Player Matchup

Hou Yi
Hou Yi
Meiyo
Hou Yi
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 13L
1,776 Elo+
Party 1
Ganesha
Ganesha
Smyglarn
Ganesha
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,336 Elo+
Party 1
He Bo
He Bo
samst
He Bo
Level 95
God Stats
0W - 1L
1,262 SR
Queue Stats
19W - 21L
1,336 Elo+
Party 1
Team Averages
Level 73
1,421 SR
1,483 Elo+

VS

Team Averages
Level 116
1,543 SR
1,546 Elo+
Hercules
Hercules
 
Hercules
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Crystalll
Zhong Kui
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 19L
1,559 Elo+
Solo
Osiris
Osiris
ekzzpt
Osiris
Level 127
God Stats
1W - 0L
1,628 SR
Queue Stats
11W - 14L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Meiyo
Hou Yi
16
3 / 5 / 3
12,229
611
23,291
16,810
10,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Smyglarn
Ganesha
15
0 / 1 / 5
12,243
612
9,064
18,986
27,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
samst
He Bo
18
4 / 4 / 2
12,411
621
21,691
14,726
8,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
1 / 2 / 7
12,451
623
8,776
21,372
29,146
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
Crystalll
Zhong Kui
19
5 / 3 / 4
13,190
660
20,434
16,865
14,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
ekzzpt
Osiris
18
4 / 2 / 6
12,668
633
11,208
25,416
29,956
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
7
Kills
10
10
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
2
7
2.25
W
Zhong Kui
Crystalll
Zhong Kui
5
3
4
2.33
L
Hou Yi
Meiyo
Hou Yi
3
5
3
0.9
L
Ganesha
Smyglarn
Ganesha
0
1
5
2.5
W
Osiris
ekzzpt
Osiris
4
2
6
3.5
L
He Bo
samst
He Bo
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,046
Damage
40,418
50,522
Taken
63,653
46,432
Mitigated
73,412
6,673
Healing
13,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,776
1,144
703
5,317
21,372
29,146
273
9,430
11,942
0
28,660
W
Zhong Kui
Crystalll
Zhong Kui
20,434
1,236
440
6,302
16,865
14,310
1,120
9,871
6,994
76,949
0
L
Hou Yi
Meiyo
Hou Yi
23,291
12,162
0
1,858
16,810
10,086
1,316
5,880
10,930
0
54,871
L
Ganesha
Smyglarn
Ganesha
9,064
1,481
0
1,748
18,986
27,858
29
7,984
11,002
25,918
0
W
Osiris
ekzzpt
Osiris
11,208
4,322
0
500
25,416
29,956
340
11,824
13,592
0
40,689
L
He Bo
samst
He Bo
21,691
1,401
0
3,067
14,726
8,488
96
7,086
7,640
56,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,883
Gold Earned
38,309
173
Minions Killed
211
7
Camps Cleared
8
1,030,414
Distance Traveled
1,085,609
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,451
623
36
2
1
388,740
1
W
Zhong Kui
13,190
660
120
6
3
338,990
0
L
Hou Yi
12,229
611
81
4
1
333,534
3
L
Ganesha
12,243
612
6
0
0
342,763
2
W
Osiris
12,668
633
55
3
4
357,879
4
L
He Bo
12,411
621
86
4
6
354,117
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role