Player Matchup

Lancelot
Lancelot
Bustaa22
Lancelot
Level 68
God Stats
66W - 80L
1,430 SR
Queue Stats
626W - 704L
1,355 Elo+
Party 1
Ymir
Ymir
GoldDLuffy1
Ymir
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Party 3
Raijin
Raijin
MonkeyDKaido
Raijin
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,369 Elo+
Party 3
Bellona
Bellona
Myztico619
Bellona
Level 28
God Stats
105W - 145L
1,389 SR
Queue Stats
106W - 149L
1,338 Elo+
Party 1
Ah Puch
Ah Puch
RICTORPHYRE
Ah Puch
Level 98
God Stats
2W - 0L
1,603 SR
Queue Stats
87W - 78L
1,460 Elo+
Solo
Team Averages
Level 53
1,484 SR
1,405 Elo+

VS

Team Averages
Level 68
1,457 SR
1,343 Elo+
Freya
Freya
Anjelico
Freya
Level 159
God Stats
14W - 26L
1,543 SR
Queue Stats
36W - 41L
1,508 Elo+
Solo
Thanatos
Thanatos
Armed3MOFO
Thanatos
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,197 Elo+
Solo
Pele
Pele
CowboYuki
Pele
Level 10
God Stats
4W - 8L
1,309 SR
Queue Stats
7W - 22L
1,222 Elo+
Party 2
Sol
Sol
K3V1N321
Sol
Level 31
God Stats
0W - 4L
1,244 SR
Queue Stats
4W - 7L
1,450 Elo+
Solo
Tyr
Tyr
Qxuils
Tyr
Level 74
God Stats
0W - 1L
1,688 SR
Queue Stats
34W - 50L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bustaa22
Lancelot
20
19 / 3 / 7
15,577
1,198
25,580
12,908
7,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 1 / 26
14,814
1,140
15,494
20,610
37,126
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Raijin
20
6 / 3 / 24
14,003
1,077
30,823
16,949
10,928
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Myztico619
Bellona
20
7 / 0 / 25
13,807
1,062
19,648
15,694
16,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
RICTORPHYRE
Ah Puch
20
3 / 0 / 23
13,423
1,033
17,910
6,087
4,334
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

254

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Anjelico
Freya
17
2 / 10 / 2
12,022
925
16,409
25,510
14,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Armed3MOFO
Thanatos
17
0 / 6 / 2
11,181
860
4,028
11,928
6,058
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
17
2 / 13 / 2
12,191
938
9,427
32,791
13,549
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
1 / 8 / 4
12,625
971
20,645
23,528
9,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyr
Qxuils
Tyr
17
2 / 6 / 1
11,989
922
13,888
27,942
32,892
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
18
43
Kills
7
7
Deaths
43
105
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Freya
Anjelico
Freya
2
10
2
0.3
L
Thanatos
Armed3MOFO
Thanatos
0
6
2
0.17
W
Lancelot
Bustaa22
Lancelot
19
3
7
7.5
L
Pele
2
13
2
0.23
W
8
1
26
21
L
1
8
4
0.38
W
Raijin
6
3
24
6
W
Bellona
Myztico619
Bellona
7
0
25
19.5
L
Tyr
Qxuils
Tyr
2
6
1
0.42
W
Ah Puch
RICTORPHYRE
Ah Puch
3
0
23
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,455
Damage
64,397
72,248
Taken
121,699
77,033
Mitigated
77,452
11,252
Healing
17,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Anjelico
Freya
16,409
4,308
0
6,297
25,510
14,959
0
11,828
13,297
30,750
0
L
Thanatos
Armed3MOFO
Thanatos
4,028
1,144
0
2,422
11,928
6,058
0
5,771
6,066
0
15,179
W
Lancelot
Bustaa22
Lancelot
25,580
2,405
0
2,378
12,908
7,921
0
3,995
8,913
0
58,668
L
Pele
9,427
3,052
0
2,731
32,791
13,549
0
17,356
15,265
0
32,813
W
15,494
1,947
0
0
20,610
37,126
0
10,918
9,692
23,378
0
L
20,645
5,745
177
4,301
23,528
9,994
0
11,449
11,740
55,316
4,359
W
Raijin
30,823
3,943
626
1,745
16,949
10,928
0
9,526
7,423
51,747
0
W
Bellona
Myztico619
Bellona
19,648
8,297
0
2,444
15,694
16,724
0
8,732
6,962
0
31,947
L
Tyr
Qxuils
Tyr
13,888
1,798
0
1,327
27,942
32,892
0
17,823
9,788
0
20,066
W
Ah Puch
RICTORPHYRE
Ah Puch
17,910
2,610
0
4,059
6,087
4,334
0
2,433
3,654
34,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,624
Gold Earned
60,008
221
Minions Killed
213
6
Camps Cleared
6
1,234,964
Distance Traveled
1,050,006
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
12,022
925
45
3
1
219,738
0
L
Thanatos
11,181
860
19
1
2
151,173
0
W
Lancelot
15,577
1,198
81
6
4
279,687
7
L
Pele
12,191
938
32
2
1
193,470
0
W
Ymir
14,814
1,140
27
2
0
233,859
0
L
Sol
12,625
971
101
8
2
245,587
0
W
Raijin
14,003
1,077
53
4
0
199,781
0
W
Bellona
13,807
1,062
25
2
2
317,078
0
L
Tyr
11,989
922
16
1
0
240,038
0
W
Ah Puch
13,423
1,033
35
3
0
204,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role