Player Matchup

King Arthur
King Arthur
NotChucknado
King Arthur
Level 66
God Stats
9W - 9L
1,541 SR
Queue Stats
276W - 171L
1,611 Elo+
Party 2
Vulcan
Vulcan
Prynne
Vulcan
Level 100
God Stats
8W - 1L
1,707 SR
Queue Stats
22W - 21L
1,615 Elo+
Solo
Atlas
Atlas
QTwelve
Atlas
Level 160
God Stats
17W - 9L
1,671 SR
Queue Stats
188W - 108L
1,667 Elo+
Party 2
Hachiman
Hachiman
Rhino2701
Hachiman
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,687 Elo+
Solo
Tsukuyomi
Tsukuyomi
vasilias
Tsukuyomi
Level 107
God Stats
8W - 1L
1,456 SR
Queue Stats
31W - 18L
1,555 Elo+
Party 2
Team Averages
Level 108
1,575 SR
1,627 Elo+

VS

Team Averages
Level 115
1,647 SR
1,638 Elo+
Hercules
Hercules
H3LMZ
Hercules
Level 123
God Stats
3W - 1L
1,885 SR
Queue Stats
79W - 29L
1,805 Elo+
Party 1
Terra
Terra
Munincat
Terra
Level 97
God Stats
0W - 2L
1,374 SR
Queue Stats
13W - 16L
1,660 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SYov
Ah Muzen Cab
Level 148
God Stats
0W - 2L
1,748 SR
Queue Stats
10W - 17L
1,474 Elo+
Party 3
Thanatos
Thanatos
imabitsleepy
Thanatos
Level 81
God Stats
21W - 21L
1,515 SR
Queue Stats
60W - 53L
1,563 Elo+
Solo
Ra
Ra
xSquirtleSquadx
Ra
Level 126
God Stats
0W - 1L
1,716 SR
Queue Stats
9W - 7L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NotChucknado
King Arthur
19
14 / 3 / 19
13,345
1,335
19,172
13,866
20,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
Prynne
Vulcan
19
11 / 1 / 25
13,132
1,313
38,726
8,585
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
QTwelve
Atlas
19
6 / 0 / 24
12,475
1,248
15,913
12,404
14,669
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
Rhino2701
Hachiman
18
6 / 2 / 23
11,354
1,135
16,047
16,063
5,928
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
vasilias
Tsukuyomi
18
6 / 5 / 24
11,778
1,178
21,367
12,104
5,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

271

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
H3LMZ
Hercules
15
0 / 6 / 5
9,492
949
8,137
29,055
33,942
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
Munincat
Terra
15
1 / 7 / 6
10,759
1,076
3,691
24,832
33,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
SYov
Ah Muzen Cab
15
3 / 11 / 5
10,393
1,039
15,377
23,432
12,286
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
imabitsleepy
Thanatos
16
6 / 13 / 3
11,736
1,174
15,523
26,122
13,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 6 / 7
10,282
1,028
14,965
15,730
7,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
37
43
Kills
11
11
Deaths
43
115
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
H3LMZ
Hercules
0
6
5
0.42
L
Terra
Munincat
Terra
1
7
6
0.57
W
King Arthur
NotChucknado
King Arthur
14
3
19
7.83
W
Vulcan
Prynne
Vulcan
11
1
25
23.5
W
Atlas
QTwelve
Atlas
6
0
24
18
W
Hachiman
Rhino2701
Hachiman
6
2
23
8.75
L
Ah Muzen Cab
SYov
Ah Muzen Cab
3
11
5
0.5
L
Thanatos
imabitsleepy
Thanatos
6
13
3
0.58
W
Tsukuyomi
vasilias
Tsukuyomi
6
5
24
3.6
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,225
Damage
57,693
63,022
Taken
119,171
49,853
Mitigated
101,128
8,450
Healing
24,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
H3LMZ
Hercules
8,137
3,029
0
5,234
29,055
33,942
0
14,712
14,343
0
19,309
L
Terra
Munincat
Terra
3,691
597
1,474
2,421
24,832
33,591
0
13,108
11,724
12,056
0
W
King Arthur
NotChucknado
King Arthur
19,172
1,526
0
1,334
13,866
20,510
0
3,245
10,621
0
27,322
W
Vulcan
Prynne
Vulcan
38,726
9,392
0
0
8,585
3,612
0
2,430
6,155
69,804
0
W
Atlas
QTwelve
Atlas
15,913
6,841
2,191
3,545
12,404
14,669
0
4,651
7,753
28,009
0
W
Hachiman
Rhino2701
Hachiman
16,047
11,807
0
1,045
16,063
5,928
0
5,053
11,010
0
23,503
L
Ah Muzen Cab
SYov
Ah Muzen Cab
15,377
6,287
0
3,045
23,432
12,286
0
10,027
13,405
0
44,342
L
Thanatos
imabitsleepy
Thanatos
15,523
3,824
0
7,181
26,122
13,957
0
9,724
16,398
0
29,594
W
Tsukuyomi
vasilias
Tsukuyomi
21,367
6,018
0
335
12,104
5,134
0
3,277
8,748
0
41,777
L
14,965
934
3,442
1,385
15,730
7,352
0
7,068
8,662
45,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,084
Gold Earned
52,662
207
Minions Killed
178
5
Camps Cleared
6
1,079,581
Distance Traveled
954,587
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,492
949
19
2
1
206,552
0
L
Terra
10,759
1,076
10
1
0
180,990
0
W
King Arthur
13,345
1,335
10
1
0
224,293
0
W
Vulcan
13,132
1,313
80
8
0
247,486
0
W
Atlas
12,475
1,248
30
3
4
197,977
2
W
Hachiman
11,354
1,135
26
3
1
208,205
0
L
Ah Muzen Cab
10,393
1,039
43
4
0
162,089
0
L
Thanatos
11,736
1,174
32
3
5
204,782
2
W
Tsukuyomi
11,778
1,178
61
6
0
201,620
0
L
Ra
10,282
1,028
74
7
0
200,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role