / 2 / 3
7,451
573
6,146
10,656
7,378
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
OZZYJD
Heimdallr
11
1 / 2 / 3
6,344
488
7,730
9,304
3,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
RahMOuN
Loki
15
10 / 1 / 2
8,962
689
6,401
8,615
3,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
SirDaniel15
Hercules
11
4 / 1 / 5
6,804
523
6,145
9,690
7,475
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
1 / 4 / 3
6,618
509
2,693
10,355
3,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
 
Kuzenbo
9
1 / 3 / 3
6,186
476
3,371
10,049
8,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
ErNToW
Artemis
10
2 / 2 / 2
5,884
453
9,976
9,466
3,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
GetStomped2040
Discordia
10
2 / 4 / 1
6,301
485
6,589
7,603
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 3 / 1
7,696
592
5,964
9,434
6,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
16
Kills
7
7
Deaths
16
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
4
3
0.63
L
Kuzenbo
 
Kuzenbo
1
3
3
0.83
L
Artemis
ErNToW
Artemis
2
2
2
1.5
L
Discordia
GetStomped2040
Discordia
2
4
1
0.63
L
1
3
1
0.5
W
Olorun
Johannesla
Olorun
0
1
6
3
W
Cu Chulainn
Khtek_DZ_19
Cu Chulainn
1
2
3
1.25
W
Heimdallr
OZZYJD
Heimdallr
1
2
3
1.25
W
Loki
RahMOuN
Loki
10
1
2
11
W
Hercules
SirDaniel15
Hercules
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,338
Damage
28,593
48,219
Taken
46,907
26,663
Mitigated
24,580
17,253
Healing
9,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,693
1,049
0
634
10,355
3,686
0
544
9,811
0
48,144
L
Kuzenbo
 
Kuzenbo
3,371
1,540
275
2,488
10,049
8,064
28
304
9,745
16,574
0
L
Artemis
ErNToW
Artemis
9,976
5,439
0
2,464
9,466
3,340
0
855
8,611
0
40,114
L
Discordia
GetStomped2040
Discordia
6,589
1,417
0
1,570
7,603
3,022
0
4,213
3,390
35,623
0
L
5,964
1,849
0
2,065
9,434
6,468
0
0
9,434
50,088
0
W
Olorun
Johannesla
Olorun
5,916
3,730
106
4,744
9,954
4,174
978
4,082
5,212
57,375
0
W
Cu Chulainn
Khtek_DZ_19
Cu Chulainn
6,146
1,182
0
2,772
10,656
7,378
0
5,290
4,928
0
46,075
W
Heimdallr
OZZYJD
Heimdallr
7,730
3,747
0
3,144
9,304
3,744
335
2,377
6,927
0
47,351
W
Loki
RahMOuN
Loki
6,401
2,369
0
3,654
8,615
3,892
0
1,508
7,039
0
63,292
W
Hercules
SirDaniel15
Hercules
6,145
2,665
303
2,530
9,690
7,475
0
2,161
7,529
0
22,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,746
Gold Earned
32,685
416
Minions Killed
365
0
Camps Cleared
0
1,233,527
Distance Traveled
1,285,688
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,618
509
76
6
0
299,044
1
L
Kuzenbo
6,186
476
21
2
0
284,147
4
L
Artemis
5,884
453
59
5
0
240,192
0
L
Discordia
6,301
485
77
6
0
219,493
4
L
Geb
7,696
592
132
10
0
242,812
6
W
Olorun
7,185
553
106
8
0
239,638
0
W
Cu Chulainn
7,451
573
86
7
0
234,013
0
W
Heimdallr
6,344
488
84
6
0
223,339
3
W
Loki
8,962
689
117
9
0
292,311
2
W
Hercules
6,804
523
23
2
0
244,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role