Player Matchup

Anhur
Anhur
Guàpo
Anhur
Level 158
God Stats
1W - 2L
1,844 SR
Queue Stats
25W - 10L
1,808 Elo+
Party 2
Erlang Shen
Erlang Shen
Morg710
Erlang Shen
Level 145
God Stats
1W - 1L
1,151 SR
Queue Stats
53W - 14L
1,918 Elo+
Party 2
Kuzenbo
Kuzenbo
panduhrific
Kuzenbo
Level 160
God Stats
1W - 2L
1,476 SR
Queue Stats
14W - 4L
1,758 Elo+
Party 2
Team Averages
Level 154
1,490 SR
1,828 Elo+

VS

Team Averages
Level 49
1,342 SR
1,380 Elo+
Hel
Hel
 
Hel
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
DucksAreMagic
Scylla
Level 29
God Stats
0W - 2L
1,212 SR
Queue Stats
8W - 25L
1,319 Elo+
Party 1
Medusa
Medusa
JllyFshJam
Medusa
Level 27
God Stats
3W - 7L
1,315 SR
Queue Stats
4W - 11L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Guàpo
Anhur
12
5 / 1 / 12
8,210
912
9,531
9,208
3,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Morg710
Erlang Shen
13
10 / 1 / 7
9,087
1,010
8,787
9,775
5,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
panduhrific
Kuzenbo
12
3 / 1 / 13
8,339
927
5,165
10,629
10,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
0 / 6 / 1
5,765
641
4,095
8,416
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 8 / 1
6,204
689
3,380
8,827
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
JllyFshJam
Medusa
9
3 / 4 / 0
6,843
760
5,733
8,848
2,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
18
Kills
3
3
Deaths
18
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
6
1
0.08
L
0
8
1
0.06
W
Anhur
Guàpo
Anhur
5
1
12
11
L
Medusa
JllyFshJam
Medusa
3
4
0
0.75
W
Erlang Shen
Morg710
Erlang Shen
10
1
7
13.5
W
Kuzenbo
panduhrific
Kuzenbo
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,483
Damage
13,208
29,612
Taken
26,091
20,390
Mitigated
8,173
11,430
Healing
3,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,095
709
851
1,939
8,416
2,969
0
2,216
6,200
12,242
0
L
3,380
682
0
132
8,827
2,297
0
1,861
6,966
17,261
0
W
Anhur
Guàpo
Anhur
9,531
4,086
0
3,770
9,208
3,676
493
2,033
7,175
0
29,009
L
Medusa
JllyFshJam
Medusa
5,733
3,065
0
280
8,848
2,907
0
1,376
7,472
0
13,721
W
Erlang Shen
Morg710
Erlang Shen
8,787
3,808
0
3,668
9,775
5,728
1,673
3,427
6,348
0
31,397
W
Kuzenbo
panduhrific
Kuzenbo
5,165
1,753
0
3,992
10,629
10,986
296
2,530
7,465
19,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,636
Gold Earned
18,812
113
Minions Killed
76
6
Camps Cleared
3
559,142
Distance Traveled
436,234
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,765
641
22
2
1
145,389
2
L
Scylla
6,204
689
32
4
1
116,717
0
W
Anhur
8,210
912
45
5
3
171,037
0
L
Medusa
6,843
760
22
2
1
174,128
1
W
Erlang Shen
9,087
1,010
39
4
1
191,496
3
W
Kuzenbo
8,339
927
29
3
2
196,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role