Player Matchup

Bellona
Bellona
BluePoWaRngr
Bellona
Level 18
God Stats
2W - 1L
1,601 SR
Queue Stats
9W - 10L
1,470 Elo+
Party 2
Charybdis
Charybdis
HADESRULEZX
Charybdis
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 44L
1,560 Elo+
Party 2
Merlin
Merlin
ItsGrief
Merlin
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 25L
1,683 Elo+
Party 2
Team Averages
Level 63
1,534 SR
1,571 Elo+

VS

Team Averages
Level 84
1,519 SR
1,379 Elo+
Janus
Janus
DankTheDuck
Janus
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
273W - 306L
1,456 Elo+
Party 1
Skadi
Skadi
Kenzo Clips
Skadi
Level 43
God Stats
5W - 4L
1,594 SR
Queue Stats
18W - 30L
1,212 Elo+
Solo
Erlang Shen
Erlang Shen
Zyrofyne
Erlang Shen
Level 103
God Stats
1W - 2L
1,464 SR
Queue Stats
167W - 177L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BluePoWaRngr
Bellona
11
0 / 0 / 8
6,543
654
4,250
6,283
6,579
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
HADESRULEZX
Charybdis
12
4 / 0 / 4
7,407
741
9,572
5,713
2,368
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
ItsGrief
Merlin
12
4 / 0 / 3
7,437
744
7,129
5,374
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,162
616
4,164
7,516
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 0
6,128
613
6,216
6,665
2,744
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
Zyrofyne
Erlang Shen
10
0 / 3 / 0
6,253
625
4,306
10,539
5,883
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
BluePoWaRngr
Bellona
0
0
8
4
L
0
4
0
0
W
Charybdis
HADESRULEZX
Charybdis
4
0
4
6
W
Merlin
ItsGrief
Merlin
4
0
3
5.5
L
0
1
0
0
L
Erlang Shen
Zyrofyne
Erlang Shen
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,951
Damage
14,686
17,370
Taken
24,720
11,086
Mitigated
11,334
2,459
Healing
3,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BluePoWaRngr
Bellona
4,250
1,252
0
1,492
6,283
6,579
0
1,611
4,509
0
7,154
L
4,164
0
0
0
7,516
2,707
0
2,280
5,205
18,202
0
W
Charybdis
HADESRULEZX
Charybdis
9,572
4,399
0
467
5,713
2,368
0
1,610
3,987
0
25,708
W
Merlin
ItsGrief
Merlin
7,129
983
0
500
5,374
2,139
0
832
4,530
34,443
0
L
6,216
1,719
449
543
6,665
2,744
0
1,592
4,973
0
23,883
L
Erlang Shen
Zyrofyne
Erlang Shen
4,306
2,028
567
1,744
10,539
5,883
0
3,470
6,850
0
12,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,387
Gold Earned
18,543
112
Minions Killed
111
3
Camps Cleared
5
536,259
Distance Traveled
489,045
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,543
654
6
1
0
195,133
4
L
Janus
6,162
616
50
5
2
167,517
1
W
Charybdis
7,407
741
39
4
2
181,895
1
W
Merlin
7,437
744
67
7
1
159,231
2
L
Skadi
6,128
613
44
4
2
175,412
1
L
Erlang Shen
6,253
625
17
2
1
146,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role