Player Matchup

Zeus
Zeus
Born_Thorne
Zeus
Level 112
God Stats
3W - 5L
1,442 SR
Queue Stats
200W - 197L
1,572 Elo+
Party 3
Izanami
Izanami
DTon-_-
Izanami
Level 26
God Stats
38W - 22L
1,679 SR
Queue Stats
52W - 41L
1,577 Elo+
Party 3
Cthulhu
Cthulhu
bigdaddyduck34
Cthulhu
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 32L
1,543 Elo+
Party 3
Lancelot
Lancelot
blackhawk-5-
Lancelot
Level 103
God Stats
19W - 16L
1,873 SR
Queue Stats
145W - 147L
1,553 Elo+
Party 3
Set
Set
rubberducky24242
Set
Level 120
God Stats
3W - 4L
1,504 SR
Queue Stats
240W - 239L
1,567 Elo+
Party 3
Team Averages
Level 77
1,600 SR
1,562 Elo+

VS

Team Averages
Level 69
1,462 SR
1,449 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
CocoaSchnaps
Jing Wei
Level 42
God Stats
0W - 1L
1,450 SR
Queue Stats
68W - 94L
1,366 Elo+
Party 1
Discordia
Discordia
LARKPUP
Discordia
Level 125
God Stats
6W - 4L
1,304 SR
Queue Stats
143W - 146L
1,512 Elo+
Party 1
Bellona
Bellona
RnMiigqa
Bellona
Level 97
God Stats
8W - 11L
1,554 SR
Queue Stats
83W - 104L
1,453 Elo+
Party 1
Achilles
Achilles
volmandosh
Achilles
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 114L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
9,245
544
9,366
7,920
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
DTon-_-
Izanami
14
4 / 1 / 3
8,564
504
8,569
12,319
5,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 8
9,253
544
9,690
16,298
16,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
blackhawk-5-
Lancelot
16
9 / 2 / 3
9,780
575
10,172
12,955
5,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
1 / 2 / 1
9,859
580
5,990
15,171
8,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 6 / 2
6,692
394
11,436
17,011
9,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
CocoaSchnaps
Jing Wei
12
1 / 6 / 1
7,430
437
6,468
13,981
5,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
LARKPUP
Discordia
13
1 / 2 / 2
8,086
476
6,445
9,909
4,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
RnMiigqa
Bellona
16
3 / 1 / 1
10,106
594
12,126
12,832
13,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
volmandosh
Achilles
12
3 / 6 / 2
7,625
449
6,242
15,423
7,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
21
Kills
8
8
Deaths
21
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
6
2
0.17
W
3
2
1
1.75
L
Jing Wei
CocoaSchnaps
Jing Wei
1
6
1
0.25
W
Izanami
DTon-_-
Izanami
4
1
3
5.5
L
Discordia
LARKPUP
Discordia
1
2
2
1
L
Bellona
RnMiigqa
Bellona
3
1
1
3.5
W
4
1
8
8
W
Lancelot
blackhawk-5-
Lancelot
9
2
3
5.25
W
1
2
1
0.75
L
Achilles
volmandosh
Achilles
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,787
Damage
42,717
64,663
Taken
69,156
39,535
Mitigated
39,110
21,654
Healing
21,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
11,436
4,138
987
5,957
17,011
9,259
642
5,676
11,335
35,811
13,764
W
9,366
1,183
0
500
7,920
3,246
1,493
4,871
2,497
69,413
0
L
Jing Wei
CocoaSchnaps
Jing Wei
6,468
4,621
0
2,979
13,981
5,341
1,020
3,485
10,496
0
44,335
W
Izanami
DTon-_-
Izanami
8,569
6,949
0
4,501
12,319
5,366
0
3,521
8,796
0
74,267
L
Discordia
LARKPUP
Discordia
6,445
402
245
2,088
9,909
4,016
0
6,120
3,789
47,747
0
L
Bellona
RnMiigqa
Bellona
12,126
4,588
0
6,089
12,832
13,117
1,020
1,715
11,117
0
92,954
W
9,690
800
768
5,279
16,298
16,739
152
4,348
11,942
43,601
0
W
Lancelot
blackhawk-5-
Lancelot
10,172
1,513
0
6,086
12,955
5,379
0
2,145
10,564
0
71,613
W
5,990
1,547
0
4,520
15,171
8,805
1,770
302
14,869
0
89,666
L
Achilles
volmandosh
Achilles
6,242
2,258
0
3,207
15,423
7,377
0
2,060
13,363
0
41,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,701
Gold Earned
39,939
576
Minions Killed
491
0
Camps Cleared
0
1,733,988
Distance Traveled
1,487,545
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,692
394
73
4
0
251,236
1
W
Zeus
9,245
544
120
7
0
325,778
2
L
Jing Wei
7,430
437
75
4
0
308,838
0
W
Izanami
8,564
504
124
7
0
320,288
3
L
Discordia
8,086
476
93
5
0
267,437
3
L
Bellona
10,106
594
189
11
0
332,092
4
W
Cthulhu
9,253
544
53
3
0
360,174
3
W
Lancelot
9,780
575
102
6
0
389,867
5
W
Set
9,859
580
177
10
0
337,881
2
L
Achilles
7,625
449
61
4
0
327,942
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role