Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Droguito
Merlin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,553 Elo+
Party 3
Yemoja
Yemoja
L3MANRUSS
Yemoja
Level 117
God Stats
0W - 2L
1,560 SR
Queue Stats
55W - 57L
1,473 Elo+
Party 2
Mulan
Mulan
TrickleDown
Mulan
Level 42
God Stats
1W - 3L
1,564 SR
Queue Stats
29W - 27L
1,551 Elo+
Party 2
Cliodhna
Cliodhna
XtraFilthy
Cliodhna
Level 123
God Stats
2W - 1L
1,826 SR
Queue Stats
82W - 88L
1,487 Elo+
Party 2
Team Averages
Level 90
1,590 SR
1,513 Elo+

VS

Team Averages
Level 116
1,691 SR
1,683 Elo+
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
FullScrotum
King Arthur
Level 96
God Stats
5W - 4L
1,811 SR
Queue Stats
185W - 181L
1,489 Elo+
Solo
Sol
Sol
MortalCoil
Sol
Level 160
God Stats
6W - 5L
1,662 SR
Queue Stats
435W - 185L
1,819 Elo+
Party 1
Ra
Ra
YeetYoMeat
Ra
Level 35
God Stats
4W - 0L
1,659 SR
Queue Stats
181W - 48L
1,822 Elo+
Party 1
Gilgamesh
Gilgamesh
astrostra
Gilgamesh
Level 127
God Stats
25W - 3L
1,821 SR
Queue Stats
91W - 27L
1,784 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
0 / 10 / 1
6,768
423
7,854
17,897
5,473
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Droguito
Merlin
12
1 / 5 / 1
6,961
435
4,815
9,181
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
L3MANRUSS
Yemoja
8
0 / 6 / 0
5,991
374
2,238
13,863
7,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 5 / 0
6,805
425
5,639
13,935
7,323
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
XtraFilthy
Cliodhna
11
1 / 7 / 1
6,684
418
2,082
12,478
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
18 / 0 / 4
11,141
696
17,555
15,567
8,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
FullScrotum
King Arthur
15
1 / 1 / 3
9,612
601
8,019
10,203
7,537
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
7 / 1 / 5
10,629
664
12,214
12,758
4,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 1 / 10
9,179
574
8,389
6,868
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
astrostra
Gilgamesh
14
4 / 0 / 10
9,363
585
5,518
12,483
10,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
65
3
Kills
33
33
Deaths
3
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
10
1
0.05
W
Thanatos
 
Thanatos
18
0
4
20
L
Merlin
Droguito
Merlin
1
5
1
0.3
W
King Arthur
FullScrotum
King Arthur
1
1
3
2.5
L
Yemoja
L3MANRUSS
Yemoja
0
6
0
0
W
7
1
5
9.5
L
1
5
0
0.2
L
Cliodhna
XtraFilthy
Cliodhna
1
7
1
0.21
W
3
1
10
8
W
Gilgamesh
astrostra
Gilgamesh
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,628
Damage
51,695
67,354
Taken
57,879
26,646
Mitigated
33,637
12,829
Healing
38,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
7,854
5,423
0
2,438
17,897
5,473
0
8,547
9,350
0
51,820
W
Thanatos
 
Thanatos
17,555
6,035
0
18,789
15,567
8,560
0
2,045
13,522
0
92,812
L
Merlin
Droguito
Merlin
4,815
260
0
419
9,181
2,691
0
2,852
6,329
51,266
0
W
King Arthur
FullScrotum
King Arthur
8,019
1,040
0
2,230
10,203
7,537
0
30
10,173
0
73,681
L
Yemoja
L3MANRUSS
Yemoja
2,238
895
2,723
1,731
13,863
7,758
0
6,952
6,911
14,767
0
W
12,214
7,474
0
7,209
12,758
4,373
6,296
1,416
11,342
99,431
0
L
5,639
1,090
0
2,748
13,935
7,323
0
948
12,987
0
40,953
L
Cliodhna
XtraFilthy
Cliodhna
2,082
149
0
2,770
12,478
3,401
0
1,304
11,174
0
27,917
W
8,389
1,311
1,468
2,827
6,868
3,057
312
2,418
4,450
69,586
0
W
Gilgamesh
astrostra
Gilgamesh
5,518
1,448
2,965
3,296
12,483
10,110
0
1,696
10,787
0
30,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,209
Gold Earned
49,924
313
Minions Killed
548
0
Camps Cleared
0
1,361,239
Distance Traveled
1,608,887
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,768
423
82
5
0
241,128
8
W
Thanatos
11,141
696
127
8
0
376,624
1
L
Merlin
6,961
435
69
4
0
258,555
3
W
King Arthur
9,612
601
119
7
0
325,082
3
L
Yemoja
5,991
374
22
1
0
276,299
3
W
Sol
10,629
664
148
9
0
269,190
6
L
Mulan
6,805
425
94
6
0
269,782
1
L
Cliodhna
6,684
418
46
3
0
315,475
2
W
Ra
9,179
574
124
8
0
294,590
6
W
Gilgamesh
9,363
585
30
2
0
343,401
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role