Player Matchup

Jing Wei
Jing Wei
Faraam2356
Jing Wei
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 145L
1,486 Elo+
Party 1
Sun Wukong
Sun Wukong
LIL WINDEX8121
Sun Wukong
Level 65
God Stats
5W - 0L
1,568 SR
Queue Stats
118W - 128L
1,380 Elo+
Party 1
Jormungandr
Jormungandr
Soulandmaka2213
Jormungandr
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 105L
1,474 Elo+
Party 1
Pele
Pele
Toxiicc
Pele
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 62L
1,465 Elo+
Party 1
Freya
Freya
rufflebagboy
Freya
Level 62
God Stats
28W - 15L
1,657 SR
Queue Stats
252W - 286L
1,453 Elo+
Solo
Team Averages
Level 102
1,545 SR
1,451 Elo+

VS

Team Averages
Level 105
1,498 SR
1,436 Elo+
Cabrakan
Cabrakan
FaZe_Aldo69
Cabrakan
Level 102
God Stats
4W - 3L
1,824 SR
Queue Stats
104W - 109L
1,445 Elo+
Solo
Fafnir
Fafnir
Warenwolf832
Fafnir
Level 86
God Stats
1W - 1L
1,527 SR
Queue Stats
86W - 81L
1,466 Elo+
Solo
Hun Batz
Hun Batz
bortto_bad
Hun Batz
Level 67
God Stats
5W - 5L
1,526 SR
Queue Stats
117W - 115L
1,424 Elo+
Party 2
Janus
Janus
mapaldk
Janus
Level 122
God Stats
3W - 5L
1,412 SR
Queue Stats
136W - 133L
1,416 Elo+
Party 2
Charybdis
Charybdis
srsmith903
Charybdis
Level 149
God Stats
2W - 6L
1,201 SR
Queue Stats
261W - 290L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Faraam2356
Jing Wei
17
3 / 2 / 6
10,223
487
9,778
16,183
6,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
LIL WINDEX8121
Sun Wukong
18
3 / 2 / 4
10,967
522
10,205
16,183
11,224
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Soulandmaka2213
Jormungandr
16
4 / 0 / 6
11,061
527
10,263
17,135
17,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
Toxiicc
Pele
20
14 / 1 / 5
13,422
639
21,390
19,855
9,845
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
4 / 5 / 5
10,549
502
9,629
19,526
9,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FaZe_Aldo69
Cabrakan
17
1 / 5 / 1
10,706
510
12,973
21,930
19,095
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fafnir
15
0 / 0 / 3
9,639
459
4,703
9,765
12,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
bortto_bad
Hun Batz
18
4 / 7 / 4
11,269
537
16,960
19,521
8,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
mapaldk
Janus
16
5 / 8 / 1
10,657
507
12,183
16,095
5,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
srsmith903
Charybdis
13
0 / 8 / 1
7,680
366
6,089
19,076
6,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
28
Kills
10
10
Deaths
28
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
FaZe_Aldo69
Cabrakan
1
5
1
0.3
W
Jing Wei
Faraam2356
Jing Wei
3
2
6
3
W
Sun Wukong
LIL WINDEX8121
Sun Wukong
3
2
4
2.5
W
Jormungandr
Soulandmaka2213
Jormungandr
4
0
6
7
W
Pele
Toxiicc
Pele
14
1
5
16.5
L
Fafnir
0
0
3
1.5
L
Hun Batz
bortto_bad
Hun Batz
4
7
4
0.86
L
Janus
mapaldk
Janus
5
8
1
0.69
W
4
5
5
1.3
L
Charybdis
srsmith903
Charybdis
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,265
Damage
52,908
88,882
Taken
86,387
55,128
Mitigated
52,546
33,517
Healing
26,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
FaZe_Aldo69
Cabrakan
12,973
1,735
0
8,798
21,930
19,095
765
288
21,642
95,153
0
W
Jing Wei
Faraam2356
Jing Wei
9,778
7,835
0
6,265
16,183
6,787
1,940
3,441
12,700
0
95,314
W
Sun Wukong
LIL WINDEX8121
Sun Wukong
10,205
2,289
0
3,556
16,183
11,224
636
7,219
8,890
0
72,928
W
Jormungandr
Soulandmaka2213
Jormungandr
10,263
3,593
633
5,193
17,135
17,910
187
5,316
11,733
62,070
0
W
Pele
Toxiicc
Pele
21,390
6,261
0
10,626
19,855
9,845
1,312
7,366
12,249
0
128,695
L
Fafnir
4,703
294
122
5,539
9,765
12,588
0
2,681
7,084
36,151
0
L
Hun Batz
bortto_bad
Hun Batz
16,960
5,899
0
4,550
19,521
8,713
0
7,159
12,362
0
81,545
L
Janus
mapaldk
Janus
12,183
1,027
102
1,750
16,095
5,555
372
5,228
10,867
75,085
0
W
9,629
4,423
0
7,244
19,526
9,362
424
7,231
11,845
62,545
0
L
Charybdis
srsmith903
Charybdis
6,089
2,409
0
6,025
19,076
6,595
0
4,536
14,540
0
52,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,222
Gold Earned
49,951
608
Minions Killed
541
0
Camps Cleared
0
1,948,477
Distance Traveled
1,912,842
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,706
510
176
8
0
321,005
1
W
Jing Wei
10,223
487
134
6
0
384,265
1
W
Sun Wukong
10,967
522
115
5
0
389,160
0
W
Jormungandr
11,061
527
86
4
0
387,428
1
W
Pele
13,422
639
178
8
0
455,876
1
L
Fafnir
9,639
459
50
2
0
443,992
4
L
Hun Batz
11,269
537
126
6
0
408,617
4
L
Janus
10,657
507
129
6
0
367,084
1
W
Freya
10,549
502
95
5
0
331,748
0
L
Charybdis
7,680
366
60
3
0
372,144
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role