Player Matchup

Chaac
Chaac
DominusTalos
Chaac
Level 145
God Stats
0W - 2L
1,163 SR
Queue Stats
45W - 44L
1,501 Elo+
Party 2
Zeus
Zeus
DominusTolas
Zeus
Level 41
God Stats
0W - 2L
1,261 SR
Queue Stats
8W - 14L
1,446 Elo+
Party 2
Serqet
Serqet
Fr34K1lL
Serqet
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 146L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
gaamalh
Sun Wukong
Level 56
God Stats
0W - 5L
1,095 SR
Queue Stats
112W - 140L
1,559 Elo+
Party 3
Chronos
Chronos
spartiatess
Chronos
Level 42
God Stats
4W - 4L
1,575 SR
Queue Stats
43W - 56L
1,506 Elo+
Party 3
Team Averages
Level 81
1,319 SR
1,484 Elo+

VS

Team Averages
Level 81
1,490 SR
1,481 Elo+
Loki
Loki
Shawkyy
Loki
Level 107
God Stats
11W - 15L
1,425 SR
Queue Stats
144W - 152L
1,469 Elo+
Party 1
Baron Samedi
Baron Samedi
Talodax
Baron Samedi
Level 67
God Stats
1W - 1L
1,488 SR
Queue Stats
138W - 161L
1,359 Elo+
Solo
Bellona
Bellona
Will1s
Bellona
Level 86
God Stats
42W - 22L
1,539 SR
Queue Stats
663W - 655L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
frostfirejay
Danzaburou
Level 44
God Stats
9W - 3L
1,500 SR
Queue Stats
1,012W - 982L
1,512 Elo+
Party 1
Xing Tian
Xing Tian
nextlevelgamer
Xing Tian
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
200W - 193L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
8,928
470
7,690
15,660
17,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 3 / 1
8,200
432
7,260
11,113
4,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Serqet
Fr34K1lL
Serqet
13
2 / 8 / 3
8,439
444
8,674
16,616
7,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
gaamalh
Sun Wukong
14
2 / 3 / 1
8,986
473
9,913
19,764
12,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
spartiatess
Chronos
13
2 / 6 / 1
8,403
442
10,326
17,989
8,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Shawkyy
Loki
16
6 / 2 / 3
10,513
553
8,907
14,904
6,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
Talodax
Baron Samedi
16
7 / 2 / 4
9,488
499
10,951
13,276
6,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Will1s
Bellona
18
6 / 1 / 5
11,466
603
13,281
15,036
13,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
frostfirejay
Danzaburou
14
0 / 2 / 4
8,928
470
4,892
11,295
4,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
nextlevelgamer
Xing Tian
17
5 / 1 / 10
11,156
587
15,591
14,630
8,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
8
Kills
24
24
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
1
3
1
0.5
L
Serqet
Fr34K1lL
Serqet
2
8
3
0.44
W
Loki
Shawkyy
Loki
6
2
3
3.75
W
Baron Samedi
Talodax
Baron Samedi
7
2
4
4.5
W
Bellona
Will1s
Bellona
6
1
5
8.5
W
Danzaburou
frostfirejay
Danzaburou
0
2
4
1
L
Sun Wukong
gaamalh
Sun Wukong
2
3
1
0.83
W
Xing Tian
nextlevelgamer
Xing Tian
5
1
10
10
L
Chronos
spartiatess
Chronos
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,863
Damage
53,622
81,142
Taken
69,141
50,245
Mitigated
39,517
20,502
Healing
23,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,690
786
0
2,671
15,660
17,424
562
5,574
10,028
0
51,455
L
7,260
1,669
0
3,934
11,113
4,814
290
4,029
6,990
65,508
0
L
Serqet
Fr34K1lL
Serqet
8,674
1,465
0
4,607
16,616
7,359
0
3,571
12,872
0
53,325
W
Loki
Shawkyy
Loki
8,907
2,113
0
6,532
14,904
6,314
770
3,903
10,485
0
77,337
W
Baron Samedi
Talodax
Baron Samedi
10,951
1,620
1,549
3,990
13,276
6,205
436
4,382
8,706
45,140
0
W
Bellona
Will1s
Bellona
13,281
7,032
0
6,674
15,036
13,722
2,284
3,282
11,238
0
101,247
W
Danzaburou
frostfirejay
Danzaburou
4,892
1,953
0
2,955
11,295
4,997
990
1,380
9,915
0
62,434
L
Sun Wukong
gaamalh
Sun Wukong
9,913
2,601
0
6,721
19,764
12,625
0
6,066
13,596
0
67,897
W
Xing Tian
nextlevelgamer
Xing Tian
15,591
2,004
0
1,774
14,630
8,279
0
5,279
8,707
74,846
0
L
Chronos
spartiatess
Chronos
10,326
3,109
0
2,569
17,989
8,023
0
6,435
11,114
56,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,956
Gold Earned
51,551
471
Minions Killed
554
0
Camps Cleared
0
1,726,376
Distance Traveled
1,804,486
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,928
470
59
3
0
330,404
4
L
Zeus
8,200
432
118
6
0
288,066
3
L
Serqet
8,439
444
91
5
0
385,551
7
W
Loki
10,513
553
114
6
0
381,327
1
W
Baron Samedi
9,488
499
66
3
0
340,602
8
W
Bellona
11,466
603
168
9
0
377,701
1
W
Danzaburou
8,928
470
91
5
0
327,400
0
L
Sun Wukong
8,986
473
115
6
0
372,144
1
W
Xing Tian
11,156
587
115
6
0
377,456
0
L
Chronos
8,403
442
88
5
0
350,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role