Player Matchup

The Morrigan
The Morrigan
FlamingHobo
The Morrigan
Level 129
God Stats
2W - 0L
1,840 SR
Queue Stats
13W - 18L
1,348 Elo+
Party 2
Cupid
Cupid
GiverofBirth
Cupid
Level 144
God Stats
2W - 5L
1,323 SR
Queue Stats
6W - 11L
1,300 Elo+
Party 2
Thanatos
Thanatos
Nosssh
Thanatos
Level 100
God Stats
5W - 2L
1,469 SR
Queue Stats
31W - 34L
1,416 Elo+
Party 2
Fafnir
Fafnir
PollKat69
Fafnir
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,334 Elo+
Party 2
Chaac
Chaac
TheSnazzyShirt
Chaac
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,208 Elo+
Party 2
Team Averages
Level 117
1,526 SR
1,321 Elo+

VS

Team Averages
Level 100
1,540 SR
1,494 Elo+
Bakasura
Bakasura
Brockeyy
Bakasura
Level 68
God Stats
1W - 1L
1,712 SR
Queue Stats
22W - 30L
1,477 Elo+
Solo
Pele
Pele
DALEHURST
Pele
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,541 Elo+
Solo
Merlin
Merlin
Flasperwin
Merlin
Level 125
God Stats
0W - 1L
1,673 SR
Queue Stats
28W - 25L
1,517 Elo+
Solo
Nu Wa
Nu Wa
MysticForest
Nu Wa
Level 136
God Stats
6W - 6L
1,372 SR
Queue Stats
112W - 128L
1,463 Elo+
Party 1
Danzaburou
Danzaburou
thecreepyme
Danzaburou
Level 109
God Stats
6W - 7L
1,445 SR
Queue Stats
36W - 50L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FlamingHobo
The Morrigan
16
5 / 3 / 7
10,449
522
9,742
11,891
5,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
8 / 4 / 11
10,649
532
15,266
15,618
7,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
Nosssh
Thanatos
19
9 / 4 / 13
11,470
574
18,697
20,735
12,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
PollKat69
Fafnir
15
3 / 2 / 15
10,267
513
6,045
22,129
27,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 4 / 8
9,988
499
9,651
20,248
19,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Brockeyy
Bakasura
16
3 / 6 / 6
10,131
507
8,302
19,298
8,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
16
1 / 6 / 5
10,077
504
11,748
24,028
15,550
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
Flasperwin
Merlin
17
5 / 3 / 5
10,482
524
15,809
11,007
5,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 7 / 8
9,427
471
15,366
15,371
14,549
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
thecreepyme
Danzaburou
14
6 / 6 / 3
9,950
498
13,884
15,136
5,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
44
28
Kills
17
17
Deaths
28
54
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Brockeyy
Bakasura
3
6
6
1
L
Pele
1
6
5
0.58
W
The Morrigan
FlamingHobo
The Morrigan
5
3
7
2.83
L
Merlin
Flasperwin
Merlin
5
3
5
2.5
W
8
4
11
3.38
L
2
7
8
0.86
W
Thanatos
Nosssh
Thanatos
9
4
13
3.88
W
Fafnir
PollKat69
Fafnir
3
2
15
5.25
W
3
4
8
1.75
L
Danzaburou
thecreepyme
Danzaburou
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,401
Damage
65,109
90,621
Taken
84,840
72,283
Mitigated
48,761
40,331
Healing
21,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Brockeyy
Bakasura
8,302
5,710
0
4,122
19,298
8,247
0
2,934
16,280
0
78,041
L
Pele
11,748
3,012
0
8,504
24,028
15,550
585
3,714
19,653
0
81,683
W
The Morrigan
FlamingHobo
The Morrigan
9,742
1,722
0
1,698
11,891
5,004
2,186
5,670
6,019
74,896
4,570
L
Merlin
Flasperwin
Merlin
15,809
655
924
3,396
11,007
5,010
1,042
1,285
9,591
82,842
0
W
15,266
9,187
251
5,374
15,618
7,489
2,328
6,241
8,773
0
84,737
L
15,366
8,409
0
2,079
15,371
14,549
248
1,788
13,486
44,288
0
W
Thanatos
Nosssh
Thanatos
18,697
5,931
0
19,328
20,735
12,327
612
4,483
15,812
0
86,836
W
Fafnir
PollKat69
Fafnir
6,045
1,556
0
4,932
22,129
27,545
333
8,900
12,739
20,541
0
W
9,651
851
0
8,748
20,248
19,918
482
5,881
14,207
0
68,831
L
Danzaburou
thecreepyme
Danzaburou
13,884
8,322
0
2,258
15,136
5,405
946
2,856
11,742
0
58,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,823
Gold Earned
50,067
501
Minions Killed
528
0
Camps Cleared
0
1,887,732
Distance Traveled
1,766,367
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,131
507
132
7
0
426,917
7
L
Pele
10,077
504
123
6
0
332,860
1
W
The Morrigan
10,449
522
129
6
0
362,511
2
L
Merlin
10,482
524
137
7
0
350,192
5
W
Cupid
10,649
532
147
7
0
356,102
0
L
Nu Wa
9,427
471
39
2
0
320,154
0
W
Thanatos
11,470
574
97
5
0
434,019
3
W
Fafnir
10,267
513
19
1
0
377,578
3
W
Chaac
9,988
499
109
5
0
357,522
2
L
Danzaburou
9,950
498
97
5
0
336,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role