Player Matchup

Ullr
Ullr
Diamond I
 
Ullr
Diamond I
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Platinum II
Orkunhty
Ao Kuang
Platinum II
Level 156
God Stats
14W - 11L
1,776 SR
Queue Stats
160W - 158L
1,818 MMR
Solo
Osiris
Osiris
Diamond I
dynite_18
Osiris
Diamond I
Level 157
God Stats
4W - 2L
1,777 SR
Queue Stats
146W - 127L
2,590 MMR
Solo
Yemoja
Yemoja
Diamond I
iGE Creed
Yemoja
Diamond I
Level 156
God Stats
15W - 24L
1,488 SR
Queue Stats
671W - 683L
2,593 MMR
Solo
Janus
Janus
Platinum III
zlCleptiX
Janus
Platinum III
Level 142
God Stats
2W - 3L
1,454 SR
Queue Stats
138W - 127L
1,984 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,599 SR
2,097 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,675 SR
2,362 MMR
Raijin
Raijin
Platinum IV
AyeAdzyCov
Raijin
Platinum IV
Level 140
God Stats
2W - 2L
1,393 SR
Queue Stats
294W - 287L
1,686 MMR
Solo
Achilles
Achilles
Grandmaster
Briоche
Achilles
Grandmaster
Level 155
God Stats
27W - 19L
1,849 SR
Queue Stats
322W - 266L
3,032 MMR
Party 1
Ganesha
Ganesha
Masters
CrazySlock
Ganesha
Masters
Level 156
God Stats
3W - 1L
1,737 SR
Queue Stats
320W - 314L
2,511 MMR
Solo
Hou Yi
Hou Yi
Platinum V
ProEmperor32440
Hou Yi
Platinum V
Level 150
God Stats
12W - 12L
1,605 SR
Queue Stats
226W - 208L
1,670 MMR
Solo
Thanatos
Thanatos
Masters
Rоѕe
Thanatos
Masters
Level 89
God Stats
8W - 3L
1,792 SR
Queue Stats
131W - 57L
2,909 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
3 / 8 / 1
10,350
470
9,025
15,269
4,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Orkunhty
Ao Kuang
13
1 / 12 / 1
9,203
418
7,297
27,188
9,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
dynite_18
Osiris
16
1 / 3 / 1
9,985
454
12,993
23,079
25,038
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
iGE Creed
Yemoja
6
0 / 2 / 0
6,962
316
909
6,534
1,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
zlCleptiX
Janus
13
0 / 12 / 0
8,417
383
7,967
17,356
5,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AwilixRavanaNemesisMercury

VS

Bans
CliodhnaAtlasLancelotFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AyeAdzyCov
Raijin
17
4 / 2 / 8
10,974
499
11,789
15,738
8,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Briоche
Achilles
17
5 / 1 / 7
11,196
509
14,511
23,899
25,371
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
CrazySlock
Ganesha
16
0 / 1 / 19
11,105
505
5,705
15,296
20,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
5 / 2 / 6
12,490
568
11,745
18,117
8,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Rоѕe
Thanatos
20
23 / 0 / 3
14,984
681
24,531
13,481
9,528
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
80
5
Kills
37
37
Deaths
6
3
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
8
1
0.44
W
Raijin
AyeAdzyCov
Raijin
4
2
8
4
W
Achilles
Briоche
Achilles
5
1
7
8.5
W
Ganesha
CrazySlock
Ganesha
0
1
19
9.5
L
Ao Kuang
Orkunhty
Ao Kuang
1
12
1
0.13
W
5
2
6
4
W
Thanatos
Rоѕe
Thanatos
23
0
3
24.5
L
Osiris
dynite_18
Osiris
1
3
1
0.5
L
Yemoja
iGE Creed
Yemoja
0
2
0
0
L
Janus
zlCleptiX
Janus
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,191
Damage
68,281
89,426
Taken
86,531
46,498
Mitigated
72,461
17,129
Healing
42,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
9,025
4,227
0
1,296
15,269
4,910
0
1,534
13,649
0
63,067
W
Raijin
AyeAdzyCov
Raijin
11,789
1,463
296
3,527
15,738
8,427
1,012
4,743
10,759
86,827
0
W
Achilles
Briоche
Achilles
14,511
3,826
0
5,684
23,899
25,371
830
3,607
20,116
0
71,140
W
Ganesha
CrazySlock
Ganesha
5,705
1,017
0
2,999
15,296
20,471
136
3,005
12,125
37,324
0
L
Ao Kuang
Orkunhty
Ao Kuang
7,297
2,016
1
8,406
27,188
9,479
9
4,576
22,386
53,031
0
W
11,745
8,250
0
5,360
18,117
8,664
6,465
1,227
16,858
0
121,914
W
Thanatos
Rоѕe
Thanatos
24,531
11,479
0
24,757
13,481
9,528
224
2,887
10,500
0
160,965
L
Osiris
dynite_18
Osiris
12,993
4,163
0
3,865
23,079
25,038
660
3,500
19,443
0
76,070
L
Yemoja
iGE Creed
Yemoja
909
409
1,345
1,966
6,534
1,937
0
1,079
5,413
7,630
0
L
Janus
zlCleptiX
Janus
7,967
39
0
250
17,356
5,134
0
5,967
11,041
57,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,917
Gold Earned
60,749
456
Minions Killed
719
0
Camps Cleared
0
1,468,774
Distance Traveled
2,173,637
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,350
470
107
5
0
327,483
0
W
Raijin
10,974
499
150
7
0
387,216
1
W
Achilles
11,196
509
116
5
0
472,301
3
W
Ganesha
11,105
505
21
1
0
416,136
0
L
Ao Kuang
9,203
418
110
5
0
337,678
1
W
Hou Yi
12,490
568
207
9
0
354,066
7
W
Thanatos
14,984
681
225
10
0
543,918
5
L
Osiris
9,985
454
125
6
0
398,124
3
L
Yemoja
6,962
316
7
0
0
114,486
0
L
Janus
8,417
383
107
5
0
291,003
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role