Player Matchup

Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
B4REFOOTBAND1T
Gilgamesh
Level 100
God Stats
1W - 2L
1,263 SR
Queue Stats
107W - 130L
1,506 Elo+
Party 2
Freya
Freya
Lord_AJAB
Freya
Level 108
God Stats
12W - 7L
1,645 SR
Queue Stats
201W - 226L
1,486 Elo+
Party 2
Horus
Horus
TheOnlyGeo
Horus
Level 125
God Stats
11W - 9L
1,671 SR
Queue Stats
451W - 491L
1,509 Elo+
Party 2
Janus
Janus
TmcJordan_
Janus
Level 129
God Stats
1W - 2L
1,311 SR
Queue Stats
60W - 61L
1,519 Elo+
Solo
Team Averages
Level 117
1,478 SR
1,504 Elo+

VS

Team Averages
Level 99
1,563 SR
1,524 Elo+
Scylla
Scylla
B-RAYNE96
Scylla
Level 158
God Stats
25W - 29L
1,491 SR
Queue Stats
765W - 732L
1,524 Elo+
Party 1
King Arthur
King Arthur
Foxtrot573
King Arthur
Level 157
God Stats
212W - 243L
1,536 SR
Queue Stats
923W - 877L
1,523 Elo+
Party 1
Neith
Neith
LORDSUPREMO_
Neith
Level 41
God Stats
2W - 2L
1,601 SR
Queue Stats
47W - 61L
1,451 Elo+
Solo
Anubis
Anubis
XIX_DEMIK_XCV
Anubis
Level 88
God Stats
15W - 16L
1,425 SR
Queue Stats
428W - 483L
1,404 Elo+
Solo
Arachne
Arachne
r1ce521
Arachne
Level 49
God Stats
4W - 2L
1,761 SR
Queue Stats
175W - 65L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 2 / 0
9,975
554
12,262
11,033
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
B4REFOOTBAND1T
Gilgamesh
14
0 / 3 / 4
8,298
461
8,872
16,015
8,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Freya
Lord_AJAB
Freya
14
4 / 2 / 2
8,597
478
9,198
14,744
5,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
13
2 / 1 / 4
8,737
485
5,572
17,094
16,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
15
1 / 2 / 4
9,453
525
8,088
9,686
3,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
B-RAYNE96
Scylla
13
0 / 1 / 2
8,662
481
5,672
6,905
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Foxtrot573
King Arthur
12
0 / 1 / 3
7,898
439
5,164
11,685
6,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 4 / 1
8,251
458
13,930
13,192
5,117
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
0 / 3 / 3
10,169
565
3,599
13,401
7,854
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
r1ce521
Arachne
16
10 / 1 / 0
10,379
577
18,122
22,649
9,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
10
Kills
10
10
Deaths
10
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
0
1.5
L
Scylla
B-RAYNE96
Scylla
0
1
2
1
W
Gilgamesh
B4REFOOTBAND1T
Gilgamesh
0
3
4
0.67
L
King Arthur
Foxtrot573
King Arthur
0
1
3
1.5
L
0
4
1
0.13
W
Freya
Lord_AJAB
Freya
4
2
2
2.5
W
Horus
2
1
4
4
W
Janus
1
2
4
1.5
L
0
3
3
0.5
L
Arachne
r1ce521
Arachne
10
1
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,992
Damage
46,487
68,572
Taken
67,832
38,421
Mitigated
31,695
26,509
Healing
25,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,262
3,249
0
5,562
11,033
4,639
1,428
3,526
7,507
86,438
0
L
Scylla
B-RAYNE96
Scylla
5,672
472
0
1,500
6,905
2,199
315
2,638
4,095
59,236
0
W
Gilgamesh
B4REFOOTBAND1T
Gilgamesh
8,872
4,052
0
2,500
16,015
8,273
0
1,267
14,748
0
69,774
L
King Arthur
Foxtrot573
King Arthur
5,164
421
0
4,832
11,685
6,884
0
6,194
4,966
0
25,621
L
13,930
4,875
0
3,505
13,192
5,117
438
4,935
7,801
0
73,401
W
Freya
Lord_AJAB
Freya
9,198
2,686
65
5,924
14,744
5,760
1,320
418
14,326
52,199
0
W
Horus
5,572
1,759
2,790
8,042
17,094
16,214
264
2,922
14,172
0
22,503
W
Janus
8,088
305
216
1,410
9,686
3,535
0
2,084
7,602
67,168
0
L
3,599
278
0
6,845
13,401
7,854
630
9,574
3,793
78,599
0
L
Arachne
r1ce521
Arachne
18,122
10,901
0
9,263
22,649
9,641
37
4,830
17,629
0
104,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,060
Gold Earned
45,359
516
Minions Killed
563
0
Camps Cleared
0
1,746,485
Distance Traveled
1,637,121
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,975
554
157
9
0
335,857
3
L
Scylla
8,662
481
111
6
0
342,409
4
W
Gilgamesh
8,298
461
99
6
0
396,458
6
L
King Arthur
7,898
439
51
3
0
361,525
7
L
Neith
8,251
458
104
6
0
281,550
1
W
Freya
8,597
478
95
5
0
312,015
1
W
Horus
8,737
485
29
2
0
342,532
7
W
Janus
9,453
525
136
8
0
359,623
6
L
Anubis
10,169
565
163
9
0
253,626
1
L
Arachne
10,379
577
134
7
0
398,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role