Player Matchup

Morgan Le Fay
Morgan Le Fay
EXP3RIM3NT625
Morgan Le Fay
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 73L
1,388 Elo+
Party 2
Tyr
Tyr
HDB2000_
Tyr
Level 29
God Stats
1W - 4L
1,232 SR
Queue Stats
69W - 78L
1,350 Elo+
Party 2
Hun Batz
Hun Batz
ShOtS FTW
Hun Batz
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 76L
1,326 Elo+
Party 2
Team Averages
Level 89
1,411 SR
1,355 Elo+

VS

Team Averages
Level 43
1,500 SR
1,315 Elo+
Ra
Ra
HANDICLAPPED892
Ra
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,398 Elo+
Party 1
Cthulhu
Cthulhu
Oran9efan3
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,202 Elo+
Party 1
Chaac
Chaac
duffman69420
Chaac
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 37L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EXP3RIM3NT625
Morgan Le Fay
20
7 / 1 / 7
15,689
682
36,968
19,556
11,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 0 / 10
14,028
610
9,773
20,574
24,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
ShOtS FTW
Hun Batz
20
7 / 2 / 8
15,730
684
21,266
20,495
11,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 7 / 2
14,013
609
12,624
18,114
10,264
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Oran9efan3
Cthulhu
17
0 / 4 / 2
13,567
590
10,879
26,558
38,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
2 / 4 / 1
13,752
598
25,372
31,210
35,913
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
15
Kills
3
3
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
EXP3RIM3NT625
Morgan Le Fay
7
1
7
10.5
L
1
7
2
0.29
W
1
0
10
6
L
Cthulhu
Oran9efan3
Cthulhu
0
4
2
0.25
W
Hun Batz
ShOtS FTW
Hun Batz
7
2
8
5.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,007
Damage
48,875
60,625
Taken
75,882
47,972
Mitigated
85,004
19,439
Healing
18,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
EXP3RIM3NT625
Morgan Le Fay
36,968
1,537
1,889
6,328
19,556
11,857
1,268
5,783
13,773
100,501
0
L
12,624
1,513
3,241
4,233
18,114
10,264
1,053
5,267
12,771
72,508
0
W
9,773
1,470
660
7,030
20,574
24,654
588
9,666
10,908
0
37,542
L
Cthulhu
Oran9efan3
Cthulhu
10,879
897
1,066
1,070
26,558
38,827
308
16,003
10,103
27,326
0
W
Hun Batz
ShOtS FTW
Hun Batz
21,266
4,841
1,012
2,520
20,495
11,461
914
8,693
11,802
0
70,632
L
25,372
2,724
766
7,988
31,210
35,913
0
16,588
14,090
0
72,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,447
Gold Earned
41,332
275
Minions Killed
247
11
Camps Cleared
9
1,288,628
Distance Traveled
1,060,705
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,689
682
118
5
2
409,625
2
L
Ra
14,013
609
135
6
3
317,012
1
W
Tyr
14,028
610
67
3
1
458,176
1
L
Cthulhu
13,567
590
40
2
0
337,559
0
W
Hun Batz
15,730
684
90
4
8
420,827
4
L
Chaac
13,752
598
72
3
6
406,134
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role