Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Amaresu
Ymir
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
201W - 188L
1,449 Elo+
Party 1
Izanami
Izanami
AwwUKnow
Izanami
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,380 Elo+
Solo
Fafnir
Fafnir
DARKHUNTRESS1125
Fafnir
Level 160
God Stats
10W - 11L
1,525 SR
Queue Stats
381W - 398L
1,435 Elo+
Party 1
Neith
Neith
UnvoicedBugg
Neith
Level 109
God Stats
18W - 8L
1,466 SR
Queue Stats
512W - 508L
1,376 Elo+
Solo
Team Averages
Level 118
1,498 SR
1,428 Elo+

VS

Team Averages
Level 82
1,369 SR
1,386 Elo+
Cerberus
Cerberus
Bauddy
Cerberus
Level 23
God Stats
7W - 8L
1,277 SR
Queue Stats
183W - 206L
1,282 Elo+
Solo
Bastet
Bastet
MrNimbus3sm
Bastet
Level 131
God Stats
19W - 19L
1,330 SR
Queue Stats
1,477W - 1,592L
1,422 Elo+
Solo
Neith
Neith
NovaTheOstrich
Neith
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 76L
1,487 Elo+
Solo
Xing Tian
Xing Tian
dominick1896
Xing Tian
Level 80
God Stats
1W - 3L
1,236 SR
Queue Stats
50W - 53L
1,405 Elo+
Solo
Nu Wa
Nu Wa
easydanii
Nu Wa
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 44L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
1 / 4 / 1
6,764
676
5,709
9,264
5,554
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ymir
Amaresu
Ymir
12
2 / 5 / 5
7,277
728
7,500
12,286
5,129
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
AwwUKnow
Izanami
12
0 / 7 / 6
6,948
695
5,562
11,663
4,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 2 / 5
9,032
903
4,075
11,289
14,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 5 / 5
8,356
836
11,045
11,581
4,700
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bauddy
Cerberus
14
2 / 3 / 13
8,713
871
6,420
11,921
9,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
14
3 / 2 / 13
8,464
846
8,609
7,745
3,871
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
3 / 0 / 18
9,339
934
15,364
6,062
3,309
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
dominick1896
Xing Tian
14
4 / 2 / 13
8,450
845
6,094
13,912
13,444
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
easydanii
Nu Wa
18
11 / 2 / 10
10,274
1,027
15,422
8,085
4,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
90
8
Kills
23
23
Deaths
9
22
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
1
0.38
L
Ymir
Amaresu
Ymir
2
5
5
0.9
L
Izanami
AwwUKnow
Izanami
0
7
6
0.43
W
Cerberus
Bauddy
Cerberus
2
3
13
2.83
L
3
2
5
2.75
W
Bastet
3
2
13
4.75
W
3
0
18
12
L
2
5
5
0.9
W
Xing Tian
dominick1896
Xing Tian
4
2
13
5.25
W
Nu Wa
easydanii
Nu Wa
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,891
Damage
51,909
56,083
Taken
47,725
34,224
Mitigated
33,858
13,116
Healing
15,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,709
782
558
2,102
9,264
5,554
0
5,389
3,612
15,431
0
L
Ymir
Amaresu
Ymir
7,500
1,021
749
1,293
12,286
5,129
0
6,726
5,299
15,284
0
L
Izanami
AwwUKnow
Izanami
5,562
3,012
1,267
1,090
11,663
4,597
0
4,624
6,790
0
15,093
W
Cerberus
Bauddy
Cerberus
6,420
135
2,154
2,443
11,921
9,106
0
4,430
7,254
13,319
0
L
4,075
1,497
449
2,056
11,289
14,244
0
5,441
5,549
9,169
0
W
Bastet
8,609
1,658
1,198
1,524
7,745
3,871
0
2,063
5,682
0
12,268
W
15,364
4,859
344
2,219
6,062
3,309
2,124
2,178
3,758
0
36,276
L
11,045
3,038
696
2,856
11,581
4,700
0
4,385
6,897
0
28,788
W
Xing Tian
dominick1896
Xing Tian
6,094
665
1,478
1,958
13,912
13,444
364
5,034
8,692
8,587
0
W
Nu Wa
easydanii
Nu Wa
15,422
4,198
1,129
664
8,085
4,128
1,790
2,907
5,055
28,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,377
Gold Earned
45,240
106
Minions Killed
124
0
Camps Cleared
0
785,627
Distance Traveled
965,925
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,764
676
21
2
0
127,864
4
L
Ymir
7,277
728
22
2
0
141,019
0
L
Izanami
6,948
695
19
2
0
158,966
0
W
Cerberus
8,713
871
26
3
0
200,885
0
L
Fafnir
9,032
903
7
1
0
195,203
0
W
Bastet
8,464
846
14
1
0
191,548
1
W
Neith
9,339
934
48
5
0
186,144
0
L
Neith
8,356
836
37
4
0
162,575
1
W
Xing Tian
8,450
845
3
0
0
198,557
0
W
Nu Wa
10,274
1,027
33
3
0
188,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role