Player Matchup

Pele
Pele
 
Pele
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Batousai1
Danzaburou
Level 142
God Stats
5W - 6L
1,487 SR
Queue Stats
208W - 231L
1,521 Elo+
Party 1
Bacchus
Bacchus
Jean D4Rk
Bacchus
Level 120
God Stats
6W - 3L
1,883 SR
Queue Stats
408W - 389L
1,410 Elo+
Party 3
Merlin
Merlin
KiaChan
Merlin
Level 148
God Stats
3W - 2L
1,559 SR
Queue Stats
225W - 258L
1,521 Elo+
Party 1
Mulan
Mulan
R3NAN DUART3
Mulan
Level 108
God Stats
16W - 12L
1,500 SR
Queue Stats
285W - 332L
1,402 Elo+
Party 3
Team Averages
Level 130
1,586 SR
1,471 Elo+

VS

Team Averages
Level 54
1,474 SR
1,455 Elo+
Ares
Ares
CaioHenrique030
Ares
Level 69
God Stats
1W - 2L
1,432 SR
Queue Stats
44W - 58L
1,388 Elo+
Party 2
Agni
Agni
DaXeS47
Agni
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,473 Elo+
Solo
Ullr
Ullr
bardersiano
Ullr
Level 48
God Stats
1W - 5L
1,710 SR
Queue Stats
84W - 89L
1,506 Elo+
Solo
Thanatos
Thanatos
iFluxz7
Thanatos
Level 47
God Stats
1W - 7L
1,265 SR
Queue Stats
44W - 42L
1,442 Elo+
Party 2
Guan Yu
Guan Yu
yLuuKeSWy
Guan Yu
Level 68
God Stats
15W - 16L
1,463 SR
Queue Stats
61W - 61L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
6 / 1 / 3
7,892
607
6,919
8,811
3,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Batousai1
Danzaburou
13
5 / 2 / 4
7,936
610
9,728
10,004
3,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Jean D4Rk
Bacchus
11
7 / 0 / 8
8,243
634
6,554
8,604
9,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
KiaChan
Merlin
13
3 / 2 / 2
7,711
593
5,240
5,678
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 1 / 1
7,448
573
6,109
10,833
4,878
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,874
452
2,578
12,917
8,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Agni
DaXeS47
Agni
11
0 / 4 / 2
6,020
463
2,288
7,856
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 5 / 1
6,253
481
6,856
10,532
3,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
iFluxz7
Thanatos
9
2 / 5 / 0
5,751
442
2,203
10,526
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
yLuuKeSWy
Guan Yu
12
2 / 3 / 0
7,394
569
5,792
9,831
7,983
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
22
Kills
6
6
Deaths
22
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
1
3
7.5
W
Danzaburou
Batousai1
Danzaburou
5
2
4
3.5
L
0
5
2
0.2
L
Agni
DaXeS47
Agni
0
4
2
0.25
W
Bacchus
Jean D4Rk
Bacchus
7
0
8
11
W
Merlin
KiaChan
Merlin
3
2
2
2
W
1
1
1
1.5
L
2
5
1
0.5
L
Thanatos
iFluxz7
Thanatos
2
5
0
0.4
L
Guan Yu
yLuuKeSWy
Guan Yu
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,550
Damage
19,717
43,930
Taken
51,662
23,398
Mitigated
27,018
14,750
Healing
13,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,919
2,886
0
2,479
8,811
3,111
0
1,408
7,403
0
61,719
W
Danzaburou
Batousai1
Danzaburou
9,728
4,865
0
3,310
10,004
3,715
892
1,180
8,824
0
54,389
L
2,578
463
187
2,678
12,917
8,435
0
3,046
9,871
20,157
0
L
Agni
DaXeS47
Agni
2,288
379
0
997
7,856
2,962
0
3,585
4,271
41,743
0
W
Bacchus
Jean D4Rk
Bacchus
6,554
1,465
0
1,300
8,604
9,665
178
1,216
7,388
24,630
0
W
Merlin
KiaChan
Merlin
5,240
435
0
1,403
5,678
2,029
250
1,062
4,616
59,120
0
W
6,109
1,454
0
6,258
10,833
4,878
371
0
10,833
0
56,380
L
6,856
3,113
0
1,490
10,532
3,742
0
1,850
8,682
0
35,747
L
Thanatos
iFluxz7
Thanatos
2,203
447
0
5,259
10,526
3,896
0
3,006
7,520
0
20,884
L
Guan Yu
yLuuKeSWy
Guan Yu
5,792
1,031
0
2,538
9,831
7,983
0
307
9,524
0
56,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,230
Gold Earned
31,292
427
Minions Killed
300
0
Camps Cleared
0
1,287,260
Distance Traveled
1,236,152
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,892
607
100
8
0
299,817
0
W
Danzaburou
7,936
610
80
6
0
232,916
1
L
Ares
5,874
452
30
2
0
253,817
0
L
Agni
6,020
463
63
5
0
243,906
7
W
Bacchus
8,243
634
38
3
0
271,476
1
W
Merlin
7,711
593
108
8
0
218,882
6
W
Mulan
7,448
573
101
8
0
264,169
3
L
Ullr
6,253
481
58
4
0
247,197
3
L
Thanatos
5,751
442
45
3
0
257,803
4
L
Guan Yu
7,394
569
104
8
0
233,429
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role