Player Matchup

Neith
Neith
COBALTSS0007
Neith
Level 102
God Stats
0W - 2L
1,305 SR
Queue Stats
126W - 130L
1,381 Elo+
Solo
Awilix
Awilix
Cavemane420
Awilix
Level 122
God Stats
1W - 1L
1,711 SR
Queue Stats
255W - 248L
1,412 Elo+
Solo
Anubis
Anubis
JynxnL
Anubis
Level 107
God Stats
1W - 1L
1,299 SR
Queue Stats
11W - 14L
1,476 Elo+
Solo
Olorun
Olorun
OfficialWhiteEgg
Olorun
Level 92
God Stats
3W - 5L
1,274 SR
Queue Stats
360W - 387L
1,432 Elo+
Solo
Da Ji
Da Ji
cerfbear
Da Ji
Level 117
God Stats
2W - 4L
1,667 SR
Queue Stats
213W - 199L
1,448 Elo+
Solo
Team Averages
Level 108
1,451 SR
1,430 Elo+

VS

Team Averages
Level 99
1,437 SR
1,383 Elo+
Baron Samedi
Baron Samedi
ChrisNukedem
Baron Samedi
Level 132
God Stats
3W - 1L
1,745 SR
Queue Stats
96W - 111L
1,411 Elo+
Solo
Sol
Sol
Hypomanicrabbit
Sol
Level 109
God Stats
5W - 4L
1,035 SR
Queue Stats
234W - 272L
1,393 Elo+
Party 1
Thanatos
Thanatos
KaputPlum8771
Thanatos
Level 109
God Stats
6W - 7L
1,590 SR
Queue Stats
133W - 147L
1,404 Elo+
Party 1
Khepri
Khepri
TouchSomeGrass00
Khepri
Level 49
God Stats
4W - 1L
1,522 SR
Queue Stats
307W - 356L
1,381 Elo+
Solo
Nemesis
Nemesis
nicklendime
Nemesis
Level 97
God Stats
1W - 1L
1,294 SR
Queue Stats
96W - 104L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 5
9,248
711
12,801
14,204
5,978
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
11
0 / 9 / 5
7,206
554
5,273
14,881
5,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
JynxnL
Anubis
18
5 / 4 / 8
10,096
777
9,942
12,422
5,774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 8 / 6
7,763
597
7,923
15,207
6,444
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
cerfbear
Da Ji
15
3 / 7 / 5
8,392
646
10,243
13,767
5,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChrisNukedem
Baron Samedi
16
4 / 5 / 16
9,794
753
15,800
14,540
8,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 1 / 19
11,415
878
18,103
11,443
6,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
KaputPlum8771
Thanatos
19
19 / 2 / 9
12,034
926
19,214
12,052
7,061
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 4 / 21
9,446
727
3,745
14,083
13,401
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
nicklendime
Nemesis
15
2 / 4 / 16
9,267
713
7,728
14,198
10,380
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
115
14
Kills
34
34
Deaths
16
29
Assists
81
Player
Kills
Deaths
Assists
KDA
L
5
6
5
1.25
L
Awilix
0
9
5
0.28
W
Baron Samedi
ChrisNukedem
Baron Samedi
4
5
16
2.4
W
8
1
19
17.5
L
Anubis
JynxnL
Anubis
5
4
8
2.25
W
Thanatos
KaputPlum8771
Thanatos
19
2
9
11.75
L
1
8
6
0.5
W
1
4
21
2.88
L
Da Ji
cerfbear
Da Ji
3
7
5
0.79
W
Nemesis
nicklendime
Nemesis
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,182
Damage
64,590
70,481
Taken
66,316
29,471
Mitigated
45,022
16,020
Healing
32,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,801
2,966
723
3,998
14,204
5,978
0
8,650
5,554
0
30,013
L
Awilix
5,273
1,055
416
412
14,881
5,308
0
7,575
7,306
0
9,537
W
Baron Samedi
ChrisNukedem
Baron Samedi
15,800
1,619
3,984
4,940
14,540
8,094
703
3,670
10,870
25,425
0
W
18,103
4,768
1,153
3,544
11,443
6,086
4,345
2,831
8,612
48,249
0
L
Anubis
JynxnL
Anubis
9,942
255
718
4,655
12,422
5,774
0
6,893
5,529
23,678
0
W
Thanatos
KaputPlum8771
Thanatos
19,214
2,112
413
10,908
12,052
7,061
1,363
2,296
9,756
0
25,236
L
7,923
4,485
246
2,529
15,207
6,444
0
8,615
6,592
12,750
1,272
W
3,745
0
539
1,215
14,083
13,401
410
4,058
10,025
10,424
0
L
Da Ji
cerfbear
Da Ji
10,243
1,310
721
1,602
13,767
5,967
0
5,915
7,852
0
15,858
W
Nemesis
nicklendime
Nemesis
7,728
1,768
3,010
2,813
14,198
10,380
1,325
4,038
10,160
0
17,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,705
Gold Earned
51,956
103
Minions Killed
119
0
Camps Cleared
0
998,030
Distance Traveled
1,146,578
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,248
711
24
2
0
222,465
1
L
Awilix
7,206
554
4
0
0
207,392
0
W
Baron Samedi
9,794
753
23
2
0
169,923
0
W
Sol
11,415
878
61
5
0
225,567
3
L
Anubis
10,096
777
38
3
0
207,025
5
W
Thanatos
12,034
926
13
1
0
260,702
1
L
Olorun
7,763
597
17
1
0
169,934
0
W
Khepri
9,446
727
10
1
0
241,373
0
L
Da Ji
8,392
646
20
2
0
191,214
0
W
Nemesis
9,267
713
12
1
0
249,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role