Player Matchup

Thor
Thor
 
Thor
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
I Lilyy I
Skadi
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,437 Elo+
Party 1
Ra
Ra
YungSpring
Ra
Level 17
God Stats
1W - 0L
1,226 SR
Queue Stats
11W - 27L
1,433 Elo+
Party 1
Zeus
Zeus
pawelmrc91
Zeus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,337 Elo+
Solo
Ratatoskr
Ratatoskr
stunnaxo
Ratatoskr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 24L
1,433 Elo+
Party 1
Team Averages
Level 38
1,445 SR
1,428 Elo+

VS

Team Averages
Level 97
1,471 SR
1,434 Elo+
Ares
Ares
A2MY
Ares
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,523 Elo+
Party 2
Cerberus
Cerberus
FawltyTowels
Cerberus
Level 129
God Stats
0W - 3L
1,248 SR
Queue Stats
199W - 214L
1,446 Elo+
Solo
Horus
Horus
Interphaser
Horus
Level 142
God Stats
0W - 1L
1,715 SR
Queue Stats
12W - 26L
1,346 Elo+
Party 2
Baba Yaga
Baba Yaga
adreanik
Baba Yaga
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,437 Elo+
Solo
Geb
Geb
batdaman023
Geb
Level 160
God Stats
5W - 6L
1,394 SR
Queue Stats
370W - 393L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
6 / 3 / 11
11,232
864
12,297
16,314
8,122
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
I Lilyy I
Skadi
19
8 / 5 / 14
11,286
868
20,670
15,394
6,615
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 4 / 14
10,232
787
8,964
11,397
5,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
8 / 4 / 11
11,571
890
16,300
11,163
4,674
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
stunnaxo
Ratatoskr
15
5 / 6 / 7
9,679
745
7,578
15,359
12,487
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
A2MY
Ares
18
9 / 6 / 7
10,435
803
13,183
18,186
18,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
FawltyTowels
Cerberus
18
3 / 6 / 11
9,765
751
11,297
21,830
25,655
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 8 / 9
9,727
748
16,622
19,833
12,715
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
adreanik
Baba Yaga
8
1 / 3 / 3
7,131
549
2,406
4,231
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 6 / 13
10,191
784
13,414
27,287
23,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
65
29
Kills
22
22
Deaths
29
57
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
3
11
3.83
L
Ares
A2MY
Ares
9
6
7
2.08
L
Cerberus
FawltyTowels
Cerberus
3
6
11
1.42
W
Skadi
I Lilyy I
Skadi
8
5
14
3
L
5
8
9
1.19
W
2
4
14
2.25
L
Baba Yaga
adreanik
Baba Yaga
1
3
3
0.83
L
4
6
13
1.75
W
8
4
11
3.38
W
Ratatoskr
stunnaxo
Ratatoskr
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,809
Damage
56,922
69,627
Taken
91,367
37,171
Mitigated
82,052
25,494
Healing
22,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
12,297
6,273
1,056
4,890
16,314
8,122
2,160
9,279
7,035
0
28,240
L
Ares
A2MY
Ares
13,183
1,358
708
1,981
18,186
18,891
594
4,423
13,549
21,603
0
L
Cerberus
FawltyTowels
Cerberus
11,297
543
267
4,699
21,830
25,655
547
8,083
13,521
34,888
0
W
Skadi
I Lilyy I
Skadi
20,670
9,083
134
2,833
15,394
6,615
2,771
8,160
7,234
0
33,528
L
16,622
7,391
2,416
4,244
19,833
12,715
510
6,430
13,342
0
26,759
W
8,964
1,924
6,306
3,432
11,397
5,273
1,878
8,450
2,947
22,060
0
L
Baba Yaga
adreanik
Baba Yaga
2,406
108
60
698
4,231
1,770
0
910
3,297
5,730
0
L
13,414
1,395
1,388
6,337
27,287
23,021
453
5,418
21,548
20,357
0
W
16,300
1,026
1,276
1,544
11,163
4,674
1,425
4,777
6,386
36,143
0
W
Ratatoskr
stunnaxo
Ratatoskr
7,578
2,067
804
3,219
15,359
12,487
555
9,634
5,725
0
12,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,000
Gold Earned
47,249
133
Minions Killed
109
0
Camps Cleared
0
1,121,392
Distance Traveled
912,744
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,232
864
27
2
0
240,540
0
L
Ares
10,435
803
10
1
0
200,552
0
L
Cerberus
9,765
751
64
5
0
212,825
0
W
Skadi
11,286
868
22
2
0
200,557
0
L
Horus
9,727
748
12
1
0
216,480
0
W
Ra
10,232
787
19
1
0
207,149
0
L
Baba Yaga
7,131
549
7
1
0
65,497
0
L
Geb
10,191
784
16
1
0
217,390
0
W
Zeus
11,571
890
50
4
0
229,582
0
W
Ratatoskr
9,679
745
15
1
0
243,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role