Player Matchup

Horus
Horus
 
Horus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BigDUSTY
Sun Wukong
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
264W - 302L
1,442 Elo+
Solo
Bellona
Bellona
CycoPhreak
Bellona
Level 125
God Stats
1W - 0L
1,304 SR
Queue Stats
39W - 72L
1,406 Elo+
Solo
Ne Zha
Ne Zha
ThatIcemanGuy
Ne Zha
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 54L
1,573 Elo+
Party 2
Kukulkan
Kukulkan
xsquirtlex7
Kukulkan
Level 104
God Stats
4W - 1L
1,885 SR
Queue Stats
54W - 49L
1,565 Elo+
Party 2
Team Averages
Level 114
1,538 SR
1,497 Elo+

VS

Team Averages
Level 130
1,446 SR
1,470 Elo+
Yu Huang
Yu Huang
ANC1984
Yu Huang
Level 132
God Stats
5W - 4L
1,676 SR
Queue Stats
321W - 321L
1,457 Elo+
Party 1
Fenrir
Fenrir
MNT DEW 98
Fenrir
Level 108
God Stats
0W - 3L
1,150 SR
Queue Stats
118W - 133L
1,414 Elo+
Solo
Janus
Janus
Orchiric
Janus
Level 148
God Stats
0W - 2L
1,215 SR
Queue Stats
142W - 162L
1,422 Elo+
Solo
Chang'e
Chang'e
SmokeAjeffry
Chang'e
Level 113
God Stats
7W - 8L
1,617 SR
Queue Stats
329W - 368L
1,461 Elo+
Solo
Lancelot
Lancelot
diosdgerrakratos
Lancelot
Level 147
God Stats
0W - 1L
1,570 SR
Queue Stats
100W - 81L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
4 / 8 / 17
13,510
751
17,758
31,533
34,035
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
BigDUSTY
Sun Wukong
20
4 / 4 / 14
12,697
705
21,150
22,166
21,314
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
CycoPhreak
Bellona
19
3 / 12 / 11
12,111
673
14,351
25,748
17,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
7 / 11 / 9
13,057
725
16,877
27,443
13,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
xsquirtlex7
Kukulkan
20
7 / 5 / 15
14,628
813
25,276
15,539
8,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ANC1984
Yu Huang
20
8 / 3 / 20
13,080
727
27,122
16,087
7,843
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
MNT DEW 98
Fenrir
18
8 / 9 / 20
12,423
690
12,541
28,116
32,045
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Orchiric
Janus
20
3 / 5 / 29
12,667
704
25,469
19,985
8,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
SmokeAjeffry
Chang'e
18
5 / 4 / 20
11,851
658
15,859
20,474
9,474
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

20
14 / 4 / 20
14,389
799
23,613
27,107
30,422
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
147
25
Kills
38
40
Deaths
25
66
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
8
17
1.56
L
Yu Huang
ANC1984
Yu Huang
8
3
20
6
W
Sun Wukong
BigDUSTY
Sun Wukong
4
4
14
2.75
W
Bellona
CycoPhreak
Bellona
3
12
11
0.71
L
Fenrir
MNT DEW 98
Fenrir
8
9
20
2
L
Janus
Orchiric
Janus
3
5
29
3.5
L
Chang'e
SmokeAjeffry
Chang'e
5
4
20
3.75
W
7
11
9
1.05
L
14
4
20
6
W
Kukulkan
xsquirtlex7
Kukulkan
7
5
15
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,412
Damage
104,604
122,429
Taken
111,769
94,307
Mitigated
88,668
36,100
Healing
47,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
17,758
6,175
5,289
5,999
31,533
34,035
319
20,116
11,417
1,234
26,811
L
Yu Huang
ANC1984
Yu Huang
27,122
2,013
1,765
2,475
16,087
7,843
1,222
3,788
12,299
58,010
0
W
Sun Wukong
BigDUSTY
Sun Wukong
21,150
4,494
3,134
5,000
22,166
21,314
1,831
12,461
9,705
0
44,461
W
Bellona
CycoPhreak
Bellona
14,351
5,866
1,424
2,233
25,748
17,295
2,421
12,878
12,870
0
35,551
L
Fenrir
MNT DEW 98
Fenrir
12,541
3,703
2,227
3,184
28,116
32,045
934
4,700
23,416
0
17,246
L
Janus
Orchiric
Janus
25,469
2,302
2,185
2,121
19,985
8,884
2,210
6,064
13,921
55,511
0
L
Chang'e
SmokeAjeffry
Chang'e
15,859
539
14,830
9,411
20,474
9,474
687
3,659
16,815
26,197
0
W
16,877
6,602
525
7,417
27,443
13,483
2,044
14,494
12,949
0
26,922
L
23,613
3,192
594
8,735
27,107
30,422
2,115
7,666
19,441
198
35,982
W
Kukulkan
xsquirtlex7
Kukulkan
25,276
1,353
2,006
3,073
15,539
8,180
1,117
8,684
6,855
59,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,003
Gold Earned
64,410
187
Minions Killed
182
0
Camps Cleared
0
1,575,505
Distance Traveled
1,467,257
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,510
751
16
1
0
318,578
1
L
Yu Huang
13,080
727
71
4
0
314,776
2
W
Sun Wukong
12,697
705
43
2
0
351,432
0
W
Bellona
12,111
673
41
2
0
302,638
4
L
Fenrir
12,423
690
8
0
0
248,609
0
L
Janus
12,667
704
73
4
0
266,607
4
L
Chang'e
11,851
658
10
1
0
275,569
1
W
Ne Zha
13,057
725
12
1
0
262,614
0
L
Lancelot
14,389
799
20
1
0
361,696
1
W
Kukulkan
14,628
813
75
4
0
340,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role