Player Matchup

Lancelot
Lancelot
IronDesert78576
Lancelot
Level 78
God Stats
12W - 7L
1,652 SR
Queue Stats
171W - 155L
1,493 Elo+
Solo
Achilles
Achilles
superpinet
Achilles
Level 39
God Stats
3W - 1L
1,749 SR
Queue Stats
37W - 38L
1,444 Elo+
Party 2
Thoth
Thoth
xav_thevoice
Thoth
Level 45
God Stats
17W - 15L
1,455 SR
Queue Stats
94W - 84L
1,426 Elo+
Party 2
Team Averages
Level 54
1,619 SR
1,454 Elo+

VS

Team Averages
Level 47
1,392 SR
1,371 Elo+
Cliodhna
Cliodhna
AlumnixPetey
Cliodhna
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 59L
1,340 Elo+
Party 1
Janus
Janus
SOUL9565
Janus
Level 67
God Stats
1W - 3L
1,314 SR
Queue Stats
117W - 125L
1,435 Elo+
Solo
King Arthur
King Arthur
Wuuman08
King Arthur
Level 31
God Stats
16W - 31L
1,362 SR
Queue Stats
35W - 49L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
16
2 / 3 / 6
11,196
659
12,288
14,633
7,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
superpinet
Achilles
18
6 / 1 / 5
13,228
778
19,911
23,491
32,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
3 / 2 / 5
11,488
676
11,929
7,563
3,433
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AlumnixPetey
Cliodhna
13
0 / 5 / 4
9,679
569
6,969
16,841
6,587
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
SOUL9565
Janus
15
3 / 4 / 3
10,866
639
12,849
13,199
5,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Wuuman08
King Arthur
15
3 / 2 / 1
10,712
630
14,263
20,162
22,625
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
11
Kills
6
6
Deaths
11
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AlumnixPetey
Cliodhna
0
5
4
0.4
W
Lancelot
2
3
6
1.67
L
Janus
SOUL9565
Janus
3
4
3
1.13
L
King Arthur
Wuuman08
King Arthur
3
2
1
1.75
W
Achilles
superpinet
Achilles
6
1
5
8.5
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,128
Damage
34,081
45,687
Taken
50,202
43,571
Mitigated
34,306
15,499
Healing
3,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AlumnixPetey
Cliodhna
6,969
965
360
2,259
16,841
6,587
0
3,443
13,398
0
23,575
W
Lancelot
12,288
1,954
406
2,348
14,633
7,518
699
4,055
10,294
0
47,974
L
Janus
SOUL9565
Janus
12,849
74
0
80
13,199
5,094
0
1,672
11,527
56,551
0
L
King Arthur
Wuuman08
King Arthur
14,263
2,084
0
740
20,162
22,625
0
7,161
13,001
0
33,243
W
Achilles
superpinet
Achilles
19,911
5,141
0
9,114
23,491
32,620
849
5,736
17,183
0
36,987
W
11,929
486
0
3,631
7,563
3,433
961
2,628
4,733
58,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,912
Gold Earned
31,257
178
Minions Killed
198
9
Camps Cleared
6
1,052,220
Distance Traveled
936,185
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,679
569
32
2
0
299,642
4
W
Lancelot
11,196
659
51
3
3
339,175
3
L
Janus
10,866
639
115
7
6
327,018
2
L
King Arthur
10,712
630
51
3
0
309,525
5
W
Achilles
13,228
778
36
2
2
366,086
5
W
Thoth
11,488
676
91
5
4
346,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role