Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Chimes24
Amaterasu
Level 160
God Stats
0W - 2L
1,544 SR
Queue Stats
139W - 96L
1,600 Elo+
Solo
Nox
Nox
JUXIYPOP
Nox
Level 95
God Stats
2W - 3L
1,659 SR
Queue Stats
126W - 111L
1,611 Elo+
Solo
Artio
Artio
TheInfiniteGyre_
Artio
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 60L
1,519 Elo+
Solo
Apollo
Apollo
Tindigm
Apollo
Level 122
God Stats
4W - 10L
1,230 SR
Queue Stats
222W - 205L
1,607 Elo+
Solo
Team Averages
Level 130
1,487 SR
1,567 Elo+

VS

Team Averages
Level 144
1,652 SR
1,652 Elo+
Loki
Loki
AgedProverb
Loki
Level 159
God Stats
21W - 12L
1,755 SR
Queue Stats
817W - 613L
1,633 Elo+
Solo
Gilgamesh
Gilgamesh
H3LMZ
Gilgamesh
Level 123
God Stats
2W - 1L
1,548 SR
Queue Stats
21W - 20L
1,633 Elo+
Party 1
Neith
Neith
HeyYouSteve
Neith
Level 160
God Stats
14W - 7L
1,589 SR
Queue Stats
189W - 135L
1,673 Elo+
Party 1
Aphrodite
Aphrodite
Rooster
Aphrodite
Level 154
God Stats
3W - 1L
1,835 SR
Queue Stats
165W - 93L
1,700 Elo+
Solo
Nu Wa
Nu Wa
xSquirtleSquadx
Nu Wa
Level 126
God Stats
5W - 4L
1,532 SR
Queue Stats
36W - 22L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
5 / 5 / 3
8,552
713
11,893
15,817
7,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Chimes24
Amaterasu
15
2 / 2 / 5
8,460
705
6,954
19,765
19,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 3 / 7
8,334
695
9,267
11,050
5,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 6
8,420
702
10,510
22,091
24,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Tindigm
Apollo
16
3 / 3 / 8
8,896
741
14,334
16,460
7,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 11
9,614
801
11,224
15,960
16,755
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
H3LMZ
Gilgamesh
14
3 / 8 / 2
8,389
699
10,457
16,522
13,042
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 0 / 9
9,768
814
18,786
11,346
5,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Rooster
Aphrodite
17
5 / 0 / 9
9,556
796
16,208
11,495
7,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
1 / 6 / 12
8,692
724
15,318
10,271
4,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
59
15
Kills
16
16
Deaths
16
29
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
5
3
1.3
W
2
2
11
3.75
L
Amaterasu
Chimes24
Amaterasu
2
2
5
2.25
W
Gilgamesh
H3LMZ
Gilgamesh
3
8
2
0.5
W
5
0
9
9.5
L
2
3
7
1.83
W
Aphrodite
Rooster
Aphrodite
5
0
9
9.5
L
3
3
6
2
L
Apollo
Tindigm
Apollo
3
3
8
2.33
W
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,958
Damage
71,993
85,183
Taken
65,594
64,831
Mitigated
47,589
28,323
Healing
22,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
11,893
2,594
0
7,204
15,817
7,647
0
4,453
11,197
0
23,141
W
11,224
2,636
0
1,662
15,960
16,755
49
4,568
10,971
0
19,795
L
Amaterasu
Chimes24
Amaterasu
6,954
908
0
5,281
19,765
19,987
0
7,419
11,999
0
23,067
W
Gilgamesh
H3LMZ
Gilgamesh
10,457
2,580
0
138
16,522
13,042
328
4,735
11,534
0
15,936
W
18,786
9,245
0
5,609
11,346
5,122
1,575
2,981
8,179
0
53,646
L
9,267
725
0
1,657
11,050
5,168
287
3,579
7,358
30,584
0
W
Aphrodite
Rooster
Aphrodite
16,208
1,153
6,279
8,777
11,495
7,943
527
3,527
7,615
38,479
0
L
10,510
766
3,400
5,571
22,091
24,541
0
7,716
13,960
28,268
0
L
Apollo
Tindigm
Apollo
14,334
10,734
0
5,210
16,460
7,488
840
7,020
9,143
0
43,191
W
15,318
4,820
0
375
10,271
4,727
807
2,983
7,145
32,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,662
Gold Earned
46,019
219
Minions Killed
211
0
Camps Cleared
0
1,227,688
Distance Traveled
1,282,666
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,552
713
30
3
0
251,521
0
W
Loki
9,614
801
23
2
0
285,648
0
L
Amaterasu
8,460
705
33
3
0
278,566
2
W
Gilgamesh
8,389
699
15
1
0
242,371
0
W
Neith
9,768
814
72
6
0
255,294
1
L
Nox
8,334
695
59
5
0
228,717
4
W
Aphrodite
9,556
796
60
5
0
285,953
2
L
Artio
8,420
702
33
3
0
256,876
0
L
Apollo
8,896
741
64
5
0
212,008
1
W
Nu Wa
8,692
724
41
3
0
213,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role