Player Matchup

Gilgamesh
Gilgamesh
Durango_514
Gilgamesh
Level 137
God Stats
4W - 12L
1,044 SR
Queue Stats
142W - 163L
1,370 Elo+
Solo
Anubis
Anubis
SPAWN OF REAPER
Anubis
Level 145
God Stats
6W - 7L
1,579 SR
Queue Stats
481W - 509L
1,409 Elo+
Solo
Hun Batz
Hun Batz
bortto_bad
Hun Batz
Level 67
God Stats
5W - 5L
1,427 SR
Queue Stats
117W - 115L
1,414 Elo+
Party 1
Chiron
Chiron
braianDelta91
Chiron
Level 121
God Stats
15W - 4L
1,928 SR
Queue Stats
142W - 133L
1,416 Elo+
Solo
Ares
Ares
mapaldk
Ares
Level 122
God Stats
5W - 4L
1,581 SR
Queue Stats
136W - 133L
1,406 Elo+
Party 1
Team Averages
Level 118
1,512 SR
1,403 Elo+

VS

Team Averages
Level 97
1,417 SR
1,500 Elo+
Horus
Horus
AaronusMV5th
Horus
Level 88
God Stats
10W - 8L
1,495 SR
Queue Stats
51W - 55L
1,472 Elo+
Solo
Jormungandr
Jormungandr
I_K_KENTE
Jormungandr
Level 120
God Stats
50W - 33L
1,565 SR
Queue Stats
109W - 93L
1,416 Elo+
Solo
Baron Samedi
Baron Samedi
LukasFail
Baron Samedi
Level 106
God Stats
3W - 0L
1,435 SR
Queue Stats
7W - 4L
1,574 Elo+
Party 2
Danzaburou
Danzaburou
MorroidsBR
Danzaburou
Level 107
God Stats
2W - 0L
1,281 SR
Queue Stats
7W - 4L
1,574 Elo+
Party 2
Cliodhna
Cliodhna
rufflebagboy
Cliodhna
Level 62
God Stats
16W - 25L
1,308 SR
Queue Stats
252W - 286L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Durango_514
Gilgamesh
15
2 / 5 / 0
8,859
466
7,543
19,324
13,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 4 / 2
8,595
452
6,081
12,360
6,106
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
bortto_bad
Hun Batz
13
1 / 7 / 1
7,870
414
6,890
18,031
7,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 2
8,520
448
14,304
16,102
7,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
mapaldk
Ares
13
2 / 4 / 3
9,186
483
7,242
18,100
19,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 6
9,549
503
9,073
17,087
16,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
I_K_KENTE
Jormungandr
18
9 / 0 / 3
12,069
635
17,549
10,894
6,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
LukasFail
Baron Samedi
16
5 / 1 / 6
9,921
522
14,852
11,551
5,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
MorroidsBR
Danzaburou
15
2 / 4 / 4
8,968
472
8,255
13,809
5,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
rufflebagboy
Cliodhna
16
5 / 1 / 6
10,201
537
10,116
17,760
8,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
7
Kills
23
23
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
Gilgamesh
Durango_514
Gilgamesh
2
5
0
0.4
W
Jormungandr
I_K_KENTE
Jormungandr
9
0
3
10.5
W
Baron Samedi
LukasFail
Baron Samedi
5
1
6
8
W
Danzaburou
MorroidsBR
Danzaburou
2
4
4
1
L
0
4
2
0.25
L
Hun Batz
bortto_bad
Hun Batz
1
7
1
0.21
L
2
3
2
1
L
Ares
mapaldk
Ares
2
4
3
0.88
W
Cliodhna
rufflebagboy
Cliodhna
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,060
Damage
59,845
83,917
Taken
71,101
54,354
Mitigated
43,190
24,354
Healing
26,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,073
4,483
1,819
7,640
17,087
16,911
103
4,349
12,738
0
34,579
L
Gilgamesh
Durango_514
Gilgamesh
7,543
2,940
0
5,487
19,324
13,612
0
9,824
9,470
0
63,340
W
Jormungandr
I_K_KENTE
Jormungandr
17,549
6,013
0
2,772
10,894
6,539
3,509
1,074
9,820
97,814
0
W
Baron Samedi
LukasFail
Baron Samedi
14,852
1,114
1,665
4,479
11,551
5,843
1,433
3,563
7,988
70,249
0
W
Danzaburou
MorroidsBR
Danzaburou
8,255
4,312
0
3,778
13,809
5,600
2,115
2,739
11,070
0
74,705
L
6,081
475
0
6,223
12,360
6,106
0
7,106
4,810
65,131
0
L
Hun Batz
bortto_bad
Hun Batz
6,890
1,286
0
4,274
18,031
7,654
0
6,736
11,151
0
60,048
L
14,304
3,282
1,173
3,881
16,102
7,276
0
3,335
12,647
0
85,277
L
Ares
mapaldk
Ares
7,242
450
0
3,316
18,100
19,706
0
4,414
13,438
34,961
0
W
Cliodhna
rufflebagboy
Cliodhna
10,116
3,248
0
3,998
17,760
8,297
226
1,598
16,162
0
88,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,030
Gold Earned
50,708
466
Minions Killed
551
0
Camps Cleared
0
1,685,157
Distance Traveled
1,814,413
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,549
503
30
2
0
387,562
1
L
Gilgamesh
8,859
466
99
5
0
335,797
2
W
Jormungandr
12,069
635
158
8
0
351,868
1
W
Baron Samedi
9,921
522
109
6
0
363,429
4
W
Danzaburou
8,968
472
118
6
0
329,960
4
L
Anubis
8,595
452
103
5
0
311,983
4
L
Hun Batz
7,870
414
88
5
0
346,714
4
L
Chiron
8,520
448
142
7
0
342,019
5
L
Ares
9,186
483
34
2
0
348,644
2
W
Cliodhna
10,201
537
136
7
0
381,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role