Player Matchup

Ullr
Ullr
Austintoy1
Ullr
Level 149
God Stats
5W - 3L
1,738 SR
Queue Stats
104W - 85L
1,706 Elo+
Party 1
Geb
Geb
BasedGumo
Geb
Level 93
God Stats
4W - 1L
1,724 SR
Queue Stats
26W - 23L
1,527 Elo+
Party 1
Ra
Ra
HolyArchWeeb
Ra
Level 27
God Stats
2W - 0L
1,644 SR
Queue Stats
11W - 7L
1,628 Elo+
Party 1
Apollo
Apollo
Infinitive1
Apollo
Level 145
God Stats
2W - 1L
1,565 SR
Queue Stats
99W - 91L
1,562 Elo+
Party 1
Lancelot
Lancelot
xddabi
Lancelot
Level 65
God Stats
4W - 1L
1,607 SR
Queue Stats
92W - 82L
1,537 Elo+
Party 1
Team Averages
Level 96
1,656 SR
1,592 Elo+

VS

Team Averages
Level 105
1,379 SR
1,478 Elo+
Kukulkan
Kukulkan
BigJuicyDady
Kukulkan
Level 114
God Stats
6W - 7L
1,234 SR
Queue Stats
35W - 46L
1,370 Elo+
Party 2
Gilgamesh
Gilgamesh
DrJxker
Gilgamesh
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,569 Elo+
Party 2
Kuzenbo
Kuzenbo
Gurruncho
Kuzenbo
Level 149
God Stats
4W - 11L
1,289 SR
Queue Stats
84W - 100L
1,526 Elo+
Party 2
Hou Yi
Hou Yi
MangekyoRat
Hou Yi
Level 109
God Stats
7W - 9L
1,372 SR
Queue Stats
68W - 75L
1,510 Elo+
Party 2
Susano
Susano
VoiceBandit
Susano
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 2
6,067
607
4,875
5,358
2,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 2
4,567
457
2,508
4,651
2,074
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
2 / 0 / 3
5,730
573
2,797
4,368
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
9
0 / 2 / 0
5,265
527
3,462
6,777
1,768
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
xddabi
Lancelot
9
3 / 1 / 3
5,790
579
3,972
5,998
2,492
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigJuicyDady
Kukulkan
7
0 / 2 / 0
4,439
444
1,727
3,439
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
DrJxker
Gilgamesh
9
1 / 4 / 0
5,041
504
2,800
7,645
3,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
Gurruncho
Kuzenbo
7
2 / 0 / 1
4,899
490
2,394
4,919
4,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
9
2 / 1 / 2
5,338
534
4,593
5,924
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
7
0 / 3 / 1
4,445
445
1,451
5,171
2,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
10
Kills
5
6
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
W
0
2
2
0.5
L
Kukulkan
BigJuicyDady
Kukulkan
0
2
0
0
L
Gilgamesh
DrJxker
Gilgamesh
1
4
0
0.25
L
Kuzenbo
Gurruncho
Kuzenbo
2
0
1
2.5
W
2
0
3
3.5
W
Apollo
0
2
0
0
L
Hou Yi
2
1
2
3
L
Susano
0
3
1
0.17
W
Lancelot
xddabi
Lancelot
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,614
Damage
12,965
27,152
Taken
27,098
10,486
Mitigated
13,810
8,322
Healing
8,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,875
2,520
0
1,358
5,358
2,603
746
679
4,679
0
33,798
W
2,508
252
222
1,113
4,651
2,074
0
1,152
3,499
13,938
2,599
L
Kukulkan
BigJuicyDady
Kukulkan
1,727
101
0
530
3,439
1,123
29
1,050
2,389
22,517
0
L
Gilgamesh
DrJxker
Gilgamesh
2,800
712
0
2,242
7,645
3,786
0
754
6,891
0
28,134
L
Kuzenbo
Gurruncho
Kuzenbo
2,394
1,001
135
1,408
4,919
4,265
0
1,773
3,146
12,680
0
W
2,797
200
446
1,077
4,368
1,549
175
1,447
2,921
36,497
0
W
Apollo
3,462
2,096
0
2,893
6,777
1,768
0
584
6,193
0
40,987
L
Hou Yi
4,593
2,986
0
2,414
5,924
1,918
0
971
4,953
0
37,615
L
Susano
1,451
286
0
1,370
5,171
2,718
0
707
4,464
0
13,007
W
Lancelot
xddabi
Lancelot
3,972
810
0
1,213
5,998
2,492
434
259
5,739
0
26,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,419
Gold Earned
24,162
291
Minions Killed
197
0
Camps Cleared
0
934,402
Distance Traveled
871,307
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,067
607
56
6
0
158,693
0
W
Geb
4,567
457
30
3
0
214,885
2
L
Kukulkan
4,439
444
33
3
0
151,853
1
L
Gilgamesh
5,041
504
50
5
0
172,437
1
L
Kuzenbo
4,899
490
24
2
0
201,149
3
W
Ra
5,730
573
73
7
0
211,396
1
W
Apollo
5,265
527
76
8
0
177,802
4
L
Hou Yi
5,338
534
61
6
0
172,679
3
L
Susano
4,445
445
29
3
0
173,189
0
W
Lancelot
5,790
579
56
6
0
171,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role