Player Matchup

Vulcan
Vulcan
Stiner11
Vulcan
Level 66
God Stats
14W - 20L
1,359 SR
Queue Stats
134W - 233L
1,268 Elo+
Party 2
Charybdis
Charybdis
Thaumuturgy
Charybdis
Level 112
God Stats
19W - 22L
1,415 SR
Queue Stats
115W - 96L
1,579 Elo+
Solo
Kuzenbo
Kuzenbo
nl3her
Kuzenbo
Level 26
God Stats
7W - 20L
1,335 SR
Queue Stats
15W - 42L
1,248 Elo+
Party 2
Team Averages
Level 68
1,370 SR
1,365 Elo+

VS

Team Averages
Level 79
1,506 SR
1,445 Elo+
Geb
Geb
ChunkinNungets
Geb
Level 153
God Stats
37W - 12L
1,869 SR
Queue Stats
1,120W - 608L
1,821 Elo+
Solo
Danzaburou
Danzaburou
JOZU4986
Danzaburou
Level 17
God Stats
4W - 7L
1,148 SR
Queue Stats
8W - 15L
1,176 Elo+
Party 1
Zhong Kui
Zhong Kui
Masongabriel
Zhong Kui
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 17L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Stiner11
Vulcan
18
3 / 3 / 4
12,563
661
18,515
18,730
8,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Thaumuturgy
Charybdis
18
7 / 5 / 1
13,231
696
25,149
27,370
12,918
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
nl3her
Kuzenbo
13
0 / 2 / 5
10,535
554
3,049
6,195
5,619
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 5
14,449
760
15,962
27,782
37,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
JOZU4986
Danzaburou
16
3 / 7 / 2
12,099
637
15,450
19,422
8,850
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Masongabriel
Zhong Kui
18
4 / 3 / 4
12,690
668
13,948
16,399
13,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
21
10
Kills
10
10
Deaths
10
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
W
Danzaburou
JOZU4986
Danzaburou
3
7
2
0.57
W
Zhong Kui
Masongabriel
Zhong Kui
4
3
4
2
L
Vulcan
Stiner11
Vulcan
3
3
4
1.67
L
Charybdis
Thaumuturgy
Charybdis
7
5
1
1.5
L
Kuzenbo
nl3her
Kuzenbo
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,713
Damage
45,360
52,295
Taken
63,603
27,289
Mitigated
59,316
11,990
Healing
16,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,962
2,422
744
9,721
27,782
37,355
1,223
9,157
18,625
50,448
0
W
Danzaburou
JOZU4986
Danzaburou
15,450
5,580
0
3,019
19,422
8,850
650
7,875
11,547
0
65,592
W
Zhong Kui
Masongabriel
Zhong Kui
13,948
838
0
2,694
16,399
13,111
1,323
5,051
11,348
47,186
0
L
Vulcan
Stiner11
Vulcan
18,515
9,938
0
1,828
18,730
8,752
0
12,639
6,091
68,824
0
L
Charybdis
Thaumuturgy
Charybdis
25,149
17,296
0
10,162
27,370
12,918
0
15,978
11,392
0
78,530
L
Kuzenbo
nl3her
Kuzenbo
3,049
1,705
0
0
6,195
5,619
13
1,569
4,626
5,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,329
Gold Earned
39,238
195
Minions Killed
238
9
Camps Cleared
5
902,277
Distance Traveled
974,443
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
14,449
760
48
3
1
356,258
2
W
Danzaburou
12,099
637
84
4
2
291,561
1
W
Zhong Kui
12,690
668
106
6
2
326,624
0
L
Vulcan
12,563
661
80
4
6
340,934
0
L
Charybdis
13,231
696
111
6
1
244,847
1
L
Kuzenbo
10,535
554
4
0
2
316,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role