Player Matchup

Athena
Athena
McRickNasty
Athena
Level 102
God Stats
10W - 7L
1,507 SR
Queue Stats
108W - 115L
1,393 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
X_chromeknight_X
Ah Muzen Cab
Level 108
God Stats
5W - 2L
1,371 SR
Queue Stats
105W - 108L
1,404 Elo+
Party 1
Zeus
Zeus
v_PyRoGh0uL_v
Zeus
Level 26
God Stats
3W - 0L
1,727 SR
Queue Stats
14W - 6L
1,514 Elo+
Party 1
Team Averages
Level 79
1,535 SR
1,437 Elo+

VS

Team Averages
Level 82
1,474 SR
1,356 Elo+
Guan Yu
Guan Yu
IG x Giant
Guan Yu
Level 29
God Stats
13W - 18L
1,264 SR
Queue Stats
17W - 26L
1,252 Elo+
Party 2
Ah Puch
Ah Puch
Quezzzoo 44
Ah Puch
Level 88
God Stats
16W - 12L
1,621 SR
Queue Stats
146W - 194L
1,428 Elo+
Party 2
Danzaburou
Danzaburou
oDreadedHulko
Danzaburou
Level 128
God Stats
7W - 6L
1,537 SR
Queue Stats
32W - 41L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
3 / 3 / 14
13,534
712
7,850
26,211
30,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
X_chromeknight_X
Ah Muzen Cab
20
9 / 0 / 8
14,819
780
21,468
15,558
8,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 4 / 12
13,168
693
14,395
10,986
4,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IG x Giant
Guan Yu
15
2 / 8 / 3
11,278
594
10,689
21,285
15,587
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Quezzzoo 44
Ah Puch
17
2 / 2 / 2
11,797
621
17,222
12,874
6,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
oDreadedHulko
Danzaburou
17
3 / 7 / 4
12,666
667
13,408
17,682
8,377
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
16
17
Kills
7
7
Deaths
17
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
IG x Giant
Guan Yu
2
8
3
0.44
W
Athena
3
3
14
3.33
L
Ah Puch
Quezzzoo 44
Ah Puch
2
2
2
1.5
W
Ah Muzen Cab
X_chromeknight_X
Ah Muzen Cab
9
0
8
13
L
Danzaburou
oDreadedHulko
Danzaburou
3
7
4
0.71
W
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,713
Damage
41,319
52,755
Taken
51,841
42,779
Mitigated
30,136
19,268
Healing
8,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
IG x Giant
Guan Yu
10,689
1,000
2,030
3,173
21,285
15,587
0
9,553
11,144
0
21,954
W
Athena
7,850
2,180
0
5,600
26,211
30,416
678
6,425
19,786
20,445
0
L
Ah Puch
Quezzzoo 44
Ah Puch
17,222
315
0
1,921
12,874
6,172
0
4,973
7,647
68,411
0
W
Ah Muzen Cab
X_chromeknight_X
Ah Muzen Cab
21,468
12,694
0
12,073
15,558
8,054
2,252
5,891
9,667
0
90,594
L
Danzaburou
oDreadedHulko
Danzaburou
13,408
5,387
0
1,507
17,682
8,377
30
7,255
10,081
0
48,202
W
14,395
2,124
80
1,515
10,986
4,309
636
5,473
5,513
43,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,521
Gold Earned
35,741
279
Minions Killed
197
11
Camps Cleared
5
1,071,985
Distance Traveled
967,876
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,278
594
31
2
0
351,166
6
W
Athena
13,534
712
20
1
0
369,691
2
L
Ah Puch
11,797
621
107
6
3
309,965
1
W
Ah Muzen Cab
14,819
780
181
10
5
379,447
2
L
Danzaburou
12,666
667
59
3
2
306,745
3
W
Zeus
13,168
693
78
4
6
322,847
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role