Player Matchup

Scylla
Scylla
Snakedaddyjones
Scylla
Level 113
God Stats
1W - 1L
1,387 SR
Queue Stats
175W - 155L
1,510 Elo+
Party 1
King Arthur
King Arthur
T3chnop4rty
King Arthur
Level 99
God Stats
1W - 0L
1,348 SR
Queue Stats
138W - 113L
1,535 Elo+
Party 1
Serqet
Serqet
TickinBacon
Serqet
Level 118
God Stats
20W - 11L
1,876 SR
Queue Stats
83W - 72L
1,555 Elo+
Party 1
Team Averages
Level 110
1,537 SR
1,533 Elo+

VS

Team Averages
Level 109
1,417 SR
1,359 Elo+
Artemis
Artemis
Drake_Desdemona
Artemis
Level 72
God Stats
5W - 8L
1,382 SR
Queue Stats
9W - 18L
1,255 Elo+
Party 2
Janus
Janus
Scribblez96
Janus
Level 126
God Stats
1W - 4L
1,378 SR
Queue Stats
48W - 80L
1,323 Elo+
Party 2
Sun Wukong
Sun Wukong
Valendio
Sun Wukong
Level 128
God Stats
1W - 1L
1,490 SR
Queue Stats
131W - 128L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
9,340
667
6,908
8,293
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
T3chnop4rty
King Arthur
15
1 / 2 / 6
9,880
706
10,045
16,869
10,776
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
15
4 / 1 / 3
10,077
720
7,321
12,490
10,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
8,201
586
6,136
7,746
2,852
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 2 / 1
8,807
629
7,542
6,246
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Valendio
Sun Wukong
13
1 / 4 / 3
9,188
656
12,097
17,923
12,655
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
7
Kills
4
5
Deaths
7
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
L
2
2
1
1.25
W
2
2
4
2
W
King Arthur
T3chnop4rty
King Arthur
1
2
6
2
W
Serqet
4
1
3
5.5
L
Sun Wukong
Valendio
Sun Wukong
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,274
Damage
25,775
37,652
Taken
31,915
24,104
Mitigated
17,602
5,881
Healing
5,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,136
2,654
0
170
7,746
2,852
903
2,184
5,321
0
11,536
L
7,542
333
0
44
6,246
2,095
0
1,723
4,230
19,950
0
W
6,908
425
0
1,666
8,293
3,081
697
941
7,290
28,233
0
W
King Arthur
T3chnop4rty
King Arthur
10,045
1,632
0
2,973
16,869
10,776
622
4,425
12,138
0
46,652
W
Serqet
7,321
928
0
1,242
12,490
10,247
1,193
2,625
9,589
0
29,324
L
Sun Wukong
Valendio
Sun Wukong
12,097
1,030
0
5,336
17,923
12,655
0
2,813
13,813
0
48,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,297
Gold Earned
26,196
170
Minions Killed
112
8
Camps Cleared
5
771,606
Distance Traveled
585,057
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,201
586
6
0
0
160,851
0
L
Janus
8,807
629
38
3
0
170,820
1
W
Scylla
9,340
667
57
4
1
217,711
5
W
King Arthur
9,880
706
63
5
3
273,461
0
W
Serqet
10,077
720
50
4
4
280,434
1
L
Sun Wukong
9,188
656
68
5
5
253,386
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role