Player Matchup

Lancelot
Lancelot
iSauW
Lancelot
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Sobek
Sobek
tyverion
Sobek
Level 33
God Stats
3W - 6L
1,257 SR
Queue Stats
28W - 39L
1,394 Elo+
Solo
Neith
Neith
xXJacobinnoXx
Neith
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 1
Team Averages
Level 28
1,419 SR
1,465 Elo+

VS

Team Averages
Level 68
1,496 SR
1,390 Elo+
Baron Samedi
Baron Samedi
Hytres
Baron Samedi
Level 66
God Stats
2W - 0L
1,683 SR
Queue Stats
5W - 7L
1,318 Elo+
Party 2
Bellona
Bellona
oppermanlo
Bellona
Level 76
God Stats
2W - 4L
1,339 SR
Queue Stats
12W - 18L
1,360 Elo+
Party 2
Neith
Neith
plushiie
Neith
Level 62
God Stats
5W - 5L
1,467 SR
Queue Stats
33W - 39L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
iSauW
Lancelot
14
1 / 6 / 3
8,969
641
8,464
14,846
6,815
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sobek
tyverion
Sobek
11
1 / 4 / 2
8,912
637
5,302
22,729
19,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 4 / 2
8,908
636
11,012
8,276
3,561
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hytres
Baron Samedi
15
3 / 3 / 10
9,981
713
12,116
11,900
6,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
oppermanlo
Bellona
16
7 / 0 / 7
10,456
747
12,024
13,404
14,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
plushiie
Neith
15
4 / 1 / 9
9,992
714
14,214
9,384
4,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
14
14
Deaths
4
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Hytres
Baron Samedi
3
3
10
2.67
L
Lancelot
iSauW
Lancelot
1
6
3
0.42
W
Bellona
oppermanlo
Bellona
7
0
7
10.5
W
Neith
plushiie
Neith
4
1
9
8.5
L
Sobek
tyverion
Sobek
1
4
2
0.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,778
Damage
38,354
45,851
Taken
34,688
29,828
Mitigated
25,586
6,508
Healing
11,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Hytres
Baron Samedi
12,116
1,834
1,868
4,335
11,900
6,584
568
1,869
10,031
40,835
0
L
Lancelot
iSauW
Lancelot
8,464
975
0
384
14,846
6,815
743
5,658
8,887
0
33,605
W
Bellona
oppermanlo
Bellona
12,024
3,798
0
2,934
13,404
14,793
396
2,720
10,684
0
23,763
W
Neith
plushiie
Neith
14,214
7,626
0
2,669
9,384
4,209
1,326
1,266
8,118
0
52,874
L
Sobek
tyverion
Sobek
5,302
561
0
3,973
22,729
19,452
0
4,738
17,581
13,504
0
L
11,012
2,821
0
2,151
8,276
3,561
891
2,101
5,975
0
38,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,789
Gold Earned
30,429
130
Minions Killed
165
2
Camps Cleared
9
727,004
Distance Traveled
760,037
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,981
713
65
5
4
242,594
3
L
Lancelot
8,969
641
51
4
1
290,132
3
W
Bellona
10,456
747
19
1
2
286,857
2
W
Neith
9,992
714
81
6
3
230,586
1
L
Sobek
8,912
637
17
1
0
228,440
2
L
Neith
8,908
636
62
4
1
208,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role