Player Matchup

Olorun
Olorun
RoyalBeast524
Olorun
Level 137
God Stats
1W - 2L
1,109 SR
Queue Stats
68W - 71L
1,451 Elo+
Party 2
Ganesha
Ganesha
ScarceGnome
Ganesha
Level 65
God Stats
1W - 1L
1,337 SR
Queue Stats
104W - 64L
1,735 Elo+
Party 2
Hachiman
Hachiman
Trixlezz
Hachiman
Level 68
God Stats
2W - 2L
1,295 SR
Queue Stats
198W - 139L
1,703 Elo+
Party 2
Team Averages
Level 90
1,247 SR
1,630 Elo+

VS

Team Averages
Level 57
1,449 SR
1,268 Elo+
Bakasura
Bakasura
DaTiniestTurtle
Bakasura
Level 35
God Stats
0W - 1L
1,293 SR
Queue Stats
19W - 28L
1,399 Elo+
Party 1
Gilgamesh
Gilgamesh
Phealixer
Gilgamesh
Level 108
God Stats
5W - 13L
1,510 SR
Queue Stats
78W - 100L
1,412 Elo+
Party 1
Baron Samedi
Baron Samedi
jukeboxdufus
Baron Samedi
Level 27
God Stats
4W - 6L
1,545 SR
Queue Stats
20W - 40L
994 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 11
7,132
713
8,264
7,285
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
ScarceGnome
Ganesha
10
0 / 0 / 11
7,513
751
4,313
9,850
7,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Trixlezz
Hachiman
13
11 / 0 / 1
9,092
909
14,161
5,733
2,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
0 / 4 / 0
5,729
573
3,715
11,450
5,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
Phealixer
Gilgamesh
11
2 / 4 / 0
6,588
659
7,011
11,125
5,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
jukeboxdufus
Baron Samedi
11
0 / 4 / 2
6,122
612
5,218
11,240
5,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
12
Kills
2
2
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
4
0
0
L
Gilgamesh
Phealixer
Gilgamesh
2
4
0
0.5
W
1
2
11
3.25
W
Ganesha
ScarceGnome
Ganesha
0
0
11
5.5
W
Hachiman
Trixlezz
Hachiman
11
0
1
11.5
L
Baron Samedi
jukeboxdufus
Baron Samedi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,738
Damage
15,944
22,868
Taken
33,815
13,430
Mitigated
17,204
7,288
Healing
8,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
3,715
2,367
0
2,487
11,450
5,891
0
4,611
6,547
0
10,667
L
Gilgamesh
Phealixer
Gilgamesh
7,011
2,301
0
2,676
11,125
5,535
0
4,060
6,883
0
20,649
W
8,264
3,628
971
3,114
7,285
3,281
1,457
1,861
5,274
19,974
0
W
Ganesha
ScarceGnome
Ganesha
4,313
516
0
2,241
9,850
7,672
0
2,083
7,427
18,047
0
W
Hachiman
Trixlezz
Hachiman
14,161
8,533
0
962
5,733
2,477
865
1,718
3,795
0
34,910
L
Baron Samedi
jukeboxdufus
Baron Samedi
5,218
510
1,377
2,162
11,240
5,778
0
3,548
7,462
14,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,737
Gold Earned
18,439
114
Minions Killed
79
6
Camps Cleared
3
524,961
Distance Traveled
539,923
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,729
573
34
3
2
195,178
0
L
Gilgamesh
6,588
659
31
3
1
173,360
3
W
Olorun
7,132
713
30
3
2
156,294
2
W
Ganesha
7,513
751
2
0
0
186,571
2
W
Hachiman
9,092
909
82
8
4
182,096
0
L
Baron Samedi
6,122
612
14
1
0
171,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role