Player Matchup

Atlas
Atlas
Löffelicus
Atlas
Level 46
God Stats
11W - 9L
1,555 SR
Queue Stats
40W - 35L
1,523 Elo+
Party 2
Neith
Neith
MrCowboyy
Neith
Level 100
God Stats
10W - 7L
1,639 SR
Queue Stats
84W - 76L
1,481 Elo+
Party 3
Bacchus
Bacchus
NFRGANG
Bacchus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thanatos
Thanatos
TSMUwUlyOwO
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,497 Elo+
Party 2
Scylla
Scylla
Twnzy
Scylla
Level 59
God Stats
1W - 12L
1,242 SR
Queue Stats
168W - 202L
1,515 Elo+
Party 2
Team Averages
Level 42
1,487 SR
1,503 Elo+

VS

Team Averages
Level 83
1,580 SR
1,547 Elo+
Zeus
Zeus
Arsenyo
Zeus
Level 47
God Stats
13W - 7L
1,813 SR
Queue Stats
82W - 73L
1,607 Elo+
Party 1
Ao Kuang
Ao Kuang
AvonIV
Ao Kuang
Level 106
God Stats
2W - 3L
1,350 SR
Queue Stats
104W - 78L
1,583 Elo+
Party 1
Danzaburou
Danzaburou
BlûeDevîl
Danzaburou
Level 124
God Stats
3W - 0L
1,715 SR
Queue Stats
43W - 30L
1,595 Elo+
Party 1
Cthulhu
Cthulhu
Emdale
Cthulhu
Level 52
God Stats
3W - 7L
1,523 SR
Queue Stats
37W - 38L
1,495 Elo+
Party 1
Hercules
Hercules
Escalonx5
Hercules
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 1
10,036
418
16,688
21,434
21,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
MrCowboyy
Neith
16
0 / 9 / 1
9,838
410
8,793
22,768
10,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
NFRGANG
Bacchus
11
1 / 3 / 2
8,267
344
5,609
15,495
17,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
TSMUwUlyOwO
Thanatos
13
0 / 9 / 5
8,653
361
5,458
24,789
11,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Twnzy
Scylla
16
4 / 5 / 2
10,833
451
8,163
14,077
6,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Arsenyo
Zeus
20
9 / 2 / 5
13,900
579
17,589
10,880
4,765
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
AvonIV
Ao Kuang
20
10 / 2 / 8
13,791
575
15,287
24,090
11,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
BlûeDevîl
Danzaburou
19
12 / 1 / 5
14,536
606
22,764
17,362
8,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Emdale
Cthulhu
16
0 / 3 / 18
11,934
497
9,370
27,422
28,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
Escalonx5
Hercules
19
1 / 0 / 6
12,931
539
8,344
21,057
22,884
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
74
7
Kills
32
32
Deaths
8
11
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Zeus
Arsenyo
Zeus
9
2
5
5.75
W
Ao Kuang
AvonIV
Ao Kuang
10
2
8
7
W
Danzaburou
BlûeDevîl
Danzaburou
12
1
5
14.5
W
Cthulhu
Emdale
Cthulhu
0
3
18
3
W
Hercules
Escalonx5
Hercules
1
0
6
4
L
2
6
1
0.42
L
Neith
MrCowboyy
Neith
0
9
1
0.06
L
Bacchus
NFRGANG
Bacchus
1
3
2
0.67
L
Thanatos
TSMUwUlyOwO
Thanatos
0
9
5
0.28
L
Scylla
Twnzy
Scylla
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,711
Damage
73,354
98,563
Taken
100,811
66,929
Mitigated
75,815
23,800
Healing
41,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Arsenyo
Zeus
17,589
2,874
33
3,141
10,880
4,765
1,918
4,272
6,582
111,640
0
W
Ao Kuang
AvonIV
Ao Kuang
15,287
4,727
0
15,812
24,090
11,173
1,669
6,508
17,343
131,311
0
W
Danzaburou
BlûeDevîl
Danzaburou
22,764
15,126
0
6,379
17,362
8,430
6,124
3,505
13,814
0
113,790
W
Cthulhu
Emdale
Cthulhu
9,370
1,012
903
6,106
27,422
28,563
889
6,732
20,345
43,642
0
W
Hercules
Escalonx5
Hercules
8,344
3,404
0
9,569
21,057
22,884
1,887
9,756
10,325
0
66,718
L
16,688
6,187
0
1,625
21,434
21,159
0
11,440
9,994
69,826
0
L
Neith
MrCowboyy
Neith
8,793
2,856
0
6,477
22,768
10,678
0
6,799
15,969
0
110,595
L
Bacchus
NFRGANG
Bacchus
5,609
1,064
0
923
15,495
17,679
0
6,349
9,146
14,668
0
L
Thanatos
TSMUwUlyOwO
Thanatos
5,458
1,717
0
14,254
24,789
11,032
0
7,683
17,106
0
58,674
L
Scylla
Twnzy
Scylla
8,163
1,326
0
521
14,077
6,381
0
9,975
4,102
69,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,627
Gold Earned
67,092
498
Minions Killed
642
0
Camps Cleared
0
2,005,018
Distance Traveled
2,240,695
5
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,900
579
164
7
0
447,799
6
W
Ao Kuang
13,791
575
157
7
0
478,216
6
W
Danzaburou
14,536
606
143
6
0
409,327
2
W
Cthulhu
11,934
497
56
2
0
456,746
9
W
Hercules
12,931
539
122
5
0
448,607
2
L
Atlas
10,036
418
99
4
0
395,866
1
L
Neith
9,838
410
155
6
0
376,179
0
L
Bacchus
8,267
344
7
0
0
446,903
0
L
Thanatos
8,653
361
97
4
0
392,757
0
L
Scylla
10,833
451
140
6
0
393,313
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role