Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
KingFsher
Chiron
Level 104
God Stats
3W - 2L
1,732 SR
Queue Stats
161W - 146L
1,589 Elo+
Party 2
Cerberus
Cerberus
TheGoor
Cerberus
Level 119
God Stats
2W - 1L
1,735 SR
Queue Stats
302W - 266L
1,559 Elo+
Party 2
Arachne
Arachne
Tugga937
Arachne
Level 69
God Stats
15W - 11L
1,675 SR
Queue Stats
25W - 26L
1,565 Elo+
Party 1
Nox
Nox
djzohair
Nox
Level 130
God Stats
1W - 5L
1,317 SR
Queue Stats
375W - 385L
1,503 Elo+
Solo
Team Averages
Level 106
1,592 SR
1,543 Elo+

VS

Team Averages
Level 76
1,686 SR
1,665 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
DeceaseOmen
Ne Zha
Level 62
God Stats
30W - 8L
1,894 SR
Queue Stats
446W - 138L
1,879 Elo+
Party 4
Danzaburou
Danzaburou
GARCH0MP
Danzaburou
Level 67
God Stats
1W - 0L
1,539 SR
Queue Stats
147W - 146L
1,566 Elo+
Solo
Merlin
Merlin
LGBTOmen
Merlin
Level 43
God Stats
20W - 6L
1,780 SR
Queue Stats
321W - 95L
1,836 Elo+
Party 4
Athena
Athena
xLuis447
Athena
Level 126
God Stats
2W - 1L
1,717 SR
Queue Stats
54W - 50L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
7
0 / 3 / 0
5,049
361
1,805
6,372
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chiron
KingFsher
Chiron
13
3 / 2 / 0
7,564
540
7,325
9,580
3,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Cerberus
TheGoor
Cerberus
13
3 / 2 / 1
7,887
563
11,269
17,257
14,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Tugga937
Arachne
12
2 / 4 / 0
7,041
503
2,193
10,014
4,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 2 / 1
5,942
424
1,986
11,307
8,643
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 4 / 1
7,160
511
6,752
12,556
5,194
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ne Zha
14
4 / 2 / 5
8,354
597
8,262
12,301
4,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
GARCH0MP
Danzaburou
14
1 / 2 / 0
8,027
573
6,332
9,351
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
LGBTOmen
Merlin
16
8 / 0 / 1
9,784
699
12,102
5,251
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Athena
xLuis447
Athena
11
0 / 0 / 4
7,020
501
4,785
9,305
8,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
8
Kills
13
13
Deaths
8
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
3
0
0
W
Baron Samedi
 
Baron Samedi
0
4
1
0.13
W
Ne Zha
4
2
5
3.25
W
Danzaburou
GARCH0MP
Danzaburou
1
2
0
0.5
L
Chiron
KingFsher
Chiron
3
2
0
1.5
W
Merlin
LGBTOmen
Merlin
8
0
1
8.5
L
Cerberus
TheGoor
Cerberus
3
2
1
1.75
L
Arachne
Tugga937
Arachne
2
4
0
0.5
L
0
2
1
0.25
W
Athena
xLuis447
Athena
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,578
Damage
38,233
54,530
Taken
48,764
34,184
Mitigated
24,826
18,091
Healing
17,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
1,805
182
0
890
6,372
2,621
0
4,785
1,587
21,197
0
W
Baron Samedi
 
Baron Samedi
6,752
984
414
3,347
12,556
5,194
0
8,610
3,946
54,931
0
W
Ne Zha
8,262
4,555
0
4,231
12,301
4,986
0
966
11,335
0
70,875
W
Danzaburou
GARCH0MP
Danzaburou
6,332
2,767
0
4,612
9,351
3,486
1,580
134
9,217
0
71,558
L
Chiron
KingFsher
Chiron
7,325
2,881
272
2,444
9,580
3,341
0
871
8,709
0
61,230
W
Merlin
LGBTOmen
Merlin
12,102
1,020
0
3,272
5,251
2,323
592
1,591
3,660
102,783
0
L
Cerberus
TheGoor
Cerberus
11,269
1,094
0
10,473
17,257
14,669
0
9,231
8,026
64,787
0
L
Arachne
Tugga937
Arachne
2,193
1,826
0
2,281
10,014
4,910
0
2,480
7,534
0
46,416
L
1,986
448
0
1,731
11,307
8,643
0
6,272
5,035
16,426
0
W
Athena
xLuis447
Athena
4,785
1,260
0
1,939
9,305
8,837
0
3,759
5,546
21,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,483
Gold Earned
40,345
438
Minions Killed
536
0
Camps Cleared
0
1,147,015
Distance Traveled
1,355,707
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,049
361
33
2
0
137,529
1
W
Baron Samedi
7,160
511
92
7
0
204,053
2
W
Ne Zha
8,354
597
121
9
0
311,034
3
W
Danzaburou
8,027
573
121
9
0
246,032
6
L
Chiron
7,564
540
120
9
0
242,512
5
W
Merlin
9,784
699
164
12
0
279,015
3
L
Cerberus
7,887
563
179
13
0
239,959
2
L
Arachne
7,041
503
81
6
0
293,020
0
L
Nox
5,942
424
25
2
0
233,995
0
W
Athena
7,020
501
38
3
0
315,573
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role