Player Matchup

Ares
Ares
BlackVader42
Ares
Level 66
God Stats
9W - 9L
1,284 SR
Queue Stats
117W - 202L
1,197 Elo+
Solo
Nu Wa
Nu Wa
Joeyw67890_ttv
Nu Wa
Level 44
God Stats
3W - 0L
1,526 SR
Queue Stats
5W - 8L
1,250 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheNameIsBmo
Cu Chulainn
Level 89
God Stats
16W - 15L
1,401 SR
Queue Stats
59W - 57L
1,273 Elo+
Solo
Gilgamesh
Gilgamesh
Uwildwyd
Gilgamesh
Level 67
God Stats
4W - 1L
1,500 SR
Queue Stats
75W - 75L
1,308 Elo+
Solo
Hades
Hades
kushmanjarrett94
Hades
Level 148
God Stats
28W - 22L
1,487 SR
Queue Stats
729W - 752L
1,316 Elo+
Solo
Team Averages
Level 83
1,440 SR
1,269 Elo+

VS

Team Averages
Level 87
1,318 SR
1,278 Elo+
Raijin
Raijin
Arnorki
Raijin
Level 108
God Stats
1W - 1L
1,232 SR
Queue Stats
313W - 328L
1,300 Elo+
Solo
Baron Samedi
Baron Samedi
GI CrAzYdOc
Baron Samedi
Level 125
God Stats
3W - 4L
1,190 SR
Queue Stats
68W - 96L
1,178 Elo+
Solo
Nike
Nike
Mk Dusse
Nike
Level 43
God Stats
7W - 8L
1,342 SR
Queue Stats
23W - 33L
1,280 Elo+
Solo
Neith
Neith
caseyshay
Neith
Level 80
God Stats
255W - 255L
1,489 SR
Queue Stats
278W - 280L
1,335 Elo+
Solo
Shiva
Shiva
ronanDJ
Shiva
Level 81
God Stats
2W - 2L
1,338 SR
Queue Stats
41W - 29L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 6
8,337
490
4,332
11,538
6,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
3 / 1 / 2
9,204
541
6,399
2,734
848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
TheNameIsBmo
Cu Chulainn
13
5 / 3 / 5
8,446
497
9,524
15,671
10,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
Uwildwyd
Gilgamesh
17
7 / 1 / 0
10,320
607
10,833
15,303
9,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 0 / 6
9,214
542
9,714
10,958
5,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Arnorki
Raijin
13
0 / 2 / 1
8,317
489
6,634
10,789
6,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
GI CrAzYdOc
Baron Samedi
14
1 / 2 / 0
8,431
496
1,511
7,778
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
11
1 / 7 / 3
6,817
401
4,622
16,614
9,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
caseyshay
Neith
13
2 / 3 / 2
7,881
464
10,026
10,928
4,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
ronanDJ
Shiva
12
3 / 7 / 0
7,937
467
7,316
16,642
7,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
20
Kills
7
7
Deaths
21
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
Arnorki
Raijin
0
2
1
0.25
W
2
2
6
2.5
L
Baron Samedi
GI CrAzYdOc
Baron Samedi
1
2
0
0.5
W
3
1
2
4
L
Nike
1
7
3
0.36
W
Cu Chulainn
TheNameIsBmo
Cu Chulainn
5
3
5
2.5
W
Gilgamesh
Uwildwyd
Gilgamesh
7
1
0
7
L
Neith
caseyshay
Neith
2
3
2
1
W
3
0
6
6
L
Shiva
ronanDJ
Shiva
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,802
Damage
30,109
56,204
Taken
62,751
32,653
Mitigated
31,305
19,360
Healing
7,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Arnorki
Raijin
6,634
1,674
0
3,069
10,789
6,784
0
1,232
9,517
63,771
0
W
4,332
748
2
948
11,538
6,816
569
305
11,233
25,246
0
L
Baron Samedi
GI CrAzYdOc
Baron Samedi
1,511
57
0
191
7,778
2,932
487
4,944
2,627
73,078
0
W
6,399
2,061
81
354
2,734
848
1,599
487
2,247
54,550
0
L
Nike
4,622
1,230
0
1,936
16,614
9,273
0
6,794
9,263
0
29,393
W
Cu Chulainn
TheNameIsBmo
Cu Chulainn
9,524
3,070
0
5,985
15,671
10,202
425
574
15,097
3,352
45,104
W
Gilgamesh
Uwildwyd
Gilgamesh
10,833
4,177
0
5,554
15,303
9,201
1,218
6,380
8,923
0
72,119
L
Neith
caseyshay
Neith
10,026
5,578
0
1,891
10,928
4,897
49
5,473
5,255
0
65,201
W
9,714
688
597
5,839
10,958
5,586
222
399
10,559
75,731
0
L
Shiva
ronanDJ
Shiva
7,316
1,288
0
648
16,642
7,419
0
2,263
14,298
0
57,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,521
Gold Earned
39,383
463
Minions Killed
456
0
Camps Cleared
0
1,605,943
Distance Traveled
1,359,777
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,317
489
110
6
0
251,759
4
W
Ares
8,337
490
30
2
0
318,117
4
L
Baron Samedi
8,431
496
129
8
0
285,731
3
W
Nu Wa
9,204
541
101
6
0
305,696
0
L
Nike
6,817
401
52
3
0
284,956
3
W
Cu Chulainn
8,446
497
76
4
0
326,743
0
W
Gilgamesh
10,320
607
138
8
0
348,038
4
L
Neith
7,881
464
85
5
0
276,182
0
W
Hades
9,214
542
118
7
0
307,349
0
L
Shiva
7,937
467
80
5
0
261,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role