Player Matchup

Danzaburou
Danzaburou
JuanGarmendia_3
Danzaburou
Level 83
God Stats
10W - 5L
1,565 SR
Queue Stats
243W - 227L
1,466 Elo+
Solo
Merlin
Merlin
diegocruva
Merlin
Level 86
God Stats
10W - 1L
1,733 SR
Queue Stats
93W - 102L
1,487 Elo+
Solo
Scylla
Scylla
iReactiionzi1
Scylla
Level 88
God Stats
150W - 130L
1,574 SR
Queue Stats
151W - 131L
1,568 Elo+
Solo
Ravana
Ravana
planBneverfails
Ravana
Level 86
God Stats
3W - 3L
1,544 SR
Queue Stats
13W - 17L
1,588 Elo+
Solo
Cabrakan
Cabrakan
xjkepx
Cabrakan
Level 147
God Stats
1W - 0L
1,742 SR
Queue Stats
78W - 90L
1,587 Elo+
Solo
Team Averages
Level 98
1,631 SR
1,539 Elo+

VS

Team Averages
Level 95
1,505 SR
1,515 Elo+
Arachne
Arachne
BinDaily
Arachne
Level 158
God Stats
41W - 34L
1,584 SR
Queue Stats
515W - 521L
1,596 Elo+
Solo
Ares
Ares
ChineseAnDaKing
Ares
Level 81
God Stats
6W - 9L
1,335 SR
Queue Stats
140W - 131L
1,499 Elo+
Solo
King Arthur
King Arthur
LordBiFrost
King Arthur
Level 63
God Stats
9W - 9L
1,606 SR
Queue Stats
289W - 309L
1,452 Elo+
Solo
Ra
Ra
Mercurio4722
Ra
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,526 Elo+
Solo
Jing Wei
Jing Wei
MrL3gacy
Jing Wei
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JuanGarmendia_3
Danzaburou
16
4 / 1 / 9
10,938
1,094
7,482
7,523
3,454
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
diegocruva
Merlin
17
2 / 1 / 11
10,824
1,082
8,731
4,036
1,946
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
2 / 0 / 9
10,263
1,026
7,185
4,734
2,032
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 4 / 10
11,250
1,125
10,904
10,610
5,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
xjkepx
Cabrakan
16
6 / 0 / 8
11,520
1,152
11,590
11,883
9,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

266

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BinDaily
Arachne
15
3 / 5 / 3
10,150
1,015
9,004
12,826
7,786
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 2 / 0
8,485
849
1,656
2,929
2,383
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
LordBiFrost
King Arthur
15
0 / 4 / 3
9,635
964
8,441
16,166
16,759
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
2 / 5 / 1
10,454
1,045
10,991
11,008
4,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
MrL3gacy
Jing Wei
15
1 / 3 / 2
9,428
943
6,874
8,667
3,753
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
19
Kills
6
6
Deaths
19
47
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
BinDaily
Arachne
3
5
3
0.9
L
0
2
0
0
W
Danzaburou
JuanGarmendia_3
Danzaburou
4
1
9
8.5
L
King Arthur
LordBiFrost
King Arthur
0
4
3
0.38
L
2
5
1
0.5
L
Jing Wei
MrL3gacy
Jing Wei
1
3
2
0.67
W
Merlin
diegocruva
Merlin
2
1
11
7.5
W
2
0
9
6.5
W
5
4
10
2.5
W
Cabrakan
xjkepx
Cabrakan
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,892
Damage
36,966
38,786
Taken
51,596
22,882
Mitigated
35,670
9,269
Healing
6,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BinDaily
Arachne
9,004
5,704
0
1,295
12,826
7,786
0
7,427
5,399
0
16,854
L
1,656
85
0
0
2,929
2,383
0
920
2,009
4,704
0
W
Danzaburou
JuanGarmendia_3
Danzaburou
7,482
3,163
0
1,436
7,523
3,454
0
3,633
3,685
0
22,616
L
King Arthur
LordBiFrost
King Arthur
8,441
689
220
2,128
16,166
16,759
0
9,811
6,355
0
26,491
L
10,991
339
877
1,028
11,008
4,989
0
4,625
6,383
47,376
0
L
Jing Wei
MrL3gacy
Jing Wei
6,874
4,905
0
854
8,667
3,753
0
4,723
3,944
0
25,501
W
Merlin
diegocruva
Merlin
8,731
818
0
143
4,036
1,946
0
1,513
2,435
47,441
0
W
7,185
820
0
0
4,734
2,032
0
1,489
3,156
29,828
0
W
10,904
3,186
0
3,068
10,610
5,497
0
2,755
7,689
0
21,844
W
Cabrakan
xjkepx
Cabrakan
11,590
1,444
0
4,622
11,883
9,953
0
2,459
9,174
24,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,795
Gold Earned
48,152
245
Minions Killed
205
9
Camps Cleared
6
900,845
Distance Traveled
786,938
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,150
1,015
11
1
2
184,175
0
L
Ares
8,485
849
6
1
1
46,300
1
W
Danzaburou
10,938
1,094
40
4
1
184,736
0
L
King Arthur
9,635
964
30
3
1
195,083
2
L
Ra
10,454
1,045
111
11
0
184,533
0
L
Jing Wei
9,428
943
47
5
2
176,847
0
W
Merlin
10,824
1,082
87
9
0
174,300
0
W
Scylla
10,263
1,026
62
6
5
185,321
0
W
Ravana
11,250
1,125
31
3
2
172,510
2
W
Cabrakan
11,520
1,152
25
3
1
183,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role