Player Matchup

Baron Samedi
Baron Samedi
DeagleOnlyESP
Baron Samedi
Level 47
God Stats
4W - 5L
1,607 SR
Queue Stats
33W - 32L
1,479 Elo+
Solo
Danzaburou
Danzaburou
DeathKnight095
Danzaburou
Level 47
God Stats
18W - 8L
1,524 SR
Queue Stats
358W - 394L
1,445 Elo+
Solo
Vulcan
Vulcan
aleeedb_01
Vulcan
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,361 Elo+
Solo
Odin
Odin
family-445
Odin
Level 48
God Stats
0W - 1L
1,760 SR
Queue Stats
45W - 59L
1,436 Elo+
Solo
Lancelot
Lancelot
lazy_vessel
Lancelot
Level 46
God Stats
1W - 2L
1,469 SR
Queue Stats
9W - 22L
1,271 Elo+
Solo
Team Averages
Level 51
1,572 SR
1,399 Elo+

VS

Team Averages
Level 144
1,738 SR
1,656 Elo+
Anhur
Anhur
 
Anhur
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
 
Persephone
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
 
Eset
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
ImDxViDz
Terra
Level 158
God Stats
49W - 2L
2,144 SR
Queue Stats
1,298W - 116L
1,979 Elo+
Party 1
Thor
Thor
tigresev1
Thor
Level 136
God Stats
15W - 0L
2,044 SR
Queue Stats
650W - 57L
1,799 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeagleOnlyESP
Baron Samedi
12
0 / 2 / 0
7,083
1,012
1,176
6,611
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DeathKnight095
Danzaburou
13
0 / 3 / 3
7,971
1,139
7,004
9,198
3,594
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
aleeedb_01
Vulcan
13
0 / 5 / 2
7,489
1,070
5,591
10,512
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 5 / 2
8,483
1,212
5,286
12,360
9,837
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lancelot
lazy_vessel
Lancelot
13
2 / 7 / 1
7,786
1,112
6,253
14,548
5,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

215

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
13 / 0 / 1
10,782
1,540
14,778
5,255
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
 
Persephone
14
2 / 0 / 15
8,776
1,254
13,002
4,169
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Eset
 
Eset
14
1 / 1 / 14
8,543
1,220
6,235
5,061
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
ImDxViDz
Terra
14
1 / 2 / 14
8,808
1,258
5,263
10,116
10,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
15
5 / 1 / 12
9,467
1,352
9,099
5,416
4,470
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
78
4
Kills
22
22
Deaths
4
8
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
13
0
1
13.5
W
Persephone
 
Persephone
2
0
15
9.5
W
Eset
 
Eset
1
1
14
8
L
Baron Samedi
DeagleOnlyESP
Baron Samedi
0
2
0
0
L
Danzaburou
DeathKnight095
Danzaburou
0
3
3
0.5
W
Terra
ImDxViDz
Terra
1
2
14
4
L
Vulcan
aleeedb_01
Vulcan
0
5
2
0.2
L
2
5
2
0.6
L
Lancelot
lazy_vessel
Lancelot
2
7
1
0.36
W
Thor
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,310
Damage
48,377
53,229
Taken
30,017
25,759
Mitigated
22,443
3,285
Healing
6,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
14,778
8,714
0
1,223
5,255
2,777
0
822
4,433
0
28,648
W
Persephone
 
Persephone
13,002
546
246
631
4,169
1,989
0
798
3,371
26,029
0
W
Eset
 
Eset
6,235
510
1,124
516
5,061
2,366
0
729
4,332
21,750
0
L
Baron Samedi
DeagleOnlyESP
Baron Samedi
1,176
35
349
545
6,611
2,555
0
3,488
3,123
4,857
0
L
Danzaburou
DeathKnight095
Danzaburou
7,004
3,063
0
1,981
9,198
3,594
0
4,244
4,954
0
25,206
W
Terra
ImDxViDz
Terra
5,263
1,236
1,505
1,713
10,116
10,841
0
3,370
6,746
8,766
0
L
Vulcan
aleeedb_01
Vulcan
5,591
2,795
0
190
10,512
3,989
0
5,717
4,795
16,407
0
L
5,286
517
0
190
12,360
9,837
0
5,487
6,873
0
16,548
L
Lancelot
lazy_vessel
Lancelot
6,253
1,048
0
30
14,548
5,784
0
5,564
8,984
0
14,378
W
Thor
9,099
1,606
0
0
5,416
4,470
0
1,048
4,368
0
23,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,812
Gold Earned
46,376
113
Minions Killed
161
5
Camps Cleared
7
608,595
Distance Traveled
660,548
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,782
1,540
45
6
4
133,977
1
W
Persephone
8,776
1,254
33
5
0
127,432
0
W
Eset
8,543
1,220
42
6
2
129,352
0
L
Baron Samedi
7,083
1,012
7
1
0
93,517
0
L
Danzaburou
7,971
1,139
41
6
1
102,258
0
W
Terra
8,808
1,258
8
1
0
133,684
1
L
Vulcan
7,489
1,070
17
2
0
123,811
0
L
Odin
8,483
1,212
31
4
2
136,054
0
L
Lancelot
7,786
1,112
17
2
2
152,955
0
W
Thor
9,467
1,352
33
5
1
136,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role