Player Matchup

Cabrakan
Cabrakan
DoomseerReborn
Cabrakan
Level 79
God Stats
57W - 49L
1,466 SR
Queue Stats
636W - 703L
1,416 Elo+
Party 1
Neith
Neith
InvaderSyn
Neith
Level 8
God Stats
17W - 23L
1,379 SR
Queue Stats
39W - 59L
1,347 Elo+
Party 1
Chaac
Chaac
SMOOTH JAXX
Chaac
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,414 Elo+
Party 2
Ao Kuang
Ao Kuang
flyufool
Ao Kuang
Level 69
God Stats
7W - 5L
1,353 SR
Queue Stats
182W - 178L
1,521 Elo+
Party 2
Janus
Janus
jokerdabz
Janus
Level 119
God Stats
10W - 11L
1,340 SR
Queue Stats
873W - 922L
1,472 Elo+
Solo
Team Averages
Level 58
1,407 SR
1,434 Elo+

VS

Team Averages
Level 111
1,472 SR
1,457 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Opossum6990
Chernobog
Level 54
God Stats
11W - 18L
1,324 SR
Queue Stats
72W - 128L
1,254 Elo+
Solo
Kumbhakarna
Kumbhakarna
Picquito
Kumbhakarna
Level 128
God Stats
50W - 47L
1,560 SR
Queue Stats
58W - 58L
1,532 Elo+
Party 3
Chaac
Chaac
Vakari4n 051
Chaac
Level 119
God Stats
16W - 20L
1,472 SR
Queue Stats
48W - 60L
1,477 Elo+
Solo
Vulcan
Vulcan
krutziphix
Vulcan
Level 149
God Stats
17W - 14L
1,502 SR
Queue Stats
28W - 33L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
1 / 0 / 1
10,759
978
8,895
9,989
6,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
16
0 / 0 / 1
10,395
945
5,611
8,888
3,524
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 1 / 0
10,111
919
3,744
9,781
5,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
flyufool
Ao Kuang
16
2 / 1 / 2
11,012
1,001
6,642
10,084
4,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
jokerdabz
Janus
17
1 / 0 / 1
11,861
1,078
11,775
6,794
2,388
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

243

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
1 / 0 / 1
11,119
1,011
9,156
5,014
2,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
Opossum6990
Chernobog
16
0 / 0 / 1
10,178
925
2,938
4,761
2,212
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
Picquito
Kumbhakarna
16
0 / 1 / 1
10,965
997
4,115
14,259
10,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 2 / 2
10,509
955
9,401
13,018
8,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
krutziphix
Vulcan
16
1 / 1 / 0
10,799
982
17,758
2,676
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
4
Kills
2
2
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
0
1
1.5
W
Cabrakan
1
0
1
1.5
W
Neith
0
0
1
0.5
L
Chernobog
Opossum6990
Chernobog
0
0
1
0.5
L
Kumbhakarna
Picquito
Kumbhakarna
0
1
1
0.5
W
0
1
0
0
L
0
2
2
0.5
W
Ao Kuang
flyufool
Ao Kuang
2
1
2
3
W
Janus
jokerdabz
Janus
1
0
1
1.5
L
Vulcan
krutziphix
Vulcan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,667
Damage
43,368
45,536
Taken
39,728
21,817
Mitigated
25,358
5,656
Healing
11,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,156
1,915
0
755
5,014
2,325
0
4,150
864
33,387
0
W
Cabrakan
8,895
1,035
0
704
9,989
6,443
0
7,265
2,539
17,843
0
W
Neith
5,611
3,088
0
884
8,888
3,524
0
6,173
2,456
0
16,391
L
Chernobog
Opossum6990
Chernobog
2,938
2,108
0
716
4,761
2,212
0
3,237
1,524
0
23,835
L
Kumbhakarna
Picquito
Kumbhakarna
4,115
32
2,386
2,713
14,259
10,658
0
10,372
3,887
10,406
0
W
3,744
1,909
0
1,450
9,781
5,117
0
4,973
4,632
0
8,087
L
9,401
251
314
4,723
13,018
8,971
0
6,922
6,096
0
23,167
W
Ao Kuang
flyufool
Ao Kuang
6,642
1,549
0
2,618
10,084
4,345
0
7,417
2,448
13,950
1,111
W
Janus
jokerdabz
Janus
11,775
1,069
0
0
6,794
2,388
0
4,336
2,432
84,507
0
L
Vulcan
krutziphix
Vulcan
17,758
7,077
0
176
2,676
1,192
0
2,249
427
43,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,138
Gold Earned
53,570
253
Minions Killed
227
10
Camps Cleared
8
1,071,604
Distance Traveled
1,026,633
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,119
1,011
57
5
1
203,983
2
W
Cabrakan
10,759
978
13
1
4
245,600
1
W
Neith
10,395
945
32
3
0
238,826
4
L
Chernobog
10,178
925
61
6
2
112,543
1
L
Kumbhakarna
10,965
997
12
1
0
226,334
0
W
Chaac
10,111
919
3
0
0
141,663
1
L
Chaac
10,509
955
32
3
1
234,267
0
W
Ao Kuang
11,012
1,001
19
2
2
229,551
0
W
Janus
11,861
1,078
186
17
4
215,964
0
L
Vulcan
10,799
982
65
6
4
249,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role